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In this paper, we propose the use of the popular word-based board game Codenames as a suitable benchmark for evaluating the reasoning capabilities of Large Language Models (LLMs). Codenames presents a highly interesting challenge for…

Artificial Intelligence · Computer Science 2025-04-23 Matthew Stephenson , Matthew Sidji , Benoît Ronval

Semantic measures are widely used today to estimate the strength of the semantic relationship between elements of various types: units of language (e.g., words, sentences, documents), concepts or even instances semantically characterized…

Computation and Language · Computer Science 2016-10-25 Sébastien Harispe , Sylvie Ranwez , Stefan Janaqi , Jacky Montmain

We examine three evaluation paradigms: standard benchmarks (e.g., MMLU and BBH), interactive games (e.g., Signalling Games or Taboo), and cognitive tests (e.g., for working memory or theory of mind). First, we investigate which of the…

To avoid the "meaning conflation deficiency" of word embeddings, a number of models have aimed to embed individual word senses. These methods at one time performed well on tasks such as word sense induction (WSI), but they have since been…

Computation and Language · Computer Science 2021-01-27 Alan Ansell , Felipe Bravo-Marquez , Bernhard Pfahringer

Learning to communicate through interaction, rather than relying on explicit supervision, is often considered a prerequisite for developing a general AI. We study a setting where two agents engage in playing a referential game and, from…

Machine Learning · Computer Science 2017-11-07 Serhii Havrylov , Ivan Titov

As large language models (LLMs) increasingly interact with each other, most notably in multi-agent setups, we may expect (and hope) that `trust' relationships develop between them, mirroring trust relationships between human colleagues,…

Multiagent Systems · Computer Science 2025-08-25 Maarten Buyl , Yousra Fettach , Guillaume Bied , Tijl De Bie

Large language models (LLMs) have demonstrated the potential to mimic human social intelligence. However, most studies focus on simplistic and static self-report or performance-based tests, which limits the depth and validity of the…

Artificial Intelligence · Computer Science 2024-11-05 Ziyi Liu , Abhishek Anand , Pei Zhou , Jen-tse Huang , Jieyu Zhao

Game semantics aim at describing the interactive behaviour of proofs by interpreting formulas as games on which proofs induce strategies. In this article, we introduce a game semantics for a fragment of first order propositional logic. One…

Logic in Computer Science · Computer Science 2008-12-18 Samuel Mimram

Video games, just like any other media have both explicit and implicit messages, and they can have impact on physical and mental health of the users. These impacts can be positive or negative. The impacts, the implications and the meanings…

Software Engineering · Computer Science 2021-04-13 Mohammad Reza Besharati , Mohammad Izadi

Good communication is indubitably the foundation of effective teamwork. Over time teams develop their own communication styles and often exhibit entrainment, a conversational phenomena in which humans synchronize their linguistic choices.…

Computation and Language · Computer Science 2021-01-26 Ayesha Enayet , Gita Sukthankar

In this paper, we study the technical problem of developing conversational agents that can quickly adapt to unseen tasks, learn task-specific communication tactics, and help listeners finish complex, temporally extended tasks. We find that…

Human-Computer Interaction · Computer Science 2024-01-08 Xiaoran Wu , Yipeng Kang

In human conversation, both interlocutors play an active role in maintaining mutual understanding. When listeners are uncertain about what speakers mean, for example, they can request clarification. It is an open question for language…

Computation and Language · Computer Science 2026-05-18 Manar Ali , Judith Sieker , Sina Zarrieß , Hendrik Buschmeier

As Large Language Models (LLMs) are increasingly deployed in decision-critical domains, it becomes essential to ensure that their confidence estimates faithfully correspond to their actual correctness. Existing calibration methods have…

Computation and Language · Computer Science 2025-08-21 Ke Fang , Tianyi Zhao , Lu Cheng

For a system to understand natural language, it needs to be able to take natural language text and answer questions given in natural language with respect to that text; it also needs to be able to follow instructions given in natural…

Computation and Language · Computer Science 2011-08-22 Chitta Baral , Juraj Dzifcak

Abusive behaviors are common on online social networks. The increasing frequency of antisocial behaviors forces the hosts of online platforms to find new solutions to address this problem. Automating the moderation process has thus received…

Social and Information Networks · Computer Science 2021-01-21 Noé Cecillon , Vincent Labatut , Richard Dufour , Georges Linares

People learn whenever and wherever possible, and whatever they like or encounter--Mathematics, Drama, Art, Languages, Physics, Philosophy, and so on. With the bursting of knowledge, evaluation of one's understanding of conceptual knowledge…

Databases · Computer Science 2022-01-14 Gangli Liu

We introduce an approach to evaluate language model (LM) agency using negotiation games. This approach better reflects real-world use cases and addresses some of the shortcomings of alternative LM benchmarks. Negotiation games enable us to…

Computation and Language · Computer Science 2026-02-19 Tim R. Davidson , Veniamin Veselovsky , Martin Josifoski , Maxime Peyrard , Antoine Bosselut , Michal Kosinski , Robert West

The ability to combine linguistic guidance from others with direct experience is central to human development, enabling safe and rapid learning in new environments. How do people integrate these two sources of knowledge, and how might AI…

Artificial Intelligence · Computer Science 2026-02-19 Cédric Colas , Tracey Mills , Ben Prystawski , Michael Henry Tessler , Noah Goodman , Jacob Andreas , Joshua Tenenbaum

"Natural Language," whether spoken and attended to by humans, or processed and generated by computers, requires networked structures that reflect creative processes in semantic, syntactic, phonetic, linguistic, social, emotional, and…

Computation and Language · Computer Science 2016-06-29 Joseph Corneli , Miriam Corneli

We introduce a new language learning setting relevant to building adaptive natural language interfaces. It is inspired by Wittgenstein's language games: a human wishes to accomplish some task (e.g., achieving a certain configuration of…

Computation and Language · Computer Science 2016-06-09 Sida I. Wang , Percy Liang , Christopher D. Manning
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