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Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Wenqing Wang , Yawei Luo , Zhiqing Chen , Tao Jiang , Lei Chen , Yi Yang , Jun Xiao

Few-shot learning (FSL) for action recognition is a challenging task of recognizing novel action categories which are represented by few instances in the training data. In a more generalized FSL setting (G-FSL), both seen as well as novel…

Computer Vision and Pattern Recognition · Computer Science 2019-09-18 Sai Kumar Dwivedi , Vikram Gupta , Rahul Mitra , Shuaib Ahmed , Arjun Jain

Current approaches for open-vocabulary scene graph generation (OVSGG) use vision-language models such as CLIP and follow a standard zero-shot pipeline -- computing similarity between the query image and the text embeddings for each category…

Computer Vision and Pattern Recognition · Computer Science 2024-10-22 Guikun Chen , Jin Li , Wenguan Wang

In scene graph generation, a central challenge is modeling polysemous predicates whose meanings shift across contexts. Prior approaches address this issue by decomposing predicates into multiple static prototypes or retrieving semantically…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 NamGyu Jung , Chang Choi

Along with generative AI, interest in scene graph generation (SGG), which comprehensively captures the relationships and interactions between objects in an image and creates a structured graph-based representation, has significantly…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Hyeongjin Kim , Sangwon Kim , Jong Taek Lee , Byoung Chul Ko

Scene graph generation (SGG) aims to capture a wide variety of interactions between pairs of objects, which is essential for full scene understanding. Existing SGG methods trained on the entire set of relations fail to acquire complex…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Arushi Goel , Basura Fernando , Frank Keller , Hakan Bilen

Few-shot learning aims to recognize new categories using very few labeled samples. Although few-shot learning has witnessed promising development in recent years, most existing methods adopt an average operation to calculate prototypes,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-26 Minglei Yuan , Wenhai Wang , Tao Wang , Chunhao Cai , Qian Xu , Tong Lu

Generative Zero-Shot Learning (ZSL) methods synthesize class-related features based on predefined class semantic prototypes, showcasing superior performance. However, this feature generation paradigm falls short of providing interpretable…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Dingjie Fu , Wenjin Hou , Shiming Chen , Shuhuang Chen , Xinge You , Salman Khan , Fahad Shahbaz Khan

Few-shot semantic segmentation (FSS) aims to achieve novel objects segmentation with only a few annotated samples and has made great progress recently. Most of the existing FSS models focus on the feature matching between support and query…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Jie Liu , Yanqi Bao , Wenzhe Yin , Haochen Wang , Yang Gao , Jan-Jakob Sonke , Efstratios Gavves

Scene graph generation (SGG) aims to predict graph-structured descriptions of input images, in the form of objects and relationships between them. This task is becoming increasingly useful for progress at the interface of vision and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Boris Knyazev , Harm de Vries , Cătălina Cangea , Graham W. Taylor , Aaron Courville , Eugene Belilovsky

The inevitable feature deviation of synthetic aperture radar (SAR) image due to the special imaging principle (depression angle variation) leads to poor recognition accuracy, especially in few-shot learning (FSL). To deal with this problem,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Xiangyu Zhou , Qianru Wei , Yuhui Zhang

Few-shot learning (FSL) is the task of learning to recognize previously unseen categories of images from a small number of training examples. This is a challenging task, as the available examples may not be enough to unambiguously determine…

Computer Vision and Pattern Recognition · Computer Science 2021-05-24 Kun Yan , Zied Bouraoui , Ping Wang , Shoaib Jameel , Steven Schockaert

Scene graph generation (SGG) is a sophisticated task that suffers from both complex visual features and dataset long-tail problem. Recently, various unbiased strategies have been proposed by designing novel loss functions and data balancing…

Computer Vision and Pattern Recognition · Computer Science 2023-03-03 Xiaoguang Chang , Teng Wang , Shaowei Cai , Changyin Sun

Predicting a scene graph that captures visual entities and their interactions in an image has been considered a crucial step towards full scene comprehension. Recent scene graph generation (SGG) models have shown their capability of…

Computer Vision and Pattern Recognition · Computer Science 2020-08-19 Tzu-Jui Julius Wang , Selen Pehlivan , Jorma Laaksonen

Domain generalization (DG) is a difficult transfer learning problem aiming to learn a generalizable model for unseen domains. Recent foundation models (FMs) are robust to many distribution shifts and, therefore, should substantially improve…

Computer Vision and Pattern Recognition · Computer Science 2022-08-18 Xin Zhang , Shixiang Shane Gu , Yutaka Matsuo , Yusuke Iwasawa

Scene graph generation (SGG) is designed to extract (subject, predicate, object) triplets in images. Recent works have made a steady progress on SGG, and provide useful tools for high-level vision and language understanding. However, due to…

Computer Vision and Pattern Recognition · Computer Science 2022-07-21 Ao Zhang , Yuan Yao , Qianyu Chen , Wei Ji , Zhiyuan Liu , Maosong Sun , Tat-Seng Chua

Learning from large-scale pre-trained models with strong generalization ability has shown remarkable success in a wide range of downstream tasks recently, but it is still underexplored in the challenging few-shot class-incremental learning…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Linpu He , Yanan Li , Bingze Li , Elvis Han Cui , Donghui Wang

Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions…

Computer Vision and Pattern Recognition · Computer Science 2022-08-04 Xingchen Li , Long Chen , Wenbo Ma , Yi Yang , Jun Xiao

Training semantic segmentation models requires a large amount of finely annotated data, making it hard to quickly adapt to novel classes not satisfying this condition. Few-Shot Segmentation (FS-Seg) tackles this problem with many…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Zhuotao Tian , Xin Lai , Li Jiang , Shu Liu , Michelle Shu , Hengshuang Zhao , Jiaya Jia

Most existing studies on few-shot learning focus on unimodal settings, where models are trained to generalize to unseen data using a limited amount of labeled examples from a single modality. However, real-world data are inherently…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Zhengwei Yang , Yuke Li , Qiang Sun , Basura Fernando , Heng Huang , Zheng Wang