Related papers: History-deterministic Timed Automata
A finite automaton is called bideterministic if it is both deterministic and codeterministic -- that is, if it is deterministic and its transpose is deterministic as well. The study of such automata in a weighted setting is initiated. All…
Data automata on data words is a decidable model proposed by Boja\'nczyk et al. in 2006. Class automata, introduced recently by Boja\'nczyk and Lasota, is an extension of data automata which unifies different automata models on data words.…
Saturation is a fundamental game-semantic property satisfied by strategies that interpret higher-order concurrent programs. It states that the strategy must be closed under certain rearrangements of moves, and corresponds to the intuition…
We propose an algorithm for schema-based determinization of finite automata on words and of step-wise hedge automata on nested words. The idea is to integrate schema-based cleaning directly into automata determinization. We prove the…
Hyperproperties lift conventional trace properties from a set of execution traces to a set of sets of execution traces. Hyperproperties have been shown to be a powerful formalism for expressing and reasoning about information-flow security…
We study alternating parity good-for-games (GFG) automata, i.e., alternating parity automata where both conjunctive and disjunctive choices can be resolved in an online manner, without knowledge of the suffix of the input word still to be…
We propose a new extension of higher-order pushdown automata, which allows to use an infinite alphabet. The new automata recognize languages of data words (instead of normal words), which beside each its letter from a finite alphabet have a…
This article proposes novel off-line test generation techniques from non-deterministic timed automata with inputs and outputs (TAIOs) in the formal framework of the tioco conformance theory. In this context, a first problem is the…
After an apparent hiatus of roughly 30 years, we revisit a seemingly neglected subject in the theory of (one-dimensional) cellular automata: sublinear-time computation. The model considered is that of ACAs, which are language acceptors…
A two-dimensional finite automaton has a read-only input head that moves in four directions on a finite array of cells labelled by symbols of the input alphabet. A three-way two-dimensional automaton is prohibited from making upward moves,…
We study structural restrictions on biautomata such as, e.g., acyclicity, permutation-freeness, strongly permutation-freeness, and orderability, to mention a few. We compare the obtained language families with those induced by deterministic…
We propose deterministic timed automata (DTA) as a model-independent language for specifying performance and dependability measures over continuous-time stochastic processes. Technically, these measures are defined as limit frequencies of…
An average-time game is played on the infinite graph of configurations of a finite timed automaton. The two players, Min and Max, construct an infinite run of the automaton by taking turns to perform a timed transition. Player Min wants to…
First-order linear temporal logic (FOLTL) is a flexible and expressive formalism capable of naturally describing complex behaviors and properties. Although the logic is in general highly undecidable, the idea of using it as a specification…
We introduce the notion of multipass automata as a generalization of pushdown automata and study the classes of languages accepted by such machines. The class of languages accepted by deterministic multipass automata is exactly the Boolean…
The determinisation problem for min-plus (tropical) weighted automata was recently shown to be decidable. However, the proof is purely existential, relying on several non-constructive arguments. Our contribution in this work is twofold:…
The simulation of deterministic pushdown automata defined over a one-letter alphabet by finite state automata is investigated from a descriptional complexity point of view. We show that each unary deterministic pushdown automaton of size s…
We describe a uniform construction for converting $\omega$-automata with arbitrary acceptance conditions (based on the notion of infinity sets i.e. the set of states visited infinitely often in a run of the automaton) to equivalent…
We study the reachability problem for networks of timed communicating processes. Each process is a timed automaton communicating with other processes by exchanging messages over unbounded FIFO channels. Messages carry clocks which are…
Weighted timed automata have been defined in the early 2000's for modelling resource-consumption or -allocation problems in real-time systems. Optimal reachability is decidable in weighted timed automata, and a symbolic forward algorithm…