Related papers: Beyond the Quadratic Time Barrier for Network Unre…
In 1996, Karger [Kar96] gave a startling randomized algorithm that finds a minimum-cut in a (weighted) graph in time $O(m\log^3n)$ which he termed near-linear time meaning linear (in the size of the input) times a polylogarthmic factor. In…
Depth First Search (DFS) tree is a fundamental data structure for solving graph problems. The DFS tree of a graph $G$ with $n$ vertices and $m$ edges can be built in $O(m+n)$ time. Till date, only a few algorithms have been designed for…
Graph-based nearest neighbor search methods have seen a surge of popularity in recent years, offering state-of-the-art performance across a wide variety of applications. Central to these methods is the task of constructing a sparse…
The girth of a graph, i.e. the length of its shortest cycle, is a fundamental graph parameter. Unfortunately all known algorithms for computing, even approximately, the girth and girth-related structures in directed weighted $m$-edge and…
The family of $(k,\ell)$-sparse graphs, introduced by Lorea, plays a central role in combinatorial optimization and has a wide range of applications, particularly in rigidity theory. A key algorithmic problem is to decide whether a given…
We present a new algorithm for generating a uniformly random spanning tree in an undirected graph. Our algorithm samples such a tree in expected $\tilde{O}(m^{4/3})$ time. This improves over the best previously known bound of…
We give an algorithm for augmenting the edge connectivity of an undirected graph by using the isolating cuts framework (Li and Panigrahi, FOCS '20). Our algorithm uses poly-logarithmic calls to any max-flow algorithm, which yields a running…
Given an $n$-vertex $m$-edge graph $G$ with non negative edge-weights, the girth of $G$ is the weight of a shortest cycle in $G$. For any graph $G$ with polynomially bounded integer weights, we present a deterministic algorithm that…
We present a general framework of designing efficient dynamic approximate algorithms for optimization on undirected graphs. In particular, we develop a technique that, given any problem that admits a certain notion of vertex sparsifiers,…
Fine-grained reductions have established equivalences between many core problems with $\tilde{O}(n^3)$-time algorithms on $n$-node weighted graphs, such as Shortest Cycle, All-Pairs Shortest Paths (APSP), Radius, Replacement Paths, Second…
We revisit the algorithmic problem of finding a triangle in a graph: We give a randomized combinatorial algorithm for triangle detection in a given $n$-vertex graph with $m$ edges running in $O(n^{7/3})$ time, or alternatively in…
The three-in-a-tree problem is to determine if a simple undirected graph contains an induced subgraph which is a tree connecting three given vertices. Based on a beautiful characterization that is proved in more than twenty pages,…
We study dynamic $(1+\epsilon)$-approximation algorithms for the all-pairs shortest paths problem in unweighted undirected $n$-node $m$-edge graphs under edge deletions. The fastest algorithm for this problem is a randomized algorithm with…
We design $f$-edge fault-tolerant diameter oracles ($f$-FDOs). We preprocess a given graph $G$ on $n$ vertices and $m$ edges, and a positive integer $f$, to construct a data structure that, when queried with a set $F$ of $|F| \leq f$ edges,…
In this paper, we set forth a new algorithm for generating approximately uniformly random spanning trees in undirected graphs. We show how to sample from a distribution that is within a multiplicative $(1+\delta)$ of uniform in expected…
In this paper, we provide faster algorithms for computing various fundamental quantities associated with random walks on a directed graph, including the stationary distribution, personalized PageRank vectors, hitting times, and escape…
Motivated by applications of large-scale graph clustering, we study random-walk-based LOCAL algorithms whose running times depend only on the size of the output cluster, rather than the entire graph. All previously known such algorithms…
Distributed minimum spanning tree (MST) problem is one of the most central and fundamental problems in distributed graph algorithms. Garay et al. \cite{GKP98,KP98} devised an algorithm with running time $O(D + \sqrt{n} \cdot \log^* n)$,…
We present the first polynomial-time approximation schemes (PTASes) for the following subset-connectivity problems in edge-weighted graphs of bounded genus: Steiner tree, low-connectivity survivable-network design, and subset TSP. The…
We consider the problem of finding a minimum cut of a weighted graph presented as a single-pass stream. While graph sparsification in streams has been intensively studied, the specific application of finding minimum cuts in streams is less…