Related papers: Representational Tenets for Memory Athletics
Stochastic games have become a prevalent framework for studying long-term multi-agent interactions, especially in the context of multi-agent reinforcement learning. In this work, we comprehensively investigate the concept of constant-memory…
We introduce a new test of how well language models capture meaning in children's books. Unlike standard language modelling benchmarks, it distinguishes the task of predicting syntactic function words from that of predicting lower-frequency…
Scaling up data, parameters, and test-time computation has been the mainstream methods to improve LLM systems (LLMsys), but their upper bounds are almost reached due to the gradual depletion of high-quality data and marginal gains obtained…
We propose a new dataset for evaluating question answering models with respect to their capacity to reason about beliefs. Our tasks are inspired by theory-of-mind experiments that examine whether children are able to reason about the…
Tennis strategy optimization is a challenging sequential decision-making problem involving hierarchical scoring, stochastic outcomes, long-horizon credit assignment, physical fatigue, and adaptation to opponent skill. I present a…
Scientific reasoning relies not only on logical inference but also on activating prior knowledge and experiential structures. Memory can efficiently reuse knowledge and enhance reasoning consistency and stability. However, existing…
Testing knowledge is an integral part of summative assessment at schools. It can be performed in many different ways. In this study we propose assessment of physics knowledge by using a tournament approach. Prior to a statistical analysis…
Chess provides an ideal testbed for evaluating the reasoning, modeling, and abstraction capabilities of large language models (LLMs), as it has well-defined structure and objective ground truth while admitting a wide spectrum of skill…
This paper describes implementation details for a 3-level cognitive model, described in the paper series. The whole architecture is now modular, with different levels using different types of information. The ensemble-hierarchy relationship…
We study the design of effort-maximizing grading schemes between agents with private abilities. Assuming agents derive value from the information their grade reveals about their ability, we find that more informative grading schemes induce…
Existing memory systems enable Large Language Models (LLMs) to support long-horizon human-LLM interactions by persisting historical interactions beyond limited context windows. However, while recent approaches have succeeded in constructing…
Theory of Mind (ToM) can be used to assess the capabilities of Large Language Models (LLMs) in complex scenarios where social reasoning is required. While the research community has proposed many ToM benchmarks, their hardness varies…
When faced with novel situations, people are able to marshal relevant considerations from a wide range of background knowledge and put these to use in inferences and predictions. What permits us to draw in globally relevant information and…
In this work, the trick-taking game Wizard with a separate bidding and playing phase is modeled by two interleaved partially observable Markov decision processes (POMDP). Deep Q-Networks (DQN) are used to empower self-improving agents,…
Competition between synapses arises in some forms of correlation-based plasticity. Here we propose a game theory-inspired model of synaptic interactions whose dynamics is driven by competition between synapses in their weak and strong…
We present a new approach for benchmarking Large Language Model (LLM) capabilities on research-level mathematics. Existing benchmarks largely rely on static, hand-curated sets of contest or textbook-style problems as proxies for…
Deep neural networks are the state-of-the-art methods for many real-world tasks, such as computer vision, natural language processing and speech recognition. For all its popularity, deep neural networks are also criticized for consuming a…
To propose a mathematical model of consciousness and will, we first simulated the inverted qualia with a toy model of a neural network. As a result, we confirmed that there can be an inverted qualia on the neural network. In other words,…
The existing work on the distributed training of machine learning (ML) models has consistently overlooked the distribution of the achieved learning quality, focusing instead on its average value. This leads to a poor dependability}of the…
Recurrent Neural Network models are the state-of-the-art for Named Entity Recognition (NER). We present two innovations to improve the performance of these models. The first innovation is the introduction of residual connections between the…