Related papers: Bounds for the Competition-Independence game on tr…
An unbiased coin is tossed $n$ times independently and sequentially. In this paper, we will study the length of the longest consecutive switches, and prove that the limit behaviors are similar to that of the length of the longest head-run.
Consider the class of k-independent bond, respectively site, percolations with parameter p on an infinite tree T. We derive tight bounds on p for both a.s. percolation and a.s. nonpercolation. The bounds are continuous functions of k and…
We establish maximal trees and graphs for the difference of average distance and proximity proving thus the corresponding conjecture posed in [4]. We also establish maximal trees for the difference of average eccentricity and remoteness and…
We study the biased $(1:b)$ Maker--Breaker positional games, played on the edge set of the complete graph on $n$ vertices, $K_n$. Given Breaker's bias $b$, possibly depending on $n$, we determine the bounds for the minimal number of moves,…
The well-known three distance theorem states that there are at most three distinct gaps between consecutive elements in the set of the first n multiples of any real number. We generalise this theorem to higher dimensions under a suitable…
We introduce the problem of finding a spanning tree along with a partition of the tree edges into fewest number of feasible sets, where constraints on the edges define feasibility. The motivation comes from wireless networking, where we…
2023 undergraduate thesis on a deterministic "hat game." For a digraph $D$, each player stands on a vertex $v$, is assigned a hat from $h(v)$ possible colors, and makes $g(v)$ guesses of her hat's color based on her out-neighbors' hats. If…
We prove that the tree independence number of every even-hole-free graph is at most polylogarithmic in its number of vertices. More explicitly, we prove that there exists a constant c>0 such that for every integer n>1 every n-vertex…
In a recent article in American Scientist, Theodore Hill described a coin-tossing game whose pay-off is the number of heads over the total number of throws. Suppose that at a given point during the game you have 5 heads and 3 tails, should…
We investigate determinacy of delay games with Borel winning conditions, infinite-duration two-player games in which one player may delay her moves to obtain a lookahead on her opponent's moves. First, we prove determinacy of such games…
Delay games are two-player games of infinite duration in which one player may delay her moves to obtain a lookahead on her opponent's moves. Recently, such games with quantitative winning conditions in weak MSO with the unbounding…
We provide game-theoretic proofs of some well-known existence theorems of Friedberg numberings for the class of all partial computable functions, including (1) the existence of two incomparable Friedberg numberings; (2) the existence of a…
This paper introduces and analyses some models in the framework of Mean Field Games describing interactions between two populations motivated by the studies on urban settlements and residential choice by Thomas Schelling. For static games,…
Player ONE chooses a meager set and player TWO, a nowhere dense set per inning. They play $\omega$ many innings. ONE's consecutive choices must form a (weakly) increasing sequence. TWO wins if the union of the chosen nowhere dense sets…
We consider spanning trees of $n$ points in convex position whose edges are pairwise non-crossing. Applying a flip to such a tree consists in adding an edge and removing another so that the result is still a non-crossing spanning tree.…
Given a fixed graph $H$ and a positive integer $n$, a Picker-Chooser $H$-game is a biased game played on the edge set of $K_n$ in which Picker is trying to force many copies of $H$ and Chooser is trying to prevent him from doing so. In this…
We study multi-structural games, played on two sets $\mathcal{A}$ and $\mathcal{B}$ of structures. These games generalize Ehrenfeucht-Fra\"{i}ss\'{e} games. Whereas Ehrenfeucht-Fra\"{i}ss\'{e} games capture the quantifier rank of a…
We extend the techniques of [CH] to build an inductive procedure for studying actions in the boundary of the Culler-Vogtmann Outer Space, the main novelty being an adaptation of he classical Rauzy-Veech induction for studying actions of…
Routing games are used to to understand the impact of individual users' decisions on network efficiency. Most prior work on routing games uses a simplified model of network flow where all flow exists simultaneously, and users care about…
We study biased Maker-Breaker positional games between two players, one of whom is playing randomly against an opponent with an optimal strategy. In this work we focus on the case of Breaker playing randomly and Maker being "clever". The…