Related papers: Decomposed Prototype Learning for Few-Shot Scene G…
Few-shot molecular property prediction (FSMPP) is essential in drug discovery and materials design, where high-quality labeled data are often scarce and expensive to obtain. Despite the promising performance of existing methods, especially…
Whole slide pathology image classification presents challenges due to gigapixel image sizes and limited annotation labels, hindering model generalization. This paper introduces a prompt learning method to adapt large vision-language models…
Domain generalization (DG) based Face Anti-Spoofing (FAS) aims to improve the model's performance on unseen domains. Existing methods either rely on domain labels to align domain-invariant feature spaces, or disentangle generalizable…
Few-Shot learning aims to train and optimize a model that can adapt to unseen visual classes with only a few labeled examples. The existing few-shot learning (FSL) methods, heavily rely only on visual data, thus fail to capture the semantic…
Zero-shot learning (ZSL) aims to recognize objects of novel classes without any training samples of specific classes, which is achieved by exploiting the semantic information and auxiliary datasets. Recently most ZSL approaches focus on…
In this paper, we propose a deep invertible hybrid model which integrates discriminative and generative learning at a latent space level for semi-supervised few-shot classification. Various tasks for classifying new species from image data…
Graph Neural Networks (GNNs) are powerful in learning semantics of graph data. Recently, a new paradigm "pre-train and prompt" has shown promising results in adapting GNNs to various tasks with less supervised data. The success of such…
Scene Graph Generation (SGG) is a challenging task of detecting objects and predicting relationships between objects. After DETR was developed, one-stage SGG models based on a one-stage object detector have been actively studied. However,…
For a typical Scene Graph Generation (SGG) method, there is often a large gap in the performance of the predicates' head classes and tail classes. This phenomenon is mainly caused by the semantic overlap between different predicates as well…
Self-Explainable Models (SEMs) rely on Prototypical Concept Learning (PCL) to enable their visual recognition processes more interpretable, but they often struggle in data-scarce settings where insufficient training samples lead to…
Dynamic Scene Graph Generation (DSGG) aims to create a scene graph for each video frame by detecting objects and predicting their relationships. Weakly Supervised DSGG (WS-DSGG) reduces annotation workload by using an unlocalized scene…
Zero-Shot Learning (ZSL) has received extensive attention and successes in recent years especially in areas of fine-grained object recognition, retrieval, and image captioning. Key to ZSL is to transfer knowledge from the seen to the unseen…
Few-Shot Remote Sensing Scene Classification (FSRSSC) is an important task, which aims to recognize novel scene classes with few examples. Recently, several studies attempt to address the FSRSSC problem by following few-shot natural image…
Few-shot segmentation is a challenging task, requiring the extraction of a generalizable representation from only a few annotated samples, in order to segment novel query images. A common approach is to model each class with a single…
Few-shot learning (FSL) aims at recognizing novel classes given only few training samples, which still remains a great challenge for deep learning. However, humans can easily recognize novel classes with only few samples. A key component of…
3D Scene Graph (3DSG) generation plays a pivotal role in spatial understanding and affordance perception. To mitigate generalization issues from data scarcity, joint-embedding and generative proxy tasks are proposed to pre-train 3DSG…
Multi-label few-shot image classification (ML-FSIC) is the task of assigning descriptive labels to previously unseen images, based on a small number of training examples. A key feature of the multi-label setting is that images often have…
This paper presents a fully convolutional scene graph generation (FCSGG) model that detects objects and relations simultaneously. Most of the scene graph generation frameworks use a pre-trained two-stage object detector, like Faster R-CNN,…
Deep neural network models have achieved remarkable progress in 3D scene understanding while trained in the closed-set setting and with full labels. However, the major bottleneck is that these models do not have the capacity to recognize…
Prevailing deep graph learning models often suffer from label sparsity issue. Although many graph few-shot learning (GFL) methods have been developed to avoid performance degradation in face of limited annotated data, they excessively rely…