Related papers: PMI Sampler: Patch Similarity Guided Frame Selecti…
We present a novel approach for action recognition in UAV videos. Our formulation is designed to handle occlusion and viewpoint changes caused by the movement of a UAV. We use the concept of mutual information to compute and align the…
Action recognition is computationally expensive. In this paper, we address the problem of frame selection to improve the accuracy of action recognition. In particular, we show that selecting good frames helps in action recognition…
Despite the success of deep learning in video understanding tasks, processing every frame in a video is computationally expensive and often unnecessary in real-time applications. Frame selection aims to extract the most informative and…
Frame sampling is a fundamental problem in video action recognition due to the essential redundancy in time and limited computation resources. The existing sampling strategy often employs a fixed frame selection and lacks the flexibility to…
We present a learning algorithm for human activity recognition in videos. Our approach is designed for UAV videos, which are mainly acquired from obliquely placed dynamic cameras that contain a human actor along with background motion.…
Interactive autonomous applications require robustness of the perception engine to artifacts in unconstrained videos. In this paper, we examine the effect of camera motion on the task of action detection. We develop a novel ranking method…
We propose a novel method for temporally pooling frames in a video for the task of human action recognition. The method is motivated by the observation that there are only a small number of frames which, together, contain sufficient…
Computer vision algorithms are known to be extremely sensitive to the environmental conditions in which the data is captured, e.g., lighting conditions and target density. Tuning of parameters or choosing a completely new algorithm is often…
In video based face recognition, face images are typically captured over multiple frames in uncontrolled conditions, where head pose, illumination, shadowing, motion blur and focus change over the sequence. Additionally, inaccuracies in…
In moving camera videos, motion segmentation is commonly performed using the image plane motion of pixels, or optical flow. However, objects that are at different depths from the camera can exhibit different optical flows even if they share…
For the success of video deblurring, it is essential to utilize information from neighboring frames. Most state-of-the-art video deblurring methods adopt motion compensation between video frames to aggregate information from multiple frames…
Several recent works have directly extended the image masked autoencoder (MAE) with random masking into video domain, achieving promising results. However, unlike images, both spatial and temporal information are important for video…
Current few-shot action recognition involves two primary sources of information for classification:(1) intra-video information, determined by frame content within a single video clip, and (2) inter-video information, measured by…
A recent endeavor in one class of video anomaly detection is to leverage diffusion models and posit the task as a generation problem, where the diffusion model is trained to recover normal patterns exclusively, thus reporting abnormal…
Due to the enormous requirement in public security and intelligent transportation system, searching an identical vehicle has become more and more important. Current studies usually treat vehicle as an integral object and then train a…
Recently, semantic video segmentation gained high attention especially for supporting autonomous driving systems. Deep learning methods made it possible to implement real time segmentation and object identification algorithms on videos.…
Human action recognition is an active research area in computer vision. Although great process has been made, previous methods mostly recognize actions based on depth data at only one scale, and thus they often neglect multi-scale features…
We propose a hierarchical approach to multi-action recognition that performs joint classification and segmentation. A given video (containing several consecutive actions) is processed via a sequence of overlapping temporal windows. Each…
Action recognition from videos, i.e., classifying a video into one of the pre-defined action types, has been a popular topic in the communities of artificial intelligence, multimedia, and signal processing. However, existing methods usually…
This paper presents Rummaging Using Mutual Information (RUMI), a method for online generation of robot action sequences to gather information about the pose of a known movable object in visually-occluded environments. Focusing on…