Related papers: Dynamic Adversarial Resource Allocation: the dDAB …
We extend the adversarial/non-stochastic multi-play multi-armed bandit (MPMAB) to the case where the number of arms to play is variable. The work is motivated by the fact that the resources allocated to scan different critical locations in…
We describe an approximate dynamic programming (ADP) approach to compute approximations of the optimal strategies and of the minimal losses that can be guaranteed in discounted repeated games with vector-valued losses. Such games…
In the Target-Attacker-Defender (TAD) differential game, an Attacker missile strives to capture a Target aircraft. The Target tries to escape the Attacker and is aided by a Defender missile which aims at intercepting the Attacker before the…
Redispatch markets are widely used by system operators to manage network congestion. A well-known drawback, however, is that Flexibility Service Providers (FSPs) may strategically adjust their baselines in anticipation of redispatch…
In recent years, multi-player multi-armed bandits (MP-MAB) have been extensively studied due to their wide applications in cognitive radio networks and Internet of Things systems. While most existing research on MP-MAB focuses on…
Advanced Persistent Threat (APT) attackers apply multiple sophisticated methods to continuously and stealthily steal information from the targeted cloud storage systems and can even induce the storage system to apply a specific defense…
In this paper, we study a Target-Attacker-Defender (TAD) differential game involving one attacker, one target and multiple defenders. We consider two variations where (a) the attacker and the target have unlimited observation range and the…
Resource allocation is the process of optimizing the rare resources. In the area of security, how to allocate limited resources to protect a massive number of targets is especially challenging. This paper addresses this resource allocation…
This paper investigates a reach-avoid game between two players with damped double integrator dynamics. An optimal state-feedback strategy is derived using a differential game framework combined with geometric analysis. To facilitate the…
This paper studies a stochastic dynamic game between two competing teams, each consisting of a network of collaborating agents. Unlike fully cooperative settings, where all agents share a common objective, each team in this game aims to…
Today, with the continued growth in using information and communication technologies (ICT) for business purposes, business organizations become increasingly dependent on their information systems. Thus, they need to protect them from the…
Moving target defense has emerged as a critical paradigm of protecting a vulnerable system against persistent and stealthy attacks. To protect a system, a defender proactively changes the system configurations to limit the exposure of…
Microsoft Active Directory (AD) is the default security management system for Window domain network. We study the problem of placing decoys in AD network to detect potential attacks. We model the problem as a Stackelberg game between an…
Modern enterprise networks increasingly rely on Active Directory (AD) for identity and access management. However, this centralization exposes a single point of failure, allowing adversaries to compromise high-value assets. Existing AD…
We study a class of games, in which the adversary (attacker) is to satisfy a complex mission specified in linear temporal logic, and the defender is to prevent the adversary from achieving its goal. A deceptive defender can allocate decoys,…
A dynamic algorithm against an adaptive adversary is required to be correct when the adversary chooses the next update after seeing the previous outputs of the algorithm. We obtain faster dynamic algorithms against an adaptive adversary and…
A system relying on the collective behavior of decision-makers can be vulnerable to a variety of adversarial attacks. How well can a system operator protect performance in the face of these risks? We frame this question in the context of…
The vulnerability of deep neural network models to adversarial example attacks is a practical challenge in many artificial intelligence applications. A recent line of work shows that the use of randomization in adversarial training is the…
In this paper, a hierarchical one-leader-multi-followers game for a class of continuous-time nonlinear systems with disturbance is investigated by a novel policy iteration reinforcement learning technique in which, the game model consists…
The multi-armed bandit (MAB) problem is a classic example of the exploration-exploitation dilemma. It is concerned with maximising the total rewards for a gambler by sequentially pulling an arm from a multi-armed slot machine where each arm…