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We present a method that takes as input a set of images of a scene illuminated by unconstrained known lighting, and produces as output a 3D representation that can be rendered from novel viewpoints under arbitrary lighting conditions. Our…

Computer Vision and Pattern Recognition · Computer Science 2020-12-08 Pratul P. Srinivasan , Boyang Deng , Xiuming Zhang , Matthew Tancik , Ben Mildenhall , Jonathan T. Barron

Various SDF-based neural implicit surface reconstruction methods have been proposed recently, and have demonstrated remarkable modeling capabilities. However, due to the global nature and limited representation ability of a single network,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Leyuan Yang , Bailin Deng , Juyong Zhang

Inspired by the recent advances in implicitly representing signals with trained neural networks, we aim to learn a continuous representation for narrow-baseline 4D light fields. We propose an implicit representation model for 4D light…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Paramanand Chandramouli , Hendrik Sommerhoff , Andreas Kolb

Realistic face rendering from multi-view images is beneficial to various computer vision and graphics applications. Due to the complex spatially-varying reflectance properties and geometry characteristics of faces, however, it remains…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Mingwu Zheng , Haiyu Zhang , Hongyu Yang , Di Huang

Learning a 3D representation of a scene has been a challenging problem for decades in computer vision. Recent advances in implicit neural representation from images using neural radiance fields(NeRF) have shown promising results. Some of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Arnab Dey , Andrew I. Comport

The realistic rendering of woven and knitted fabrics has posed significant challenges throughout many years. Previously, fiber-based micro-appearance models have achieved considerable success in attaining high levels of realism. However,…

Graphics · Computer Science 2024-08-20 Guan Yu Soh , Zahra Montazeri

We learn a latent space for easy capture, consistent interpolation, and efficient reproduction of visual material appearance. When users provide a photo of a stationary natural material captured under flashlight illumination, first it is…

Graphics · Computer Science 2021-09-13 Philipp Henzler , Valentin Deschaintre , Niloy J. Mitra , Tobias Ritschel

We present PBR-SR, a novel method for physically based rendering (PBR) texture super resolution (SR). It outputs high-resolution, high-quality PBR textures from low-resolution (LR) PBR input in a zero-shot manner. PBR-SR leverages an…

Computer Vision and Pattern Recognition · Computer Science 2025-06-04 Yujin Chen , Yinyu Nie , Benjamin Ummenhofer , Reiner Birkl , Michael Paulitsch , Matthias Nießner

We propose a material appearance modeling neural network for visualizing plausible, spatially-varying materials under diverse view and lighting conditions, utilizing only a single photograph of a material under co-located light and view as…

Computer Vision and Pattern Recognition · Computer Science 2024-06-28 Jay Idema , Pieter Peers

In this paper, we propose SpectralNeRF, an end-to-end Neural Radiance Field (NeRF)-based architecture for high-quality physically based rendering from a novel spectral perspective. We modify the classical spectral rendering into two main…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Ru Li , Jia Liu , Guanghui Liu , Shengping Zhang , Bing Zeng , Shuaicheng Liu

Computer vision applications have heavily relied on the linear combination of Lambertian diffuse and microfacet specular reflection models for representing reflected radiance, which turns out to be physically incompatible and limited in…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Tomoki Ichikawa , Yoshiki Fukao , Shohei Nobuhara , Ko Nishino

Recent advancements in neural rendering have excelled at novel view synthesis from multi-view RGB images. However, they often lack the capability to edit the shading or colour of the scene at a detailed point-level, while ensuring…

Computer Vision and Pattern Recognition · Computer Science 2024-07-02 Alireza Moazeni , Shichong Peng , Ke Li

Classical light field rendering for novel view synthesis can accurately reproduce view-dependent effects such as reflection, refraction, and translucency, but requires a dense view sampling of the scene. Methods based on geometric…

Computer Vision and Pattern Recognition · Computer Science 2022-03-30 Mohammed Suhail , Carlos Esteves , Leonid Sigal , Ameesh Makadia

OpenPBR is a physically based, standardized uber-shader developed for interoperable material authoring and rendering across VFX, animation, and design visualization workflows. This document serves as a companion to the official…

Graphics · Computer Science 2026-01-15 Jamie Portsmouth , Peter Kutz , Stephen Hill

Illumination estimation is often used in mixed reality to re-render a scene from another point of view, to change the color/texture of an object, or to insert a virtual object consistently lit into a real video or photograph. Specifically,…

Computer Vision and Pattern Recognition · Computer Science 2018-12-13 Grégoire Nieto , Salma Jiddi , Philippe Robert

The estimation of the optical properties of a material from RGB-images is an important but extremely ill-posed problem in Computer Graphics. While recent works have successfully approached this problem even from just a single photograph,…

Computer Vision and Pattern Recognition · Computer Science 2018-11-26 Raquel Vidaurre , Dan Casas , Elena Garces , Jorge Lopez-Moreno

We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Zhang Chen , Anpei Chen , Guli Zhang , Chengyuan Wang , Yu Ji , Kiriakos N. Kutulakos , Jingyi Yu

We present Panoptic Neural Fields (PNF), an object-aware neural scene representation that decomposes a scene into a set of objects (things) and background (stuff). Each object is represented by an oriented 3D bounding box and a multi-layer…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Abhijit Kundu , Kyle Genova , Xiaoqi Yin , Alireza Fathi , Caroline Pantofaru , Leonidas Guibas , Andrea Tagliasacchi , Frank Dellaert , Thomas Funkhouser

Neural bidirectional reflectance distribution functions (BRDFs) have emerged as popular material representations for enhancing realism in physically-based rendering. Yet their importance sampling remains a significant challenge. In this…

Graphics · Computer Science 2025-05-15 Liwen Wu , Sai Bi , Zexiang Xu , Hao Tan , Kai Zhang , Fujun Luan , Haolin Lu , Ravi Ramamoorthi

We present a novel approach for digitizing real-world objects by estimating their geometry, material properties, and environmental lighting from a set of posed images with fixed lighting. Our method incorporates into Neural Radiance Field…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Jesus Zarzar , Bernard Ghanem