English
Related papers

Related papers: Dynamic Point Fields

200 papers

Recent advances in 3D facial expression reconstruction have demonstrated remarkable performance in capturing macro-expressions, yet the reconstruction of micro-expressions remains unexplored. This novel task is particularly challenging due…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Che Sun , Xinjie Zhang , Rui Gao , Xu Chen , Yuwei Wu , Yunde Jia

Effective representation of 2D images is fundamental in digital image processing, where traditional methods like raster and vector graphics struggle with sharpness and textural complexity respectively. Current neural fields offer…

Computer Vision and Pattern Recognition · Computer Science 2024-08-05 Chenxi Liu , Siqi Wang , Matthew Fisher , Deepali Aneja , Alec Jacobson

Learning implicit surface directly from raw data recently has become a very attractive representation method for 3D reconstruction tasks due to its excellent performance. However, as the raw data quality deteriorates, the implicit functions…

Computer Vision and Pattern Recognition · Computer Science 2023-01-13 Xiaogang Wang , Yuhang Cheng , Liang Wang , Jiangbo Lu , Kai Xu , Guoqiang Xiao

As a popular geometric representation, point clouds have attracted much attention in 3D vision, leading to many applications in autonomous driving and robotics. One important yet unsolved issue for learning on point cloud is that point…

Computer Vision and Pattern Recognition · Computer Science 2023-08-16 Yuefan Shen , Yanchao Yang , Mi Yan , He Wang , Youyi Zheng , Leonidas Guibas

While novel view synthesis (NVS) for dynamic scenes has seen significant progress, reconstructing temporally consistent geometric surfaces remains a challenge. Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) offer powerful…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Minje Kim , Younghyun Noh , Jaesoon Kim , Tae-Kyun Kim

We explore a new idea for learning based shape reconstruction from a point cloud, based on the recently popularized implicit neural shape representations. We cast the problem as a few-shot learning of implicit neural signed distance…

Computer Vision and Pattern Recognition · Computer Science 2022-07-12 Amine Ouasfi , Adnane Boukhayma

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley

Delicate cloth simulations have long been desired in computer graphics. Various methods were proposed to improve engaged force interactions, collision handling, and numerical integrations. Deep learning has the potential to achieve fast and…

Graphics · Computer Science 2025-01-20 Zhiwei Zhao

This paper proposes a novel controllable human motion synthesis method for fine-level deformation based on static point-based radiance fields. Although previous editable neural radiance field methods can generate impressive results on…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Haitao Yu , Deheng Zhang , Peiyuan Xie , Tianyi Zhang

Implicit neural representation is a recent approach to learn shape collections as zero level-sets of neural networks, where each shape is represented by a latent code. So far, the focus has been shape reconstruction, while shape…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Matan Atzmon , David Novotny , Andrea Vedaldi , Yaron Lipman

We propose a surface fitting method for unstructured 3D point clouds. This method, called DeepFit, incorporates a neural network to learn point-wise weights for weighted least squares polynomial surface fitting. The learned weights act as a…

Computer Vision and Pattern Recognition · Computer Science 2020-03-25 Yizhak Ben-Shabat , Stephen Gould

The Gaussian diffusion model, initially designed for image generation, has recently been adapted for 3D point cloud generation. However, these adaptations have not fully considered the intrinsic geometric characteristics of 3D shapes,…

Graphics · Computer Science 2024-08-01 Dengsheng Chen , Jie Hu , Xiaoming Wei , Enhua Wu

Generative models have proven effective at modeling 3D shapes and their statistical variations. In this paper we investigate their application to point clouds, a 3D shape representation widely used in computer vision for which, however,…

Computer Vision and Pattern Recognition · Computer Science 2020-07-21 Roman Klokov , Edmond Boyer , Jakob Verbeek

Implicit neural representations have emerged as a powerful tool in learning 3D geometry, offering unparalleled advantages over conventional representations like mesh-based methods. A common type of INR implicitly encodes a shape's boundary…

Computer Vision and Pattern Recognition · Computer Science 2024-10-17 Shen Fan , Przemyslaw Musialski

Dense 3D scene reconstruction from an ordered sequence or unordered image collections is a critical step when bringing research in computer vision into practical scenarios. Following the paradigm introduced by DUSt3R, which unifies an image…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Yuqi Wu , Wenzhao Zheng , Jie Zhou , Jiwen Lu

Generating a 3D point cloud from a single 2D image is of great importance for 3D scene understanding applications. To reconstruct the whole 3D shape of the object shown in the image, the existing deep learning based approaches use either…

Computer Vision and Pattern Recognition · Computer Science 2022-10-11 Yao Wei , George Vosselman , Michael Ying Yang

This paper focuses on motion prediction for point cloud sequences in the challenging case of deformable 3D objects, such as human body motion. First, we investigate the challenges caused by deformable shapes and complex motions present in…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Pedro Gomes , Silvia Rossi , Laura Toni

Neural implicit surfaces have become an important technique for multi-view 3D reconstruction but their accuracy remains limited. In this paper, we argue that this comes from the difficulty to learn and render high frequency textures with…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 François Darmon , Bénédicte Bascle , Jean-Clément Devaux , Pascal Monasse , Mathieu Aubry

In computer graphics and vision, recovering easily modifiable scene appearance from image data is crucial for applications such as content creation. We introduce a novel method that integrates 3D Gaussian Splatting with an implicit surface…

Computer Vision and Pattern Recognition · Computer Science 2025-02-11 Jakub Szymkowiak , Weronika Jakubowska , Dawid Malarz , Weronika Smolak-Dyżewska , Maciej Zięba , Przemyslaw Musialski , Wojtek Pałubicki , Przemysław Spurek

Volumetric neural rendering methods like NeRF generate high-quality view synthesis results but are optimized per-scene leading to prohibitive reconstruction time. On the other hand, deep multi-view stereo methods can quickly reconstruct…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Qiangeng Xu , Zexiang Xu , Julien Philip , Sai Bi , Zhixin Shu , Kalyan Sunkavalli , Ulrich Neumann
‹ Prev 1 8 9 10 Next ›