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One way to increase confidence in the outputs of Large Language Models (LLMs) is to support them with reasoning that is clear and easy to check -- a property we call legibility. We study legibility in the context of solving grade-school…

Computation and Language · Computer Science 2024-08-02 Jan Hendrik Kirchner , Yining Chen , Harri Edwards , Jan Leike , Nat McAleese , Yuri Burda

Get 'em Moles! is a single-player educational game inspired by the classic arcade game Whac-A-Mole. Primarily designed for touchscreen devices, Get 'em Moles! aims to teach English spelling and pronunciation through engaging game play. This…

Human-Computer Interaction · Computer Science 2015-09-01 Dhruv Chand , Karthik Gopalakrishnan , Nisha KK , Mudit Sinha , Shreya Sriram

The traditional foundation of science lies on the cornerstones of theory and experiment. Theory is used to explain experiment, which in turn guides the development of theory. Since the advent of computers and the development of…

Computational Physics · Physics 2023-11-14 Susi Lehtola

Computer games are very challenging to handle for traditional automated testing algorithms. In this paper we will look at intelligent agents as a solution. Agents are suitable for testing games, since they are reactive and able to reason…

This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…

Human-Computer Interaction · Computer Science 2019-03-06 Michalis Xenos , Vasiliki Velli

This paper presents Cooking Code, a VR-based serious game designed to introduce programming concepts to students (ages 12-16) through an immersive, scenario-driven experience. Set in a futuristic world where humans and machines coexist,…

Human-Computer Interaction · Computer Science 2025-04-15 I. Rodriguez , A. Puig

We present a perspective on quantum games that focuses on the physical aspects of the quantities that are used to implement a game. If a game is to be played, it has to be played with objects and actions that have some physical existence.…

Quantum Physics · Physics 2012-02-23 Simon J. D. Phoenix , Faisal Shah Khan

Designing and developing quality based computer game is always a challenging task for developers. In this paper I briefly discuss aero fighting war game based on simple 2D gaming concepts and developed in C & C++ programming languages,…

Other Computer Science · Computer Science 2010-09-13 Zeeshan Ahmed

In this paper, we propose the use of the popular word-based board game Codenames as a suitable benchmark for evaluating the reasoning capabilities of Large Language Models (LLMs). Codenames presents a highly interesting challenge for…

Artificial Intelligence · Computer Science 2025-04-23 Matthew Stephenson , Matthew Sidji , Benoît Ronval

We introduce an inductive logic programming approach that combines classical divide-and-conquer search with modern constraint-driven search. Our anytime approach can learn optimal, recursive, and large programs and supports predicate…

Artificial Intelligence · Computer Science 2021-12-08 Andrew Cropper

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

Software Engineering · Computer Science 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

With the advent of small-scale prototype quantum computers, researchers can now code and run quantum algorithms that were previously proposed but not fully implemented. In support of this growing interest in quantum computing…

Programming Languages · Computer Science 2019-04-22 Yipeng Huang , Margaret Martonosi

Code language models have emerged as useful tools for various programming tasks, yet they often struggle when it comes to complex ones. In this paper, we explore the potential of curriculum learning in enhancing the performance of these…

Machine Learning · Computer Science 2024-07-16 Marwa Naïr , Kamel Yamani , Lynda Said Lhadj , Riyadh Baghdadi

While artificial intelligence (AI) technology is becoming increasingly popular, its underlying mechanisms tend to remain opaque to most people. To address this gap, the field of AI literacy aims to develop various resources to teach people…

Computers and Society · Computer Science 2026-03-31 Allison Chen , Isabella Pu

The current BigData era routinely requires the processing of large scale data on massive distributed computing clusters. Such large scale clusters often suffer from the problem of "stragglers", which are defined as slow or failed nodes. The…

Information Theory · Computer Science 2020-02-11 Aditya Ramamoorthy , Anindya Bijoy Das , Li Tang

Debugging is an essential skill when learning to program, yet its instruction and emphasis often vary widely across introductory courses. In the era of code-generating large language models (LLMs), the ability for students to reason about…

Software Engineering · Computer Science 2024-11-26 Victor-Alexandru Pădurean , Paul Denny , Adish Singla

Block-based programming languages like Scratch are increasingly popular for programming education and end-user programming. Recent program analyses build on the insight that source code can be modelled using techniques from natural language…

Programming Languages · Computer Science 2023-12-25 Elisabeth Griebl , Benedikt Fein , Florian Obermüller , Gordon Fraser , René Just

Mis\`ere games in general have little algebraic structure, but if the games under consideration have properties then some algebraic structure re-appears. In 2023, the class of Blocking games was identified. Mis\`ere Cricket Pitch was…

Combinatorics · Mathematics 2024-11-27 Richard J. Nowakowski , Ethan J. Saunders

In the past decades, the blockchain technology has attracted tremendous attention from both academia and industry. The popularity of blockchain networks was originated from a crypto-currency to serve as a decentralized and tamperproof…

Computer Science and Game Theory · Computer Science 2019-03-18 Ziyao Liu , Nguyen Cong Luong , Wenbo Wang , Dusit Niyato , Ping Wang , Ying-Chang Liang , Dong In Kim

Token curated registries (TCRs) have been proposed recently as an approach to create and maintain high quality lists of resources or recommendations in a decentralized manner. Applications range from maintaining registries of web domains…

Computer Science and Game Theory · Computer Science 2018-09-07 Aditya Asgaonkar , Bhaskar Krishnamachari