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The current investigations on hyper-heuristics design have sprung up in two different flavours: heuristics that choose heuristics and heuristics that generate heuristics. In the latter, the goal is to develop a problem-domain independent…

Artificial Intelligence · Computer Science 2010-06-10 German Terrazas , Dario Landa-Silva , Natalio Krasnogor

Domain-specific heuristics are an essential technique for solving combinatorial problems efficiently. Current approaches to integrate domain-specific heuristics with Answer Set Programming (ASP) are unsatisfactory when dealing with…

Artificial Intelligence · Computer Science 2023-01-10 Richard Comploi-Taupe , Gerhard Friedrich , Konstantin Schekotihin , Antonius Weinzierl

Heuristic algorithms play a vital role in solving combinatorial optimization (CO) problems, yet traditional designs depend heavily on manual expertise and struggle to generalize across diverse instances. We introduce \textbf{HeurAgenix}, a…

Artificial Intelligence · Computer Science 2025-06-25 Xianliang Yang , Ling Zhang , Haolong Qian , Lei Song , Jiang Bian

In this work we tackle the path planning problem for a 21-dimensional snake robot-like manipulator, navigating a cluttered gas turbine for the purposes of inspection. Heuristic search based approaches are effective planning strategies for…

Many traditional algorithms for solving combinatorial optimization problems involve using hand-crafted heuristics that sequentially construct a solution. Such heuristics are designed by domain experts and may often be suboptimal due to the…

Machine Learning · Computer Science 2020-12-25 Nina Mazyavkina , Sergey Sviridov , Sergei Ivanov , Evgeny Burnaev

Recent work investigated the use of Reinforcement Learning (RL) for the synthesis of heuristic guidance to improve the performance of temporal planners when a domain is fixed and a set of training problems (not plans) is given. The idea is…

Artificial Intelligence · Computer Science 2025-05-20 Irene Brugnara , Alessandro Valentini , Andrea Micheli

This paper presents a procedural generation method that creates visually attractive levels for the Angry Birds game. Besides being an immensely popular mobile game, Angry Birds has recently become a test bed for various artificial…

Artificial Intelligence · Computer Science 2016-04-28 YuXuan Jiang , Misaki Kaidan , Chun Yin Chu , Tomohiro Harada , Ruck Thawonmas

Width-based search methods have demonstrated state-of-the-art performance in a wide range of testbeds, from classical planning problems to image-based simulators such as Atari games. These methods scale independently of the size of the…

Artificial Intelligence · Computer Science 2022-04-29 Miquel Junyent , Vicenç Gómez , Anders Jonsson

Heuristic search is a powerful approach that has successfully been applied to a broad class of planning problems, including classical planning, multi-objective planning, and probabilistic planning modelled as a stochastic shortest path…

Artificial Intelligence · Computer Science 2024-10-29 Dillon Chen , Felipe Trevizan , Sylvie Thiébaux

While Large Language Models (LLMs) have recently shown promise in Automated Heuristic Design (AHD), existing approaches typically formulate AHD around constructive priority rules or parameterized local search guidance, thereby restricting…

Artificial Intelligence · Computer Science 2026-02-10 Baoyun Zhao , He Wang , Liang Zeng

We consider enhancing large language models (LLMs) for complex planning tasks. While existing methods allow LLMs to explore intermediate steps to make plans, they either depend on unreliable self-verification or external verifiers to…

Artificial Intelligence · Computer Science 2025-02-27 Hongyi Ling , Shubham Parashar , Sambhav Khurana , Blake Olson , Anwesha Basu , Gaurangi Sinha , Zhengzhong Tu , James Caverlee , Shuiwang Ji

In classical planning, the goal is to derive a course of actions that allows an intelligent agent to move from any situation it finds itself in to one that satisfies its goals. Classical planning is considered domain-independent, i.e., it…

Artificial Intelligence · Computer Science 2022-04-04 David Speck

Real-world applications of AI Planning often require a highly expressive modeling language to accurately capture important intricacies of target systems. Hybrid systems are ubiquitous in the real-world, and PDDL+ is the standardized…

Artificial Intelligence · Computer Science 2024-02-20 Wiktor Piotrowski , Alexandre Perez

This work addresses the uniform parallel machine scheduling problem within an optimistic bilevel optimization framework. The leader seeks to minimize the weighted number of tardy jobs, while the follower aims to minimize the total…

Optimization and Control · Mathematics 2026-05-20 Quentin Schau , Federico Della Croce , Olivier Ploton , Vincent t'Kindt

LLM-based automatic heuristic design has shown promise for generating executable heuristics for combinatorial optimization, but existing methods mainly rely on delayed endpoint performance. We propose a \emph{teacher-aware evolutionary…

Artificial Intelligence · Computer Science 2026-05-12 Minyu Chen , Song Qin , Ling-I Wu , Jianxin Xue , Guoqiang Li

We consider the problem of optimal planning in stochastic domains with resource constraints, where the resources are continuous and the choice of action at each step depends on resource availability. We introduce the HAO* algorithm, a…

Artificial Intelligence · Computer Science 2014-01-16 Nicolas Meuleau , Emmanuel Benazera , Ronen I. Brafman , Eric A. Hansen , Mausam

Meta-heuristic techniques are important as they are used to find solutions to computationally intractable problems. Simplistic methods such as exhaustive search become computationally expensive and unreliable as the solution space for…

Neural and Evolutionary Computing · Computer Science 2021-06-29 Patrick Kenekayoro

Robotic motion planning problems are typically solved by constructing a search tree of valid maneuvers from a start to a goal configuration. Limited onboard computation and real-time planning constraints impose a limit on how large this…

Robotics · Computer Science 2017-07-12 Mohak Bhardwaj , Sanjiban Choudhury , Sebastian Scherer

This paper explores adaptive problem solving with a game designed to support the development of problem-solving skills. Using an adaptive, AI-powered puzzle game, our adaptive problem-solving system dynamically generates pathfinding-based…

Artificial Intelligence · Computer Science 2025-12-09 Matthew McConnell , Richard Zhao

Over the past few years the Angry Birds AI competition has been held in an attempt to develop intelligent agents that can successfully and efficiently solve levels for the video game Angry Birds. Many different agents and strategies have…

Artificial Intelligence · Computer Science 2019-05-31 Tommy Liu , Jochen Renz , Peng Zhang , Matthew Stephenson