English
Related papers

Related papers: Motion-R3: Fast and Accurate Motion Annotation via…

200 papers

The traditional methods of action recognition are not specific for the operator, thus results are easy to be disturbed when other actions are operated in videos. The network based on mixed convolutional resnet and RPN is proposed in this…

Computer Vision and Pattern Recognition · Computer Science 2020-01-08 Mingjie Li , Youqian Feng , Zhonghai Yin , Cheng Zhou , Fanghao Dong , Yuan Lin , Yuhao Dong

Safe and real-time navigation is fundamental for humanoid robot applications. However, existing bipedal robot navigation frameworks often struggle to balance computational efficiency with the precision required for stable locomotion. We…

Robotics · Computer Science 2025-06-04 Chengyang Peng , Zhihao Zhang , Shiting Gong , Sankalp Agrawal , Keith A. Redmill , Ayonga Hereid

From Vision-Language-Action (VLA) systems to robotics, existing egocentric datasets primarily focus on action recognition tasks, while largely overlooking the inherent role of motion analysis in sports and other fast-movement scenarios. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Si-En Hong , James Tribble , Alexander Lake , Hao Wang , Chaoyi Zhou , Ashish Bastola , Siyu Huang , Eisa Chaudhary , Brian Canada , Ismahan Arslan-Ari , Abolfazl Razi

A new unified video analytics framework (ER3) is proposed for complex event retrieval, recognition and recounting, based on the proposed video imprint representation, which exploits temporal correlations among image features across video…

Computer Vision and Pattern Recognition · Computer Science 2021-06-08 Zhanning Gao , Le Wang , Nebojsa Jojic , Zhenxing Niu , Nanning Zheng , Gang Hua

Trajectory segmentation refers to dividing a trajectory into meaningful consecutive sub-trajectories. This paper focuses on trajectory segmentation for 3D rigid-body motions. Most segmentation approaches in the literature represent the…

Robotics · Computer Science 2024-10-28 Arno Verduyn , Maxim Vochten , Joris De Schutter

Action recognition and pose estimation from videos are closely related to understand human motions, but more literature focuses on how to solve pose estimation tasks alone from action recognition. This research shows a faster and more…

Computer Vision and Pattern Recognition · Computer Science 2022-06-15 Hao Bai

In this paper, we introduce a new hierarchical model for human action recognition using body joint locations. Our model can categorize complex actions in videos, and perform spatio-temporal annotations of the atomic actions that compose the…

Computer Vision and Pattern Recognition · Computer Science 2016-06-17 Ivan Lillo , Juan Carlos Niebles , Alvaro Soto

In this work, we investigate the influence of labeling methods on the classification of human movements on data recorded using a marker-based motion capture system. The dataset is labeled using two different approaches, one based on video…

Computer Vision and Pattern Recognition · Computer Science 2022-02-08 Sadique Adnan Siddiqui , Lisa Gutzeit , Frank Kirchner

Motion forecasting plays a significant role in various domains (e.g., autonomous driving, human-robot interaction), which aims to predict future motion sequences given a set of historical observations. However, the observed elements may be…

Computer Vision and Pattern Recognition · Computer Science 2021-08-04 Jiachen Li , Fan Yang , Hengbo Ma , Srikanth Malla , Masayoshi Tomizuka , Chiho Choi

Dynamic data selection accelerates training by sampling a changing subset of the dataset while preserving accuracy. We rethink two core notions underlying sample evaluation: representativeness and diversity. Instead of local geometric…

Artificial Intelligence · Computer Science 2026-03-06 Yuzhe Zhou , Zhenglin Hua , Haiyun Guo , Yuheng Jia

We present a universal motion representation that encompasses a comprehensive range of motor skills for physics-based humanoid control. Due to the high dimensionality of humanoids and the inherent difficulties in reinforcement learning,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Zhengyi Luo , Jinkun Cao , Josh Merel , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu

We describe a novel metric-based learning approach that introduces a multimodal framework and uses deep audio and geophone encoders in siamese configuration to design an adaptable and lightweight supervised model. This framework eliminates…

Sound · Computer Science 2021-11-16 Muhammad Shakeel , Katsutoshi Itoyama , Kenji Nishida , Kazuhiro Nakadai

Accurate video annotation plays a vital role in modern retail applications, including customer behavior analysis, product interaction detection, and in-store activity recognition. However, conventional annotation methods heavily rely on…

Computer Vision and Pattern Recognition · Computer Science 2025-06-23 Varun Mannam , Zhenyu Shi

In this work, we develop an automated method to generate 3D human walking motion in simulation which is comparable to real-world human motion. At the core, our work leverages the ability of deep reinforcement learning methods to learn…

Robotics · Computer Science 2021-03-16 Visak Kumar

We present Reusable Motion prior (ReMP), an effective motion prior that can accurately track the temporal evolution of motion in various downstream tasks. Inspired by the success of foundation models, we argue that a robust spatio-temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-11-15 Hojun Jang , Young Min Kim

Learning representations through deep generative modeling is a powerful approach for dynamical modeling to discover the most simplified and compressed underlying description of the data, to then use it for other tasks such as prediction.…

Machine Learning · Computer Science 2022-03-01 Bahar Azari , Deniz Erdoğmuş

Graph embedding methods represent nodes in a continuous vector space, preserving information from the graph (e.g. by sampling random walks). There are many hyper-parameters to these methods (such as random walk length) which have to be…

Machine Learning · Computer Science 2018-12-27 Sami Abu-El-Haija , Bryan Perozzi , Rami Al-Rfou , Alex Alemi

Hierarchical taxonomies are common in many contexts, and they are a very natural structure humans use to organise information. In machine learning, the family of methods that use the 'extra' information is called hierarchical…

Machine Learning · Computer Science 2024-02-01 Ines Nolasco , Dan Stowell

Motion forecasting aims to predict the future trajectories of dynamic agents in the scene, enabling autonomous vehicles to effectively reason about scene evolution. Existing approaches operate under the closed-world regime and assume fixed…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Nicolas Schischka , Nikhil Gosala , B Ravi Kiran , Senthil Yogamani , Abhinav Valada

We introduce a lightweight, real-time motion recognition system that enables synergic human-machine performance through wearable IMU sensor data, MiniRocket time-series classification, and responsive multimedia control. By mapping…

Machine Learning · Computer Science 2025-11-05 Zhuodi Cai , Ziyu Xu , Juan Pampin
‹ Prev 1 4 5 6 7 8 10 Next ›