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Characterizing creativity in visualization design can lead to the design of more expressive representations and visualization authoring tools that prioritize human creativity. In this paper, we examine how creativity manifests itself in…

Human-Computer Interaction · Computer Science 2026-04-14 Tianwei Ma , Zinat Ara , Safwat Ali Khan , Fanny Chevalier , Niklas Elmqvist , Naimul Hoque

Hackathons are time-bounded collaborative events of intense teamwork to build prototypes usually in the form of software, aiming to specific challenges proposed by the organizers. These events became a widespread practice in the IT…

Software Engineering · Computer Science 2022-06-13 Kiev Gama , George Valença , Pedro Alessio , Rafael Formiga , André Neves , Nycolas Lacerda

This paper reports on the challenges and lessons we learned while running controlled experiments in crowdsourcing platforms. Crowdsourcing is becoming an attractive technique to engage a diverse and large pool of subjects in experimental…

Human-Computer Interaction · Computer Science 2020-11-06 Jorge Ramírez , Marcos Baez , Fabio Casati , Luca Cernuzzi , Boualem Benatallah

It is often said that constraints affect creative production, both in terms of form and quality. Online social media platforms frequently impose constraints on the content that users can produce, limiting the range of possible…

Social and Information Networks · Computer Science 2018-04-11 Kristina Gligorić , Ashton Anderson , Robert West

The characteristics of social partners have long been hypothesized as influential in guiding group interactions. Understanding how demographic cues impact networks of creative collaborators is critical for elevating creative performances…

Social and Information Networks · Computer Science 2021-04-30 Raiyan Abdul Baten , Richard Aslin , Gourab Ghoshal , Mohammed Ehsan Hoque

In a real-world social network, weak ties (reflecting low-intensity, infrequent interactions) act as bridges and connect people to different social circles, giving them access to diverse information and opportunities that are not available…

Software Engineering · Computer Science 2025-10-30 Hongbo Fang , Patrick Park , James Evans , James Herbsleb , Bogdan Vasilescu

Immersion in a creative task can be an intimate experience. It can feel like a mystery: intangible, inexplicable, and beyond the reach of science. However, science is making exciting headway into understanding creativity. While the mind of…

Neurons and Cognition · Quantitative Biology 2019-07-09 Alexandra Maland , Liane Gabora

In this paper, we use evidence from a remixing community to evaluate two pieces of common wisdom about collaboration. First, we test the theory that jointly produced works tend to be of higher quality than individually authored products.…

Computers and Society · Computer Science 2015-07-07 Benjamin Mako Hill , Andrés Monroy-Hernández

Crowdfunding offers inventors and entrepreneurs alternative access to resources with which they can develop and realize their ideas. Besides helping to secure capital, crowdfunding also connects creators with engaged early supporters who…

Social and Information Networks · Computer Science 2021-05-11 Johannes Wachs , Balazs Vedres

The rise in popularity of social media platforms, has resulted in millions of new, content pieces being created every day. This surge in content creation underscores the need to pay attention to our design choices as they can greatly impact…

Information Retrieval · Computer Science 2024-10-22 Srijan Saket , Mohit Agarwal , Rishabh Mehrotra

This paper reviews the current state of the art in Artificial Intelligence (AI) technologies and applications in the context of the creative industries. A brief background of AI, and specifically Machine Learning (ML) algorithms, is…

Computer Vision and Pattern Recognition · Computer Science 2022-03-07 Nantheera Anantrasirichai , David Bull

A fundamental feature for understanding the diffusion of innovations through a social group is the manner in which we are influenced by our own social interactions. It is usually assumed that only direct interactions, those that form our…

Physics and Society · Physics 2024-07-08 Manuel Miranda , María Pereda , Angel Sánchez , Ernesto Estrada

Generative, ML-driven interactive systems have the potential to change how people interact with computers in creative processes - turning tools into co-creators. However, it is still unclear how we might achieve effective human-AI…

Human-Computer Interaction · Computer Science 2022-07-08 Frederic Gmeiner , Kenneth Holstein , Nikolas Martelaro

Massive Open Online Courses (MOOCs) bring together a global crowd of thousands of learners for several weeks or months. In theory, the openness and scale of MOOCs can promote iterative dialogue that facilitates group cognition and knowledge…

Physics and Society · Physics 2023-01-05 Nabeel Gillani , Taha Yasseri , Rebecca Eynon , Isis Hjorth

AI-infused systems have demonstrated remarkable capabilities in addressing diverse human needs within online communities. Their widespread adoption has shaped user experiences and community dynamics at scale. However, designing such systems…

Human-Computer Interaction · Computer Science 2026-04-08 Yuanhao Zhang , Xiaoyu Wang , Jiaxiong Hu , Ziqi Pan , Zhenhui Peng , Xiaojuan Ma

Technology enables a more sustainable and universally accessible educational model. However, technology has brought a paradox into students' lives: it helps them engage in learning activities, but it is also a source of distraction. During…

Computers and Society · Computer Science 2024-02-09 María Ángeles Pérez-Juárez , David González-Ortega , Javier Manuel Aguiar-Pérez

Studies of Generative AI (GenAI)-assisted creative workflows have focused on individuals overcoming challenges of prompting to produce what they envisioned. When designers work in teams, how do collaboration and prompting influence each…

Human-Computer Interaction · Computer Science 2025-09-29 Yuanning Han , Ziyi Qiu , Jiale Cheng , RAY LC

Online creative communities have been able to develop large, open source software (OSS) projects like Linux and Firefox throughout the successful collaborations carried out over the Internet. These communities have also expanded to creative…

Social and Information Networks · Computer Science 2018-03-22 Giuseppe Iaffaldano

This article-based doctoral thesis explores the stakeholder perspectives and experiences of crowdsourced creative work on two of the leading crowdsourcing platforms. The thesis has two parts. In the first part, we explore creative work from…

Human-Computer Interaction · Computer Science 2022-03-31 Jonas Oppenlaender

The main aim of this paper is to discuss how the combination of Web 2.0, social media and geographic technologies can provide opportunities for learning and new forms of participation in an urban design studio. This discussion is mainly…

Human-Computer Interaction · Computer Science 2015-09-08 Burak Pak , Johan Verbeke