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Deep reinforcement learning (RL) is a powerful framework to train decision-making models in complex environments. However, RL can be slow as it requires repeated interaction with a simulation of the environment. In particular, there are key…

Machine Learning · Computer Science 2021-10-12 Tian Lan , Sunil Srinivasa , Huan Wang , Stephan Zheng

Hex and Counter Wargames are adversarial two-player simulations of real military conflicts requiring complex strategic decision-making. Unlike classical board games, these games feature intricate terrain/unit interactions, unit stacking,…

Machine Learning · Computer Science 2025-02-20 Guilherme Palma , Pedro A. Santos , João Dias

Stochastic simulation techniques employed for the analysis of portfolios of insurance/reinsurance risk, often referred to as `Aggregate Risk Analysis', can benefit from exploiting state-of-the-art high-performance computing platforms. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-08-19 A. K. Bahl , O. Baltzer , A. Rau-Chaplin , B. Varghese , A. Whiteway

Deep reinforcement learning (DRL) has revolutionized learning and actuation in applications such as game playing and robotic control. The cost of data collection, i.e., generating transitions from agent-environment interactions, remains a…

Machine Learning · Computer Science 2022-04-05 Xiao-Yang Liu , Zechu Li , Zhuoran Yang , Jiahao Zheng , Zhaoran Wang , Anwar Walid , Jian Guo , Michael I. Jordan

In recent years, \emph{Reinforcement Learning} (RL) has made remarkable progress, achieving superhuman performance in a wide range of simulated environments. As research moves toward deploying RL in real-world applications, the field faces…

We introduce a real-time strategy game environment based on Generals.io, a game with thousands of weekly active players. Our environment is fully compatible with Gymnasium and PettingZoo and is capable of running thousands of frames per…

Machine Learning · Computer Science 2025-07-11 Matej Straka , Martin Schmid

Reinforcement learning (RL) is an area of research that has blossomed tremendously in recent years and has shown remarkable potential for artificial intelligence based opponents in computer games. This success is primarily due to the vast…

Artificial Intelligence · Computer Science 2018-08-16 Per-Arne Andersen , Morten Goodwin , Ole-Christoffer Granmo

Reinforcement learning has been demonstrated to outperform even the best humans in complex domains like video games. However, running reinforcement learning experiments on the required scale for autonomous driving is extremely difficult.…

Machine Learning · Computer Science 2024-11-06 Moritz Harmel , Anubhav Paras , Andreas Pasternak , Nicholas Roy , Gary Linscott

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in…

Machine Learning · Computer Science 2025-04-03 Llewyn Salt , Marcus Gallagher

Nowadays, realistic simulation environments are essential to validate and build reliable robotic solutions. This is particularly true when using Reinforcement Learning (RL) based control policies. To this end, both robotics and RL…

Robotics · Computer Science 2023-10-12 Matteo El-Hariry , Antoine Richard , Miguel Olivares-Mendez

In this paper, we propose Rogue-Gym, a simple and classic style roguelike game built for evaluating generalization in reinforcement learning (RL). Combined with the recent progress of deep neural networks, RL has successfully trained…

Machine Learning · Computer Science 2019-06-04 Yuji Kanagawa , Tomoyuki Kaneko

Mechanical search (MS) in cluttered environments remains a significant challenge for autonomous manipulators, requiring long-horizon planning and robust state estimation under occlusions and partial observability. In this work, we introduce…

Robotics · Computer Science 2025-06-17 Yiting Zhang , Shichen Li , Elena Shrestha

Robotic surgery is a rapidly developing field that can greatly benefit from the automation of surgical tasks. However, training techniques such as Reinforcement Learning (RL) require a high number of task repetitions, which are generally…

Robotics · Computer Science 2025-06-04 Diego Dall'Alba , Michał Naskręt , Sabina Kaminska , Przemysław Korzeniowski

Reinforcement learning with verifiable rewards (RLVR) has recently unlocked strong reasoning capabilities in large language models (LLMs), triggering rapid exploration of new algorithms and data. However, RLVR training is notoriously…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-21 Yiqi Zhang , Fangzheng Jiao , Tian Tang , Boyu Tian , Hangyu Wang , Qiaoling Chen , Guoteng Wang , Zhen Jiang , Peng Sun , Ping Zhang , Xiaohe Hu , Ziming Liu , Menghao Zhang , Yanmin Jia , Yang You , Siyuan Feng

We present a feasibility-seeking approach to neural network training. This mathematical optimization framework is distinct from conventional gradient-based loss minimization and uses projection operators and iterative projection algorithms.…

Machine Learning · Computer Science 2026-05-18 Andreas Bergmeister , Manish Krishan Lal , Stefanie Jegelka , Suvrit Sra

Reinforcement Learning (RL) has demonstrated significant potential in certain real-world industrial applications, yet its broader deployment remains limited by inherent challenges such as sample inefficiency and unstable learning dynamics.…

Machine Learning · Computer Science 2025-07-03 Tom Maus , Asma Atamna , Tobias Glasmachers

Despite extreme sample inefficiency, on-policy reinforcement learning, aka policy gradients, has become a fundamental tool in decision-making problems. With the recent advances in GPU-driven simulation, the ability to collect large amounts…

Machine Learning · Computer Science 2024-07-30 Jayesh Singla , Ananye Agarwal , Deepak Pathak

We propose a new benchmark environment for evaluating Reinforcement Learning (RL) algorithms: the PlayStation Learning Environment (PSXLE), a PlayStation emulator modified to expose a simple control API that enables rich game-state…

Machine Learning · Computer Science 2019-12-13 Carlos Purves , Cătălina Cangea , Petar Veličković

This paper introduces a distributed, GPU-centric experience replay system, GEAR, designed to perform scalable reinforcement learning (RL) with large sequence models (such as transformers). With such models, existing systems such as Reverb…

Machine Learning · Computer Science 2023-10-10 Hanjing Wang , Man-Kit Sit , Congjie He , Ying Wen , Weinan Zhang , Jun Wang , Yaodong Yang , Luo Mai

We introduce Procgen Benchmark, a suite of 16 procedurally generated game-like environments designed to benchmark both sample efficiency and generalization in reinforcement learning. We believe that the community will benefit from increased…

Machine Learning · Computer Science 2020-07-28 Karl Cobbe , Christopher Hesse , Jacob Hilton , John Schulman