Related papers: Improved Anisotropic Gaussian Filters
Guided image filtering (GIF) is a popular smoothing technique, in which an additional image is used as a structure guidance for noise removal with edge preservation. The original GIF and some of its subsequent improvements are derived from…
High-quality point cloud data is a critical foundation for tasks such as autonomous driving and 3D reconstruction. However, LiDAR-based point cloud acquisition is often affected by various disturbances, resulting in a large number of noise…
The analysis of time-sequence satellite images is a powerful tool in remote sensing; it is used to explore the statics and dynamics of the surface of the earth. Usually, the quality of multitemporal images is influenced by metrological…
Data assimilation methodologies are designed to incorporate noisy observations of a physical system into an underlying model in order to infer the properties of the state of the system. Filters refer to a class of data assimilation…
Unoriented surface reconstructions based on the Gauss formula have attracted much attention due to their elegant mathematical formulation and excellent performance. However, the isotropic characteristics of the formulation limit their…
In recent years, MEMS inertial sensors (3D accelerometers and 3D gyroscopes) have become widely available due to their small size and low cost. Inertial sensor measurements are obtained at high sampling rates and can be integrated to obtain…
Digital sensors can lead to noisy results under many circumstances. To be able to remove the undesired noise from images, proper noise modeling and an accurate noise parameter estimation is crucial. In this project, we use a…
While filtered back projection (FBP) is still the method of choice for fast tomographic reconstruction, its performance degrades noticeably in the presence of noise, incomplete sampling, or non-standard scan geometries. We propose a…
In production rendering systems, caustics are typically rendered via photon mapping and gathering, a process often hindered by insufficient photon density. In this paper, we propose a novel photon guiding method to improve the photon…
Anchor-based 3D Gaussian splatting (3D-GS) exploits anchor features in 3D Gaussian prediction, which has achieved impressive 3D rendering quality with reduced Gaussian redundancy. On the other hand, it often encounters the dilemma among…
The goal of this paper is guided image filtering, which emphasizes the importance of structure transfer during filtering by means of an additional guidance image. Where classical guided filters transfer structures using hand-designed…
Textures in images can often be well modeled using self-similar processes while they may at the same time display anisotropy. The present contribution thus aims at studying jointly selfsimilarity and anisotropy by focusing on a specific…
In many particle physics experiments the data processing is based on the analysis of the digitized waveforms provided by the detector. While the waveform amplitude is usually correlated to the event energy, the shape may carry useful…
Gaussian Splatting has recently emerged as the go-to representation for reconstructing and rendering 3D scenes. The transition from 3D to 2D Gaussian primitives has further improved multi-view consistency and surface reconstruction…
3D Gaussian Splatting (3DGS) has recently advanced radiance field reconstruction by offering superior capabilities for novel view synthesis and real-time rendering speed. However, its strategy of blending optimization and adaptive density…
Spatial intensity moments computed on images can be used as a probe of the centroid, size, and orientation of pixelized sources such as stars and galaxies. However, all measurements made on images suffer from errors due to undersampling and…
The usage of a GaAsP (gallium arsenide phosphide) photomultiplier for microscopical imaging allows the evaluation of low-light luminescent objects. We designed a setup for collecting a confocal microscopic image signal, which is divided…
We propose a new sampling-based approach for approximate inference in filtering problems. Instead of approximating conditional distributions with a finite set of states, as done in particle filters, our approach approximates the…
Although 3D Gaussian Splatting (3DGS) has achieved impressive performance in real-time rendering, its densification strategy often results in suboptimal reconstruction quality. In this work, we present a comprehensive improvement to the…
I discuss approaches to optimally remove noise from images. A generalization of Wiener filtering to Non-Gaussian distributions and wavelets is described, as well as an approach to measure the errors in the reconstructed images. We argue…