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Investigating cybersickness (CS) in virtual reality (VR) often requires significant resources to create the VR environment and manage other experiment-related aspects. Additionally, slight differences in VR content across studies can lead…

Human-Computer Interaction · Computer Science 2025-04-04 Nana Tian , Elif Kurtay , Dylan Vairoli , Adriano Viegas Milani , Ronan Boulic

Cybersickness remains a major obstacle to the widespread adoption of immersive virtual reality (VR), particularly in consumer-grade environments. While prior methods rely on invasive signals such as electroencephalography (EEG) for high…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yitong Zhu , Zhuowen Liang , Yiming Wu , Tangyao Li , Yuyang Wang

Accurately detecting drowsiness is vital to driving safety. Among all measures, physiological-signal-based drowsiness monitoring can be more privacy-preserving than a camera-based approach. However, conflicts exist regarding how…

Signal Processing · Electrical Eng. & Systems 2025-06-10 Jiyao Wang , Suzan Ayas , Jiahao Zhang , Xiao Wen , Dengbo He , Birsen Donmez

Extended exposure to virtual reality environments can induce motion sickness, often referred to as cybersickness, which may lead to physiological stress responses and impaired cognitive performance. This study investigates the aftereffects…

Human-Computer Interaction · Computer Science 2026-02-03 Daniel Zielasko , Ben Rehling , Bernadette von Dawans , Gregor Domes

Information processing tasks involve complex cognitive mechanisms that are shaped by various factors, including individual goals, prior experience, and system environments. Understanding such behaviors requires a sophisticated and…

Human-Computer Interaction · Computer Science 2025-07-24 Kaixin Ji , Danula Hettiachchi , Falk Scholer , Flora D. Salim , Damiano Spina

Cybersickness can be characterized by nausea, vertigo, headache, eye strain, and other discomforts when using virtual reality (VR) systems. The previously reported machine learning (ML) and deep learning (DL) algorithms for detecting…

Human-Computer Interaction · Computer Science 2022-09-13 Ripan Kumar Kundu , Rifatul Islam , Prasad Calyam , Khaza Anuarul Hoque

Researchers have used machine learning approaches to identify motion sickness in VR experience. These approaches demand an accurately-labeled, real-world, and diverse dataset for high accuracy and generalizability. As a starting point to…

Artificial Intelligence · Computer Science 2023-06-07 Elliott Wen , Chitralekha Gupta , Prasanth Sasikumar , Mark Billinghurst , James Wilmott , Emily Skow , Arindam Dey , Suranga Nanayakkara

Cyber-resilience is an increasing concern in developing autonomous navigation solutions for marine vessels. This paper scrutinizes cyber-resilience properties of marine navigation through a prism with three edges: multiple sensor…

Signal Processing · Electrical Eng. & Systems 2022-02-08 Dimitrios Dagdilelis , Mogens Blanke , Rasmus Hjorth Andersen , Roberto Galeazzi

This paper presents a novel adaptive Virtual Reality (VR) system that aims to mitigate cybersickness in immersive environments through dynamic, real-time adjustments. The system predicts cybersickness levels in real-time using a machine…

Human-Computer Interaction · Computer Science 2025-02-06 Ananth N. Ramaseri-Chandra , Hassan Reza

In the quest for understanding human executive function, eye movements represent a unique insight into how we process and comprehend our environment. Eye movements reveal patterns in how we focus, navigate, and make decisions across various…

Human-Computer Interaction · Computer Science 2024-11-12 Mobina Zibandehpoor , Fatemeh Alizadehziri , Arash Abbasi Larki , Sobhan Teymouri , Mehdi Delrobaei

Handling pre-crash scenarios is still a major challenge for self-driving cars due to limited practical data and human-driving behavior datasets. We introduce DISC (Driving Styles In Simulated Crashes), one of the first datasets designed to…

When humans navigate a crowed space such as a university campus or the sidewalks of a busy street, they follow common sense rules based on social etiquette. In this paper, we argue that in order to enable the design of new algorithms that…

Computer Vision and Pattern Recognition · Computer Science 2016-01-07 Alexandre Robicquet , Alexandre Alahi , Amir Sadeghian , Bryan Anenberg , John Doherty , Eli Wu , Silvio Savarese

Non-invasive devices involved in the detection of drowsiness generally include infrared camera and Electroencephalography (EEG), of which sometimes are constrained in an actual real-life scenario deployments and implementations such as in…

Various factors influence the degree of cybersickness a user can suffer in an immersive virtual environment, some of which can be controlled without adapting the virtual environment itself. When using HMDs, one example is the size of the…

Human-Computer Interaction · Computer Science 2024-03-14 Daniel Zielasko , Alexander Meißner , Sebastian Freitag , Benjamin Weyers , Torsten W. Kuhlen

Navigation is a rich and well-grounded problem domain that drives progress in many different areas of research: perception, planning, memory, exploration, and optimisation in particular. Historically these challenges have been separately…

We developed a simulation game to study the effectiveness of decision-makers in overcoming two complexities in building cybersecurity capabilities: potential delays in capability development; and uncertainties in predicting cyber incidents.…

Cryptography and Security · Computer Science 2018-07-04 M. S. Jalali

Current datasets to train social behaviors are usually borrowed from surveillance applications that capture visual data from a bird's-eye perspective. This leaves aside precious relationships and visual cues that could be captured through a…

Computer Vision and Pattern Recognition · Computer Science 2021-07-21 Juan Pablo de Vicente , Alvaro Soto

Cybersecurity professionals need hands-on training to prepare for managing the current advanced cyber threats. To practice cybersecurity skills, training participants use numerous software tools in computer-supported interactive learning…

Computers and Society · Computer Science 2023-07-18 Valdemar Švábenský , Jan Vykopal , Pavel Čeleda , Lydia Kraus

Cybersecurity decision-making increasingly occurs in environments characterized by uncertainty, partial observability, and adversarial manipulation, where heterogeneous signals from multiple sources are often incomplete, ambiguous, or…

Cryptography and Security · Computer Science 2026-05-01 Andrei Kojukhov , Arkady Bovshover

Pilots operating aircraft in un-towered airspace rely on their situational awareness and prior knowledge to predict the future trajectories of other agents. These predictions are conditioned on the past trajectories of other agents,…

Robotics · Computer Science 2022-10-03 Jay Patrikar , Brady Moon , Jean Oh , Sebastian Scherer