English
Related papers

Related papers: Text2Room: Extracting Textured 3D Meshes from 2D T…

200 papers

Textured 3D meshes jointly represent geometry, topology, and appearance, yet their irregular structure poses significant challenges for deep-learning-based semantic segmentation. While a few recent methods operate directly on meshes without…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mohammadreza Heidarianbaei , Max Mehltretter , Franz Rottensteiner

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

Computer Vision and Pattern Recognition · Computer Science 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

This paper introduces the first text-guided work for generating the sequence of hand-object interaction in 3D. The main challenge arises from the lack of labeled data where existing ground-truth datasets are nowhere near generalizable in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-03 Junuk Cha , Jihyeon Kim , Jae Shin Yoon , Seungryul Baek

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon

Personalized text-to-image generation has attracted unprecedented attention in the recent few years due to its unique capability of generating highly-personalized images via using the input concept dataset and novel textual prompt. However,…

Artificial Intelligence · Computer Science 2024-07-02 Shian Du , Xiaotian Cheng , Qi Qian , Henglu Wei , Yi Xu , Xiangyang Ji

This study aims to investigate the challenge of insufficient three-dimensional context in synthetic datasets for scene text rendering. Although recent advances in diffusion models and related techniques have improved certain aspects of…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Li-Syun Hsiung , Jun-Kai Tu , Kuan-Wu Chu , Yu-Hsuan Chiu , Yan-Tsung Peng , Sheng-Luen Chung , Gee-Sern Jison Hsu

Objective: While recent advances in text-conditioned generative models have enabled the synthesis of realistic medical images, progress has been largely confined to 2D modalities such as chest X-rays. Extending text-to-image generation to…

Computer Vision and Pattern Recognition · Computer Science 2025-10-02 Daniele Molino , Camillo Maria Caruso , Filippo Ruffini , Paolo Soda , Valerio Guarrasi

We propose a high-quality 3D-to-3D conversion method, Instruct 3D-to-3D. Our method is designed for a novel task, which is to convert a given 3D scene to another scene according to text instructions. Instruct 3D-to-3D applies pretrained…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Hiromichi Kamata , Yuiko Sakuma , Akio Hayakawa , Masato Ishii , Takuya Narihira

We present \textsc{Vx2Text}, a framework for text generation from multimodal inputs consisting of video plus text, speech, or audio. In order to leverage transformer networks, which have been shown to be effective at modeling language, each…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Xudong Lin , Gedas Bertasius , Jue Wang , Shih-Fu Chang , Devi Parikh , Lorenzo Torresani

We introduce ShapeWords, an approach for synthesizing images based on 3D shape guidance and text prompts. ShapeWords incorporates target 3D shape information within specialized tokens embedded together with the input text, effectively…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Dmitry Petrov , Pradyumn Goyal , Divyansh Shivashok , Yuanming Tao , Melinos Averkiou , Evangelos Kalogerakis

Text-to-3D scene generation holds immense potential for the gaming, film, and architecture sectors. Despite significant progress, existing methods struggle with maintaining high quality, consistency, and editing flexibility. In this paper,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Haoran Li , Haolin Shi , Wenli Zhang , Wenjun Wu , Yong Liao , Lin Wang , Lik-hang Lee , Pengyuan Zhou

We introduce ConTEXTure, a generative network designed to create a texture map/atlas for a given 3D mesh using images from multiple viewpoints. The process begins with generating a front-view image from a text prompt, such as 'Napoleon,…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Jaehoon Ahn , Sumin Cho , Harim Jung , Kibeom Hong , Seonghoon Ban , Moon-Ryul Jung

Despite the latest remarkable advances in generative modeling, efficient generation of high-quality 3D assets from textual prompts remains a difficult task. A key challenge lies in data scarcity: the most extensive 3D datasets encompass…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Antoine Mercier , Ramin Nakhli , Mahesh Reddy , Rajeev Yasarla , Hong Cai , Fatih Porikli , Guillaume Berger

Using (casual) images to texture 3D models is a common way to create realistic 3D models, which is a very important task in computer graphics. However, if the shape of the casual image does not look like the target model or the target…

Graphics · Computer Science 2018-09-11 I-Chao Shen , Yi-Hau Wang , Yu-Mei Chen , Bing-Yu Chen

This paper proposes a fully-automatic, text-guided generative method for producing perfectly-repeating, periodic, tile-able 2D imagery, such as the one seen on floors, mosaics, ceramics, and the work of M.C. Escher. In contrast to square…

Computer Vision and Pattern Recognition · Computer Science 2024-06-19 Noam Aigerman , Thibault Groueix

In this paper, we present a new text-guided 3D shape generation approach DreamStone that uses images as a stepping stone to bridge the gap between text and shape modalities for generating 3D shapes without requiring paired text and 3D data.…

Computer Vision and Pattern Recognition · Computer Science 2023-09-27 Zhengzhe Liu , Peng Dai , Ruihui Li , Xiaojuan Qi , Chi-Wing Fu

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

We present a method to generate 3D objects in styles. Our method takes a text prompt and a style reference image as input and reconstructs a neural radiance field to synthesize a 3D model with the content aligning with the text prompt and…

Computer Vision and Pattern Recognition · Computer Science 2025-02-14 Hubert Kompanowski , Binh-Son Hua

Existing text-based 3D generation methods generate attractive results but lack detailed geometry control. Sketches, known for their conciseness and expressiveness, have contributed to intuitive 3D modeling but are confined to producing…

Graphics · Computer Science 2024-05-15 Feng-Lin Liu , Hongbo Fu , Yu-Kun Lai , Lin Gao

Generating 3D scenes from natural language holds great promise for applications in gaming, film, and design. However, existing methods struggle with automation, 3D consistency, and fine-grained control. We present DreamScene, an end-to-end…

Computer Vision and Pattern Recognition · Computer Science 2025-07-30 Haoran Li , Yuli Tian , Kun Lan , Yong Liao , Lin Wang , Pan Hui , Peng Yuan Zhou