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The current studies of Scene Graph Generation (SGG) focus on solving the long-tailed problem for generating unbiased scene graphs. However, most de-biasing methods overemphasize the tail predicates and underestimate head ones throughout…

Computer Vision and Pattern Recognition · Computer Science 2022-07-19 Chaofan Zheng , Lianli Gao , Xinyu Lyu , Pengpeng Zeng , Abdulmotaleb El Saddik , Heng Tao Shen

This paper investigates the problem of scene graph generation in videos with the aim of capturing semantic relations between subjects and objects in the form of $\langle$subject, predicate, object$\rangle$ triplets. Recognizing the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Shuo Chen , Yingjun Du , Pascal Mettes , Cees G. M. Snoek

Scene Graphs are widely applied in computer vision as a graphical representation of relationships between objects shown in images. However, these applications have not yet reached a practical stage of development owing to biased training…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Misaki Ohashi , Yusuke Matsui

Today, scene graph generation(SGG) task is largely limited in realistic scenarios, mainly due to the extremely long-tailed bias of predicate annotation distribution. Thus, tackling the class imbalance trouble of SGG is critical and…

Computer Vision and Pattern Recognition · Computer Science 2020-09-03 Shaotian Yan , Chen Shen , Zhongming Jin , Jianqiang Huang , Rongxin Jiang , Yaowu Chen , Xian-Sheng Hua

Scene Graph Generation (SGG) aims to identify entities and predict the relationship triplets \textit{\textless subject, predicate, object\textgreater } in visual scenes. Given the prevalence of large visual variations of subject-object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Jiankai Li , Yunhong Wang , Xiefan Guo , Ruijie Yang , Weixin Li

For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Leitian Tao , Li Mi , Nannan Li , Xianhang Cheng , Yaosi Hu , Zhenzhong Chen

The task of dynamic scene graph generation (DynSGG) aims to generate scene graphs for given videos, which involves modeling the spatial-temporal information in the video. However, due to the long-tailed distribution of samples in the…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Xinyu Lyu , Jingwei Liu , Yuyu Guo , Lianli Gao

Dynamic scene graph generation (SGG) from videos requires not only a comprehensive understanding of objects across scenes but also a method to capture the temporal motions and interactions with different objects. Moreover, the long-tailed…

Computer Vision and Pattern Recognition · Computer Science 2024-04-15 Anant Khandelwal

By assigning each relationship a single label, current approaches formulate the relationship detection as a classification problem. Under this formulation, predicate categories are treated as completely different classes. However, different…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Yi Zhou , Shuyang Sun , Chao Zhang , Yikang Li , Wanli Ouyang

Scene Graph Generation (SGG) as a critical task in image understanding, facing the challenge of head-biased prediction caused by the long-tail distribution of predicates. However, current unbiased SGG methods can easily prioritize improving…

Computer Vision and Pattern Recognition · Computer Science 2023-08-24 Lei Wang , Zejian Yuan , Yao Lu , Badong Chen

Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Wenqing Wang , Kaifeng Gao , Yawei Luo , Tao Jiang , Fei Gao , Jian Shao , Jianwen Sun , Jun Xiao

Scene Graph Generation (SGG) research has suffered from two fundamental challenges: the long-tailed predicate distribution and semantic ambiguity between predicates. These challenges lead to a bias towards head predicates in SGG models,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Kanghoon Yoon , Kibum Kim , Jaehyung Jeon , Yeonjun In , Donghyun Kim , Chanyoung Park

Scene Graph Generation (SGG) provides basic language representation of visual scenes, requiring models to grasp complex and diverse semantics between objects. This complexity and diversity in SGG leads to underrepresentation, where parts of…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Yuxuan Wang , Xiaoyuan Liu

The current evaluation protocol of long-tailed visual recognition trains the classification model on the long-tailed source label distribution and evaluates its performance on the uniform target label distribution. Such protocol has…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Youngkyu Hong , Seungju Han , Kwanghee Choi , Seokjun Seo , Beomsu Kim , Buru Chang

Given input images, scene graph generation (SGG) aims to produce comprehensive, graphical representations describing visual relationships among salient objects. Recently, more efforts have been paid to the long tail problem in SGG; however,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Meng-Jiun Chiou , Henghui Ding , Hanshu Yan , Changhu Wang , Roger Zimmermann , Jiashi Feng

Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Lianli Gao , Xinyu Lyu , Yuyu Guo , Yuxuan Hu , Yuan-Fang Li , Lu Xu , Heng Tao Shen , Jingkuan Song

Deep learning has achieved remarkable progress for visual recognition on large-scale balanced datasets but still performs poorly on real-world long-tailed data. Previous methods often adopt class re-balanced training strategies to…

Computer Vision and Pattern Recognition · Computer Science 2021-09-10 Tianhao Li , Limin Wang , Gangshan Wu

Scene graph generation aims to identify objects and their relations in images, providing structured image representations that can facilitate numerous applications in computer vision. However, scene graph models usually require supervised…

Computer Vision and Pattern Recognition · Computer Science 2021-08-23 Yuan Yao , Ao Zhang , Xu Han , Mengdi Li , Cornelius Weber , Zhiyuan Liu , Stefan Wermter , Maosong Sun

Scene Graph Generation (SGG) aims to structurally and comprehensively represent objects and their connections in images, it can significantly benefit scene understanding and other related downstream tasks. Existing SGG models often struggle…

Computer Vision and Pattern Recognition · Computer Science 2023-06-26 Qianji Di , Wenxi Ma , Zhongang Qi , Tianxiang Hou , Ying Shan , Hanzi Wang

Reasoning about complex visual scenes involves perception of entities and their relations. Scene graphs provide a natural representation for reasoning tasks, by assigning labels to both entities (nodes) and relations (edges). Unfortunately,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-17 Moshiko Raboh , Roei Herzig , Gal Chechik , Jonathan Berant , Amir Globerson
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