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Mobile devices such as smartphones, smartwatches or smart glasses have revolutionized how we interact. We are interested in smart glasses because they have the advantage of providing a simultaneous view of both physical and digital worlds.…

Human-Computer Interaction · Computer Science 2019-05-16 Ilyasse Belkacem , Isabelle Pecci , Benoît Martin

The main objective of this study is to investigate whether one can use recordings of human-to-human touch, such as a caress, to improve tactile apparent motion interfaces to make them feel more natural. We report here preliminary recordings…

Human-Computer Interaction · Computer Science 2022-05-05 Basil Duvernoy , Sarah McIntyre

Touch interfaces are replacing physical buttons, dials, and switches in the new generation of cars, aircraft, and vessels. However, vehicle vibrations and accelerations perturb finger movements and cause erroneous touchscreen inputs by…

Systems and Control · Electrical Eng. & Systems 2025-08-22 Daan M. Pool , Yasemin Vardar

Speech is becoming increasingly popular as an interface modality, especially in hands- and eyes-busy situations where the use of a keyboard or mouse is difficult. However, despite the fact that many have hailed speech as being inherently…

Computation and Language · Computer Science 2008-02-06 Frankie James , Manny Rayner , Beth Ann Hockey

Each year, multi-modal interaction continues to grow within both industry and academia. However, researchers have yet to fully explore the impact of multi-modal systems on learning and memory retention. This research investigates how…

Human-Computer Interaction · Computer Science 2025-09-09 Omar Elgohary , Zhu-Tien

Tactile sensors provide information that can be used to learn and execute manipulation tasks. Different tasks, however, might require different levels of sensory information; which in turn likely affect learning rates and performance. This…

Robotics · Computer Science 2020-02-07 Romina Mir , Ali Marjaninejad , Francisco J. Valero-Cuevas

Wearable sensor systems with transmitting capabilities are currently employed for the biometric screening of exercise activities and other performance data. Such technology is generally wireless and enables the noninvasive monitoring of…

Robotics · Computer Science 2020-11-13 Birgitta Dresp-Langley , Florent Nageotte , Philippe Zanne , Michel de Mathelin

Interest in and development of touchless gestural interfaces has recently exploded, fueled by the diffusion of both commercial midair gesture platforms and public interactive displays. This paper focuses on an application based on Microsoft…

Human-Computer Interaction · Computer Science 2022-05-03 Cristina Gena , Fabiana Vernero , Claudio Mattutino , Giorgia Persichella , Lomanto Luca

When humans perform a task with an articulated object, they interact with the object only in a handful of ways, while the space of all possible interactions is nearly endless. This is because humans have prior knowledge about what…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Liquan Wang , Nikita Dvornik , Rafael Dubeau , Mayank Mittal , Animesh Garg

Nowadays, a community starts to find the need for human presence in an alternative way, there has been tremendous research and development in advancing telepresence robots. People tend to feel closer and more comfortable with telepresence…

Robotics · Computer Science 2021-05-26 Nungduk Yun , Seiji Yamada

Human-computer interaction relies on mouse/touchpad, keyboard, and screen, but tools have recently been developed that engage sound, smell, touch, muscular resistance, voice dialogue, balance, and multiple senses at once. How might these…

Human-Computer Interaction · Computer Science 2022-04-26 Gwynn Sturdevant , A. Jonathan R. Godfrey , Andrew Gelman

Voice interfaces are increasingly used in high stakes domains such as mobile banking, smart home security, and hands free healthcare. Meanwhile, modern generative models have made high quality voice forgeries inexpensive and easy to create,…

Cryptography and Security · Computer Science 2026-02-23 Ynes Ineza , Muhammad A. Ullah , Abdul Serwadda , Aurore Munyaneza

In this paper, we propose a new interface for virtual reality headset: a touchpad in front of the headset. To demonstrate the feasibility of the front touch interface, we built a prototype device, explored VR UI design space expansion, and…

Human-Computer Interaction · Computer Science 2016-08-02 Jihyun Lee , Byungmoon Kim , Bongwon Suh , Eunyee Koh

As wearable devices move toward the face (i.e. smart earbuds, glasses), there is an increasing need to facilitate intuitive interactions with these devices. Current sensing techniques can already detect many mouth-based gestures; however,…

Human-Computer Interaction · Computer Science 2021-06-03 Victor Chen , Xuhai Xu , Richard Li , Yuanchun Shi , Shwetak Patel , Yuntao Wang

This paper proposed a novel method to replace the traditional mouse controller by using Microsoft Kinect Sensor to realize the functional implementation on human-machine interaction. With human hand gestures and movements, Kinect Sensor…

Human-Computer Interaction · Computer Science 2014-05-21 Jiawei Xu , Shigang Yue , Ruisheng Wang , Loo Chu Kiong

This work compares three locomotion techniques for an immersive VR environment: two different types of teleporting (with and without animation) and a manual (joystick-based) technique. We tested the effect of these techniques on visual…

Human-Computer Interaction · Computer Science 2023-12-18 Ariel Caputo , Massimo Zancanaro , Andrea Giachetti

Hands are the central means by which humans manipulate their world and being able to reliably extract hand state information from Internet videos of humans engaged in their hands has the potential to pave the way to systems that can learn…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Dandan Shan , Jiaqi Geng , Michelle Shu , David F. Fouhey

Research in user interaction with mixed reality environments using multiple displays has become increasingly relevant with the prevalence of mobile devices in everyday life and increased commoditization of large display area technologies…

Human-Computer Interaction · Computer Science 2020-02-13 Travis Gesslein , Jens Grubert

Though recent technological advances have enabled note-taking through different modalities (e.g., keyboard, digital ink, voice), there is still a lack of understanding of the effect of the modality choice on learning. In this paper, we…

Human-Computer Interaction · Computer Science 2020-12-08 Anam Ahmad Khan , Sadia Nawaz , Joshua Newn , Jason M. Lodge , James Bailey , Eduardo Velloso

Human gait refers to a daily motion that represents not only mobility, but it can also be used to identify the walker by either human observers or computers. Recent studies reveal that gait even conveys information about the walker's…

Human-Computer Interaction · Computer Science 2022-07-19 Shihao Xu , Jing Fang , Xiping Hu , Edith Ngai , Wei Wang , Yi Guo , Victor C. M. Leung