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Related papers: SKED: Sketch-guided Text-based 3D Editing

200 papers

As 3D models become critical in today's manufacturing and product design, conventional 3D modeling approaches based on Computer-Aided Design (CAD) are labor-intensive, time-consuming, and have high demands on the creators. This work aims to…

Multimedia · Computer Science 2023-10-31 Ying Zang , Chenglong Fu , Tianrun Chen , Yuanqi Hu , Qingshan Liu , Wenjun Hu

We propose a new method for reconstructing controllable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene representation on the mesh surface points and signed distances from the surface of a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Tianhan Xu , Yasuhiro Fujita , Eiichi Matsumoto

We present NeRFEditor, an efficient learning framework for 3D scene editing, which takes a video captured over 360{\deg} as input and outputs a high-quality, identity-preserving stylized 3D scene. Our method supports diverse types of…

Computer Vision and Pattern Recognition · Computer Science 2022-12-09 Chunyi Sun , Yanbin Liu , Junlin Han , Stephen Gould

Recent advances in 3D representations, such as Neural Radiance Fields and 3D Gaussian Splatting, have greatly improved realistic scene modeling and novel-view synthesis. However, achieving controllable and consistent editing in dynamic 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Kai He , Chin-Hsuan Wu , Igor Gilitschenski

The rise of AR/VR has led to an increased demand for 3D content. However, the traditional method of creating 3D content using Computer-Aided Design (CAD) is a labor-intensive and skill-demanding process, making it difficult to use for…

Human-Computer Interaction · Computer Science 2023-10-30 Ying Zang , Chaotao Ding , Tianrun Chen , Papa Mao , Wenjun Hu

Sketch-based image manipulation is an interactive image editing task to modify an image based on input sketches from users. Existing methods typically formulate this task as a conditional inpainting problem, which requires users to draw an…

Computer Vision and Pattern Recognition · Computer Science 2021-12-01 Yu Zeng , Zhe Lin , Vishal M. Patel

Diffusion models trained on large-scale text-image datasets have demonstrated a strong capability of controllable high-quality image generation from arbitrary text prompts. However, the generation quality and generalization ability of 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Ying-Tian Liu , Yuan-Chen Guo , Guan Luo , Heyi Sun , Wei Yin , Song-Hai Zhang

Traditional 3D content creation tools empower users to bring their imagination to life by giving them direct control over a scene's geometry, appearance, motion, and camera path. Creating computer-generated videos, however, is a tedious…

Computer Vision and Pattern Recognition · Computer Science 2023-12-05 Shengqu Cai , Duygu Ceylan , Matheus Gadelha , Chun-Hao Paul Huang , Tuanfeng Yang Wang , Gordon Wetzstein

2D-to-3D reconstruction is an ill-posed problem, yet humans are good at solving this problem due to their prior knowledge of the 3D world developed over years. Driven by this observation, we propose NeRDi, a single-view NeRF synthesis…

Computer Vision and Pattern Recognition · Computer Science 2022-12-08 Congyue Deng , Chiyu "Max'' Jiang , Charles R. Qi , Xinchen Yan , Yin Zhou , Leonidas Guibas , Dragomir Anguelov

The modern computer graphics pipeline can synthesize images at remarkable visual quality; however, it requires well-defined, high-quality 3D content as input. In this work, we explore the use of imperfect 3D content, for instance, obtained…

Computer Vision and Pattern Recognition · Computer Science 2019-04-30 Justus Thies , Michael Zollhöfer , Matthias Nießner

We introduce Scan2Mesh, a novel data-driven generative approach which transforms an unstructured and potentially incomplete range scan into a structured 3D mesh representation. The main contribution of this work is a generative neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Angela Dai , Matthias Nießner

Given the steep learning curve of professional 3D software and the time-consuming process of managing large 3D assets, language-guided 3D scene editing has significant potential in fields such as virtual reality, augmented reality, and…

Image manipulation under the guidance of textual descriptions has recently received a broad range of attention. In this study, we focus on the regional editing of images with the guidance of given text prompts. Different from current…

Computer Vision and Pattern Recognition · Computer Science 2023-02-24 Nisha Huang , Fan Tang , Weiming Dong , Tong-Yee Lee , Changsheng Xu

Accurately visualizing and editing tumor progression in medical imaging is crucial for diagnosis, treatment planning, and clinical communication. To address the challenges of subjectivity and limited precision in existing methods, we…

Image and Video Processing · Electrical Eng. & Systems 2025-03-11 Gexin Huang , Ruinan Jin , Yucheng Tang , Can Zhao , Tatsuya Harada , Xiaoxiao Li , Gu Lin

Sketch2Prototype is an AI-based framework that transforms a hand-drawn sketch into a diverse set of 2D images and 3D prototypes through sketch-to-text, text-to-image, and image-to-3D stages. This framework, shown across various sketches,…

Human-Computer Interaction · Computer Science 2024-05-24 Kristen M. Edwards , Brandon Man , Faez Ahmed

As recent advances in Neural Radiance Fields (NeRF) have enabled high-fidelity 3D face reconstruction and novel view synthesis, its manipulation also became an essential task in 3D vision. However, existing manipulation methods require…

Computer Vision and Pattern Recognition · Computer Science 2023-08-21 Sungwon Hwang , Junha Hyung , Daejin Kim , Min-Jung Kim , Jaegul Choo

The emerging Neural Radiance Field (NeRF) shows great potential in representing 3D scenes, which can render photo-realistic images from novel view with only sparse views given. However, utilizing NeRF to reconstruct real-world scenes…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Chenbin Li , Yu Xin , Gaoyi Liu , Xiang Zeng , Ligang Liu

Diffusion models have opened the path to a wide range of text-based image editing frameworks. However, these typically build on the multi-step nature of the diffusion backwards process, and adapting them to distilled, fast-sampling methods…

Computer Vision and Pattern Recognition · Computer Science 2024-08-02 Gilad Deutch , Rinon Gal , Daniel Garibi , Or Patashnik , Daniel Cohen-Or

The generation of industrial Computer-Aided Design (CAD) models from user requests and specifications is crucial to enhancing efficiency in modern manufacturing. Traditional methods of CAD generation rely heavily on manual inputs and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Mohsen Yavartanoo , Sangmin Hong , Reyhaneh Neshatavar , Kyoung Mu Lee

Recently, text-to-image (T2I) editing has been greatly pushed forward by applying diffusion models. Despite the visual promise of the generated images, inconsistencies with the expected textual prompt remain prevalent. This paper aims to…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Aoxue Li , Mingyang Yi , Zhenguo Li
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