English
Related papers

Related papers: History-deterministic Timed Automata

200 papers

A finite automaton is called bideterministic if it is both deterministic and codeterministic -- that is, if it is deterministic and its transpose is deterministic as well. The study of such automata in a weighted setting is initiated. All…

Formal Languages and Automata Theory · Computer Science 2023-10-02 Peter Kostolányi

Data automata on data words is a decidable model proposed by Boja\'nczyk et al. in 2006. Class automata, introduced recently by Boja\'nczyk and Lasota, is an extension of data automata which unifies different automata models on data words.…

Formal Languages and Automata Theory · Computer Science 2011-06-08 Zhilin Wu

Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…

Programming Languages · Computer Science 2024-02-14 Alex Dixon , Andrzej S. Murawski

We propose an algorithm for schema-based determinization of finite automata on words and of step-wise hedge automata on nested words. The idea is to integrate schema-based cleaning directly into automata determinization. We prove the…

Formal Languages and Automata Theory · Computer Science 2022-09-22 Joachim Niehren , Momar Sakho , Antonio Al Serhali

Hyperproperties lift conventional trace properties from a set of execution traces to a set of sets of execution traces. Hyperproperties have been shown to be a powerful formalism for expressing and reasoning about information-flow security…

Formal Languages and Automata Theory · Computer Science 2020-02-25 Borzoo Bonakdarpour , Sarai Sheinvald

We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…

Formal Languages and Automata Theory · Computer Science 2020-10-01 Udi Boker , Denis Kuperberg , Karoliina Lehtinen , Michał Skrzypczak

We propose a new extension of higher-order pushdown automata, which allows to use an infinite alphabet. The new automata recognize languages of data words (instead of normal words), which beside each its letter from a finite alphabet have a…

Formal Languages and Automata Theory · Computer Science 2012-10-10 Paweł Parys

This article proposes novel off-line test generation techniques from non-deterministic timed automata with inputs and outputs (TAIOs) in the formal framework of the tioco conformance theory. In this context, a first problem is the…

Formal Languages and Automata Theory · Computer Science 2016-11-26 Nathalie Bertrand , Thierry Jéron , Amélie Stainer , Moez Krichen

After an apparent hiatus of roughly 30 years, we revisit a seemingly neglected subject in the theory of (one-dimensional) cellular automata: sublinear-time computation. The model considered is that of ACAs, which are language acceptors…

Computational Complexity · Computer Science 2020-06-11 Augusto Modanese

A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…

Formal Languages and Automata Theory · Computer Science 2019-04-26 Taylor J. Smith , Kai Salomaa

We study structural restrictions on biautomata such as, e.g., acyclicity, permutation-freeness, strongly permutation-freeness, and orderability, to mention a few. We compare the obtained language families with those induced by deterministic…

Formal Languages and Automata Theory · Computer Science 2014-05-23 Markus Holzer , Sebastian Jakobi

We propose deterministic timed automata (DTA) as a model-independent language for specifying performance and dependability measures over continuous-time stochastic processes. Technically, these measures are defined as limit frequencies of…

Systems and Control · Computer Science 2015-03-17 Tomáš Brázdil , Jan Krčál , Jan Křetínský , Antonín Kučera , Vojtěch Řehák

An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to…

Computer Science and Game Theory · Computer Science 2020-01-16 Marcin Jurdzinski , Ashutosh Trivedi

First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…

Logic in Computer Science · Computer Science 2024-05-31 Luca Geatti , Alessandro Gianola , Nicola Gigante

We introduce the notion of multipass automata as a generalization of pushdown automata and study the classes of languages accepted by such machines. The class of languages accepted by deterministic multipass automata is exactly the Boolean…

The determinisation problem for min-plus (tropical) weighted automata was recently shown to be decidable. However, the proof is purely existential, relying on several non-constructive arguments. Our contribution in this work is twofold:…

Formal Languages and Automata Theory · Computer Science 2026-05-06 Shaull Almagor , Guy Arbel , Sarai Sheinvald

The simulation of deterministic pushdown automata defined over a one-letter alphabet by finite state automata is investigated from a descriptional complexity point of view. We show that each unary deterministic pushdown automaton of size s…

Formal Languages and Automata Theory · Computer Science 2009-05-11 Giovanni Pighizzini

We describe a uniform construction for converting $\omega$-automata with arbitrary acceptance conditions (based on the notion of infinity sets i.e. the set of states visited infinitely often in a run of the automaton) to equivalent…

Formal Languages and Automata Theory · Computer Science 2015-03-17 Hrishikesh Karmarkar , Supratik Chakraborty

We study the reachability problem for networks of timed communicating processes. Each process is a timed automaton communicating with other processes by exchanging messages over unbounded FIFO channels. Messages carry clocks which are…

Formal Languages and Automata Theory · Computer Science 2018-04-24 Lorenzo Clemente

Weighted timed automata have been defined in the early 2000's for modelling resource-consumption or -allocation problems in real-time systems. Optimal reachability is decidable in weighted timed automata, and a symbolic forward algorithm…

Logic in Computer Science · Computer Science 2016-02-02 Patricia Bouyer , Maximilien Colange , Nicolas Markey