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We propose a novel method to accurately reconstruct a set of images representing a single scene from few linear multi-view measurements. Each observed image is modeled as the sum of a background image and a foreground one. The background…

Computer Vision and Pattern Recognition · Computer Science 2013-09-19 Gilles Puy , Pierre Vandergheynst

We present a method for relighting 3D reconstructions of large room-scale environments. Existing solutions for 3D scene relighting often require solving under-determined or ill-conditioned inverse rendering problems, and are as such unable…

Computer Vision and Pattern Recognition · Computer Science 2026-01-30 Xiaoyan Xing , Philipp Henzler , Junhwa Hur , Runze Li , Jonathan T. Barron , Pratul P. Srinivasan , Dor Verbin

We present MIRReS, a novel two-stage inverse rendering framework that jointly reconstructs and optimizes the explicit geometry, material, and lighting from multi-view images. Unlike previous methods that rely on implicit irradiance fields…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Yuxin Dai , Qi Wang , Jingsen Zhu , Dianbing Xi , Yuchi Huo , Chen Qian , Ying He

The task of recalibrating the illumination settings in an image to a target configuration is known as relighting. Relighting techniques have potential applications in digital photography, gaming industry and in augmented reality. In this…

Computer Vision and Pattern Recognition · Computer Science 2020-09-16 Densen Puthussery , Hrishikesh P. S. , Melvin Kuriakose , Jiji C.

Implicit representations like Neural Radiance Fields (NeRF) showed impressive results for photorealistic rendering of complex scenes with fine details. However, ideal or near-perfectly specular reflecting objects such as mirrors, which are…

Computer Vision and Pattern Recognition · Computer Science 2023-10-17 Leif Van Holland , Ruben Bliersbach , Jan U. Müller , Patrick Stotko , Reinhard Klein

While the problem of estimating shapes and diffuse reflectances of human faces from images has been extensively studied, there is relatively less work done on recovering the specular albedo. This paper presents a lightweight solution for…

Computer Vision and Pattern Recognition · Computer Science 2019-11-28 Guoxian Song , Jianmin Zheng , Jianfei Cai , Tat-Jen Cham

With increasing focus on augmented and virtual reality applications (XR) comes the demand for algorithms that can lift objects from images and videos into representations that are suitable for a wide variety of related 3D tasks. Large-scale…

Computer Vision and Pattern Recognition · Computer Science 2022-09-28 Felix Wimbauer , Shangzhe Wu , Christian Rupprecht

Recent advancements in Radiance Fields have significantly improved novel-view synthesis. However, in many real-world applications, the more advanced challenge lies in inverse rendering, which seeks to derive the physical properties of a…

Graphics · Computer Science 2024-10-17 Jiajie Yang

Recovering surface albedos from photogrammetric images for realistic rendering and synthetic environments can greatly facilitate its downstream applications in VR/AR/MR and digital twins. The textured 3D models from standard photogrammetric…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Shuang Song , Rongjun Qin

We consider the problem of 3D shape recovery from ultra-fast motion-blurred images. While 3D reconstruction from static images has been extensively studied, recovering geometry from extreme motion-blurred images remains challenging. Such…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Fei Yu , Shudan Guo , Shiqing Xin , Beibei Wang , Haisen Zhao , Wenzheng Chen

Neural Radiance Fields (NeRFs) have shown remarkable success in synthesizing photorealistic views from multi-view images of static scenes, but face challenges in dynamic, real-world environments with distractors like moving objects,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Weining Ren , Zihan Zhu , Boyang Sun , Jiaqi Chen , Marc Pollefeys , Songyou Peng

We propose im2nerf, a learning framework that predicts a continuous neural object representation given a single input image in the wild, supervised by only segmentation output from off-the-shelf recognition methods. The standard approach to…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Lu Mi , Abhijit Kundu , David Ross , Frank Dellaert , Noah Snavely , Alireza Fathi

Intuitively editing the appearance of materials from a single image is a challenging task given the complexity of the interactions between light and matter, and the ambivalence of human perception. This problem has been traditionally…

Graphics · Computer Science 2023-02-14 J. Daniel Subias , Manuel Lagunas

We present a learning-based technique for estimating high dynamic range (HDR), omnidirectional illumination from a single low dynamic range (LDR) portrait image captured under arbitrary indoor or outdoor lighting conditions. We train our…

Computer Vision and Pattern Recognition · Computer Science 2020-08-07 Chloe LeGendre , Wan-Chun Ma , Rohit Pandey , Sean Fanello , Christoph Rhemann , Jason Dourgarian , Jay Busch , Paul Debevec

We present PhySG, an end-to-end inverse rendering pipeline that includes a fully differentiable renderer and can reconstruct geometry, materials, and illumination from scratch from a set of RGB input images. Our framework represents…

Computer Vision and Pattern Recognition · Computer Science 2021-04-02 Kai Zhang , Fujun Luan , Qianqian Wang , Kavita Bala , Noah Snavely

Virtual production (VP) use LED walls to provide both background imagery and image-based lighting. While this enables on-set compositing, it couples lighting to background and scene appearance, limiting flexibility for downstream editing.…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Adrian Azzarelli , Nantheera Anantrasirichai , James Pollock , David R. Bull

Underwater imagery often exhibits distorted coloration as a result of light-water interactions, which complicates the study of benthic environments in marine biology and geography. In this research, we propose an algorithm to restore the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-01 Tianyi Zhang , Matthew Johnson-Roberson

We present a learning-based method for estimating 4D reflectance field of a person given video footage illuminated under a flat-lit environment of the same subject. For training data, we use one light at a time to illuminate the subject and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Loc Huynh , Bipin Kishore , Paul Debevec

Recent work has shown that diffusion models can serve as powerful neural rendering engines that can be leveraged for inserting virtual objects into images. However, unlike typical physics-based renderers, these neural rendering engines are…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Frédéric Fortier-Chouinard , Zitian Zhang , Louis-Etienne Messier , Mathieu Garon , Anand Bhattad , Jean-François Lalonde

Understanding and modeling lighting effects are fundamental tasks in computer vision and graphics. Classic physically-based rendering (PBR) accurately simulates the light transport, but relies on precise scene representations--explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Ruofan Liang , Zan Gojcic , Huan Ling , Jacob Munkberg , Jon Hasselgren , Zhi-Hao Lin , Jun Gao , Alexander Keller , Nandita Vijaykumar , Sanja Fidler , Zian Wang