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With the proliferation of mobile phone users, interference management is a big concern in this neoteric years. To cope with this problem along with ensuring better Quality of Service (QoS), femtocell plays an imperious preamble in…

Networking and Internet Architecture · Computer Science 2018-10-08 A. S. M. Zadid Shifat , Mostafa Zaman Chowdhury , Yeong Min Jang

We formulate the resource allocation problem for the uplink of code division multiple access (CDMA) networks using a game theoretic framework, propose an efficient and distributed algorithm for a joint rate and power allocation, and show…

Computer Science and Game Theory · Computer Science 2011-06-28 Mohammad R. Javan , Ahmad R. Sharafat

Cognitive radio non-orthogonal multiple access (CR-NOMA) networks promise improved spectrum utilization and capacity in 5G networks. In this work, we aim to investigate efficient power allocation for the secondary users (SUs) in underlay…

Signal Processing · Electrical Eng. & Systems 2021-01-05 Shaima S. Abidrabbu , Huseyin Arslan

This paper studies the optimal mechanisms for the vertically integrated utility to dispatch and incentivize the third-party demand response (DR) providers in its territory. A framework is proposed, with three-layer coupled Stackelberg and…

Systems and Control · Electrical Eng. & Systems 2022-07-26 Sayyid Mohssen Sajjadi , Meng Wu

The introduction of device-to-device (D2D) into cellular networks poses many new challenges in the resource allocation design due to the co-channel interference caused by spectrum reuse and limited battery life of user equipments (UEs). In…

Networking and Internet Architecture · Computer Science 2016-11-17 Zhenyu Zhou , Mianxiong Dong , Kaoru Ota , Jun Wu , Takuro Sato

Graphical games are a useful framework for modeling the interactions of (selfish) agents who are connected via an underlying topology and whose behaviors influence each other. They have wide applications ranging from computer science to…

Computer Science and Game Theory · Computer Science 2021-04-27 Juho Hirvonen , Laura Schmid , Krishnendu Chatterjee , Stefan Schmid

We propose a type of non-cooperative game, termed multi-cluster aggregative game, which is composed of clusters as players, where each cluster consists of collaborative agents with cost functions depending on their own decisions and the…

Multiagent Systems · Computer Science 2023-05-16 Yue Chen , Peng Yi

In a distributed system with {\it attacks} and {\it defenses,} both {\it attackers} and {\it defenders} are self-interested entities. We assume a {\it reward-sharing} scheme among {\it interdependent} defenders; each defender wishes to…

Computer Science and Game Theory · Computer Science 2008-12-23 Marios Mavronicolas , Burkhard Monien , Vicky Papadopoulou

We focus on the problem of \emph{Answer-Level Fine-Tuning} (ALFT), where the goal is to optimize a language model based on the correctness or properties of its final answers, rather than the specific reasoning traces used to produce them.…

Machine Learning · Computer Science 2026-05-01 Mehryar Mohri , Jon Schneider , Yifan Wu

We adopt a game theoretic approach for the design and analysis of distributed resource allocation algorithms in fading multiple access channels. The users are assumed to be selfish, rational, and limited by average power constraints. We…

Information Theory · Computer Science 2007-07-13 Lifeng Lai , Hesham El Gamal

In this paper, we consider a new network security game wherein an attacker and a defender are battling over "multiple" targets. This type of game is appropriate to model many current network security conflicts such as Internet phishing,…

Computer Science and Game Theory · Computer Science 2022-02-22 Yuedong Xu , John C. S. Lui

Securely and efficiently procuring energy balancing services in distribution networks remains challenging, especially within a privacy-preserving environment. This paper proposes a network-constrained demand response game, i.e., a…

Systems and Control · Electrical Eng. & Systems 2024-08-14 Xiupeng Chen , Koorosh Shomalzadeh , Jacquelien M. A. Scherpen , Nima Monshizadeh

This paper proposes a distributed algorithm to find the Nash equilibrium in a class of non-cooperative convex games with partial-decision information. Our method employs a distributed projected gradient play approach alongside consensus…

Computer Science and Game Theory · Computer Science 2024-12-13 Duong Thuy Anh Nguyen , Duong Tung Nguyen , Angelia Nedić

Intelligent network selection plays an important role in achieving an effective data offloading in the integrated cellular and Wi-Fi networks. However, previously proposed network selection schemes mainly focused on offloading as much data…

Networking and Internet Architecture · Computer Science 2017-03-02 Man Hon Cheung , Fen Hou , Jianwei Huang , Richard Southwell

This paper studies the sensor placement problem in a networked control system for improving its security against cyber-physical attacks. The problem is formulated as a zero-sum game between an attacker and a detector. The attacker's…

Optimization and Control · Mathematics 2018-09-25 Mohammad Pirani , Ehsan Nekouei , Henrik Sandberg , Karl Henrik Johansson

The main objective of this work is to improve the energy-efficiency (EE) of a multiple access channel (MAC) system, through power control, in a distributed manner. In contrast with many existing works on energy-efficient power control,…

Networking and Internet Architecture · Computer Science 2016-01-06 Mariem Mhiri , Vineeth S. Varma , Karim Cheikhrouhou , Samson Lasaulce , Abdelaziz Samet

Network coordination games are widely used to model collaboration among interconnected agents, with applications across diverse domains including economics, robotics, and cyber-security. We consider networks of bounded-rational agents who…

Systems and Control · Electrical Eng. & Systems 2026-04-10 Zhewei Wang , Emrah Akyol , Marcos M. Vasconcelos

In this paper, the problem of distributed resource allocation is studied for an Internet of Things (IoT) system, composed of a heterogeneous group of nodes compromising both machine-type devices (MTDs) and human-type devices (HTDs). The…

Information Theory · Computer Science 2017-08-23 Nof Abuzainab , Walid Saad , Choong-Seon Hong , H. Vincent Poor

Network slicing to enable resource sharing among multiple tenants --network operators and/or services-- is considered a key functionality for next generation mobile networks. This paper provides an analysis of a well-known model for…

Computer Science and Game Theory · Computer Science 2017-02-21 Pablo Caballero , Albert Banchs , Gustavo de Veciana , Xavier Costa-Perez

We study distributionally robust Markov games (DR-MGs) with the average-reward criterion, a framework for multi-agent decision-making under uncertainty over extended horizons. In average reward DR-MGs, agents aim to maximize their…

Multiagent Systems · Computer Science 2025-12-12 Zachary Roch , Yue Wang