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Non-verbal behavior is essential for embodied agents like social robots, virtual avatars, and digital humans. Existing behavior authoring approaches including keyframe animation and motion capture are too expensive to use when there are…

Human-Computer Interaction · Computer Science 2021-08-11 Youngwoo Yoon , Keunwoo Park , Minsu Jang , Jaehong Kim , Geehyuk Lee

Free-form gesture understanding is highly appealing for human-computer interaction, as it liberates users from the constraints of predefined gesture categories. However, the sole existing solution GestureGPT suffers from limited recognition…

Computer Vision and Pattern Recognition · Computer Science 2025-11-07 Zhuoming Li , Aitong Liu , Mengxi Jia , Yubi Lu , Tengxiang Zhang , Changzhi Sun , Dell Zhang , Xuelong Li

Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Pinxin Liu , Pengfei Zhang , Hyeongwoo Kim , Pablo Garrido , Ari Shapiro , Kyle Olszewski

When humans speak, gestures help convey communicative intentions, such as adding emphasis or describing concepts. However, current co-speech gesture generation methods rely solely on superficial linguistic cues (e.g. speech audio or text…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Pinxin Liu , Haiyang Liu , Luchuan Song , Jason J. Corso , Chenliang Xu

The burgeoning progress in the field of Large Language Models (LLMs) heralds significant benefits due to their unparalleled capacities. However, it is critical to acknowledge the potential misuse of these models, which could give rise to a…

Computation and Language · Computer Science 2023-08-07 Haolan Zhan , Xuanli He , Qiongkai Xu , Yuxiang Wu , Pontus Stenetorp

During speech, people spontaneously gesticulate, which plays a key role in conveying information. Similarly, realistic co-speech gestures are crucial to enable natural and smooth interactions with social agents. Current end-to-end co-speech…

Human-Computer Interaction · Computer Science 2021-01-15 Taras Kucherenko , Patrik Jonell , Sanne van Waveren , Gustav Eje Henter , Simon Alexanderson , Iolanda Leite , Hedvig Kjellström

Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…

Machine Learning · Computer Science 2021-01-15 Simon Alexanderson , Éva Székely , Gustav Eje Henter , Taras Kucherenko , Jonas Beskow

Existing gesture interfaces only work with a fixed set of gestures defined either by interface designers or by users themselves, which introduces learning or demonstration efforts that diminish their naturalness. Humans, on the other hand,…

Computation and Language · Computer Science 2024-11-05 Xin Zeng , Xiaoyu Wang , Tengxiang Zhang , Chun Yu , Shengdong Zhao , Yiqiang Chen

ChatGPT is a conversational artificial intelligence that is a member of the generative pre-trained transformer of the large language model family. This text generative model was fine-tuned by both supervised learning and reinforcement…

Computation and Language · Computer Science 2023-06-06 Niful Islam , Debopom Sutradhar , Humaira Noor , Jarin Tasnim Raya , Monowara Tabassum Maisha , Dewan Md Farid

Widely applied large language models (LLMs) can generate human-like content, raising concerns about the abuse of LLMs. Therefore, it is important to build strong AI-generated text (AIGT) detectors. Current works only consider document-level…

Computation and Language · Computer Science 2023-12-18 Pengyu Wang , Linyang Li , Ke Ren , Botian Jiang , Dong Zhang , Xipeng Qiu

Generative Pre-trained Transformer (GPT) is a state-of-the-art machine learning model capable of generating human-like text through natural language processing (NLP). GPT is trained on massive amounts of text data and uses deep learning…

Generating natural human grasps necessitates consideration of not just object geometry but also semantic information. Solely depending on object shape for grasp generation confines the applications of prior methods in downstream tasks. This…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Kailin Li , Jingbo Wang , Lixin Yang , Cewu Lu , Bo Dai

In this work, we present LLM Gesticulator, an LLM-based audio-driven co-speech gesture generation framework that synthesizes full-body animations that are rhythmically aligned with the input audio while exhibiting natural movements and…

Graphics · Computer Science 2024-10-23 Haozhou Pang , Tianwei Ding , Lanshan He , Ming Tao , Lu Zhang , Qi Gan

With read-aloud speech synthesis achieving high naturalness scores, there is a growing research interest in synthesising spontaneous speech. However, human spontaneous face-to-face conversation has both spoken and non-verbal aspects (here,…

Audio and Speech Processing · Electrical Eng. & Systems 2023-09-15 Shivam Mehta , Siyang Wang , Simon Alexanderson , Jonas Beskow , Éva Székely , Gustav Eje Henter

Generating 3D human gestures and speech from a text script is critical for creating realistic talking avatars. One solution is to leverage separate pipelines for text-to-speech (TTS) and speech-to-gesture (STG), but this approach suffers…

Multimedia · Computer Science 2024-09-26 Zixin Guo , Jian Zhang

Automatic gesture generation from speech generally relies on implicit modelling of the nondeterministic speech-gesture relationship and can result in averaged motion lacking defined form. Here, we propose a database-driven approach of…

Human-Computer Interaction · Computer Science 2021-03-05 Ylva Ferstl , Michael Neff , Rachel McDonnell

The rapid development of the Internet has profoundly changed human life. Humans are increasingly expressing themselves and interacting with others on social media platforms. However, although artificial intelligence technology has been…

Computation and Language · Computer Science 2024-07-11 Haochen Xue , Chong Zhang , Chengzhi Liu , Fangyu Wu , Xiaobo Jin

Social media datasets are essential for research on disinformation, influence operations, social sensing, hate speech detection, cyberbullying, and other significant topics. However, access to these datasets is often restricted due to costs…

Computers and Society · Computer Science 2024-07-12 Henry Tari , Danial Khan , Justus Rutten , Darian Othman , Rishabh Kaushal , Thales Bertaglia , Adriana Iamnitchi

This technical paper introduces a chatting robot system that utilizes recent advancements in large-scale language models (LLMs) such as GPT-3 and ChatGPT. The system is integrated with a co-speech gesture generation system, which selects…

Robotics · Computer Science 2023-06-12 Naoki Wake , Atsushi Kanehira , Kazuhiro Sasabuchi , Jun Takamatsu , Katsushi Ikeuchi

Multi-hand semantic grasp generation aims to generate feasible and semantically appropriate grasp poses for different robotic hands based on natural language instructions. Although the task is highly valuable, due to the lack of multihand…