Related papers: MD-VQA: Multi-Dimensional Quality Assessment for U…
Recent advances in Multimodal Large Language Models (MLLMs) have introduced a paradigm shift for Image Quality Assessment (IQA) from unexplainable image quality scoring to explainable IQA, demonstrating practical applications like quality…
In recent years, with the vigorous development of the video game industry, the proportion of gaming videos on major video websites like YouTube has dramatically increased. However, relatively little research has been done on the automatic…
In response to the rising prominence of the Metaverse, omnidirectional videos (ODVs) have garnered notable interest, gradually shifting from professional-generated content (PGC) to user-generated content (UGC). However, the study of…
Short-form UGC video platforms, like Kwai and TikTok, have been an emerging and irreplaceable mainstream media form, thriving on user-friendly engagement, and kaleidoscope creation, etc. However, the advancing content-generation modes,…
Non-professional video, commonly known as User Generated Content (UGC) has become very popular in today's video sharing applications. However, traditional metrics used in compression and quality assessment, like BD-Rate and PSNR, are…
Video Quality Assessment (VQA), which aims to predict the perceptual quality of a video, has attracted raising attention with the rapid development of streaming media technology, such as Facebook, TikTok, Kwai, and so on. Compared with…
Due to the scale of social video sharing, User Generated Content (UGC) is getting more attention from academia and industry. To facilitate compression-related research on UGC, YouTube has released a large-scale dataset. The initial dataset…
Unlike video coding for professional content, the delivery pipeline of User Generated Content (UGC) involves transcoding where unpristine reference content needs to be compressed repeatedly. In this work, we observe that existing…
Subjective video quality assessment (VQA) is the gold standard for measuring end-user experience across communication, streaming, and UGC pipelines. Beyond high-validity lab studies, crowdsourcing offers accurate, reliable, faster, and…
The great variations of videographic skills, camera designs, compression and processing protocols, and displays lead to an enormous variety of video impairments. Current no-reference (NR) video quality models are unable to handle this…
In this paper, we propose a deep learning based video quality assessment (VQA) framework to evaluate the quality of the compressed user's generated content (UGC) videos. The proposed VQA framework consists of three modules, the feature…
In recent years, several video quality assessment (VQA) methods have been developed, achieving high performance. However, these methods were not specifically trained for enhanced videos, which limits their ability to predict video quality…
Although 3D generated content (3DGC) offers advantages in reducing production costs and accelerating design timelines, its quality often falls short when compared to 3D professionally generated content. Common quality issues frequently…
The proliferation of in-the-wild videos has greatly expanded the Video Quality Assessment (VQA) problem. Unlike early definitions that usually focus on limited distortion types, VQA on in-the-wild videos is especially challenging as it…
Recently, the advancements in Virtual/Augmented Reality (VR/AR) have driven the demand for Dynamic Point Clouds (DPC). Unlike static point clouds, DPCs are capable of capturing temporal changes within objects or scenes, offering a more…
We study the visual quality judgments of human subjects on digital human avatars (sometimes referred to as "holograms" in the parlance of virtual reality [VR] and augmented reality [AR] systems) that have been subjected to distortions. We…
High Dynamic Range (HDR) user-generated (UGC) videos are rapidly proliferating across social platforms, yet most perceptual video quality assessment (VQA) systems remain tailored to Standard Dynamic Range (SDR). HDR has a higher bit depth,…
Video quality assessment (VQA) is an important problem in computer vision. The videos in computer vision applications are usually captured in the wild. We focus on automatically assessing the quality of in-the-wild videos, which is a…
No-reference video quality assessment (NR-VQA) for user generated content (UGC) is crucial for understanding and improving visual experience. Unlike video recognition tasks, VQA tasks are sensitive to changes in input resolution. Since…
As multimedia services such as video streaming, video conferencing, virtual reality (VR), and online gaming continue to expand, ensuring high perceptual visual quality becomes a priority to maintain user satisfaction and competitiveness.…