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Recovering 3D scenes from sparse views is a challenging task due to its inherent ill-posed problem. Conventional methods have developed specialized solutions (e.g., geometry regularization or feed-forward deterministic model) to mitigate…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Hanyang Wang , Fangfu Liu , Jiawei Chi , Yueqi Duan

Recent progress in text-to-3D generation has been achieved through the utilization of score distillation methods: they make use of the pre-trained text-to-image (T2I) diffusion models by distilling via the diffusion model training…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Kyungmin Lee , Kihyuk Sohn , Jinwoo Shin

Text-to-3D generation has shown rapid progress in recent days with the advent of score distillation, a methodology of using pretrained text-to-2D diffusion models to optimize neural radiance field (NeRF) in the zero-shot setting. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-02-07 Junyoung Seo , Wooseok Jang , Min-Seop Kwak , Hyeonsu Kim , Jaehoon Ko , Junho Kim , Jin-Hwa Kim , Jiyoung Lee , Seungryong Kim

Comprehending natural language instructions is a charming property for 3D indoor scene synthesis systems. Existing methods directly model object joint distributions and express object relations implicitly within a scene, thereby hindering…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Chenguo Lin , Yadong Mu

With the widespread use of virtual reality applications, 3D scene generation has become a new challenging research frontier. 3D scenes have highly complex structures and need to ensure that the output is dense, coherent, and contains all…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Xiaolu Hou , Mingcheng Li , Dingkang Yang , Jiawei Chen , Ziyun Qian , Xiao Zhao , Yue Jiang , Jinjie Wei , Qingyao Xu , Lihua Zhang

The increasing demand for virtual reality applications has highlighted the significance of crafting immersive 3D assets. We present a text-to-3D 360$^{\circ}$ scene generation pipeline that facilitates the creation of comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Shijie Zhou , Zhiwen Fan , Dejia Xu , Haoran Chang , Pradyumna Chari , Tejas Bharadwaj , Suya You , Zhangyang Wang , Achuta Kadambi

Recent strides in Text-to-3D techniques have been propelled by distilling knowledge from powerful large text-to-image diffusion models (LDMs). Nonetheless, existing Text-to-3D approaches often grapple with challenges such as…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Yiwen Chen , Chi Zhang , Xiaofeng Yang , Zhongang Cai , Gang Yu , Lei Yang , Guosheng Lin

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

Generating immersive 3D scenes from texts is a core task in computer vision, crucial for applications in virtual reality and game development. Despite the promise of leveraging 2D diffusion priors, existing methods suffer from spatial…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Jisheng Chu , Wenrui Li , Rui Zhao , Wangmeng Zuo , Shifeng Chen , Xiaopeng Fan

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Chenfanfu Jiang , Siyuan Qi , Yixin Zhu , Siyuan Huang , Jenny Lin , Lap-Fai Yu , Demetri Terzopoulos , Song-Chun Zhu

Recent works learn 3D representation explicitly under text-3D guidance. However, limited text-3D data restricts the vocabulary scale and text control of generations. Generators may easily fall into a stereotype concept for certain text…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Tianyu Huang , Yihan Zeng , Bowen Dong , Hang Xu , Songcen Xu , Rynson W. H. Lau , Wangmeng Zuo

Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However, the generation quality and generalization ability of 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Ying-Tian Liu , Yuan-Chen Guo , Guan Luo , Heyi Sun , Wei Yin , Song-Hai Zhang

3D scene generation is a core technology for gaming, film/VFX, and VR/AR. Growing demand for rapid iteration, high-fidelity detail, and accessible content creation has further increased interest in this area. Existing methods broadly follow…

Computer Vision and Pattern Recognition · Computer Science 2026-01-29 Haozhi Zhu , Miaomiao Zhao , Dingyao Liu , Runze Tian , Yan Zhang , Jie Guo , Fenggen Yu

Text-to-3D form plays a crucial role in creating editable 3D scenes for AR/VR. Recent advances have shown promise in merging neural radiance fields (NeRFs) with pre-trained diffusion models for text-to-3D object generation. However, one…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Haotian Bai , Yuanhuiyi Lyu , Lutao Jiang , Sijia Li , Haonan Lu , Xiaodong Lin , Lin Wang

We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control. Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement…

Computer Vision and Pattern Recognition · Computer Science 2024-08-28 Abdelrahman Eldesokey , Peter Wonka

Recent breakthroughs in text-to-image synthesis have been driven by diffusion models trained on billions of image-text pairs. Adapting this approach to 3D synthesis would require large-scale datasets of labeled 3D data and efficient…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Ben Poole , Ajay Jain , Jonathan T. Barron , Ben Mildenhall

The entertainment industry relies on 3D visual content to create immersive experiences, but traditional methods for creating textured 3D models can be time-consuming and subjective. Generative networks such as StyleGAN have advanced image…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Yi-Ting Pan , Chai-Rong Lee , Shu-Ho Fan , Jheng-Wei Su , Jia-Bin Huang , Yung-Yu Chuang , Hung-Kuo Chu

Recent advances in text-to-image diffusion models have demonstrated impressive capabilities in image quality. However, complex scene generation remains relatively unexplored, and even the definition of `complex scene' itself remains…

Computer Vision and Pattern Recognition · Computer Science 2024-08-27 Minghao Liu , Le Zhang , Yingjie Tian , Xiaochao Qu , Luoqi Liu , Ting Liu

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

The generation of sounding videos has seen significant advancements with the advent of diffusion models. However, existing methods often lack the fine-grained control needed to generate viewpoint-specific content from larger, immersive…