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We present an algorithm to compute the geodesic $L_1$ farthest-point Voronoi diagram of $m$ point sites in the presence of $n$ rectangular obstacles in the plane. It takes $O(nm+n \log n + m\log m)$ construction time using $O(nm)$ space.…

Computational Geometry · Computer Science 2022-03-08 Mincheol Kim , Chanyang Seo , Taehoon Ahn , Hee-Kap Ahn

By "geodesic" we mean any sequence of vertices $(v_1,v_2,...,v_k)$ of a graph $G$ that constitute a shortest path from $v_1$ to $v_k$. We propose a novel, natural algorithm to enumerate all geodesics of $G$, and pit it (using Mathematica)…

Combinatorics · Mathematics 2025-09-30 Marcel Wild

The Fr\'echet distance is a popular similarity measure that is well-understood for polygonal curves in $\mathbb{R}^d$: near-quadratic time algorithms exist, and conditional lower bounds suggest that these results cannot be improved…

Computational Geometry · Computer Science 2025-05-09 Thijs van der Horst , Marc van Kreveld , Tim Ophelders , Bettina Speckmann

Determining if a point is in a polygon or not is used by a lot of applications in computer graphics, computer games and geoinformatics. Implementing this check is error-prone since there are many special cases to be considered. This holds…

Computational Geometry · Computer Science 2017-07-25 Michael Galetzka , Patrick O. Glauner

The symmetric edge polytope of a simple graph is a lattice polytope defined as the convex hull of a subset of the type A roots corresponding to the edges of the graph. In this article we prove a sharp lower bound for the number of edges of…

Combinatorics · Mathematics 2025-12-19 Giulia Codenotti , Roberto Riccardi , Lorenzo Venturello

Given an orthogonal polygon $ P $ with $ n $ vertices, the goal of the watchman route problem is finding a path $ S $ of the minimum length in $ P $ such that every point of the polygon $ P $ is visible from at least one of the point of $ S…

Computational Geometry · Computer Science 2017-08-07 Hamid Hoorfar , Alireza Bagheri

A complete treatment of the intersections of two geodesics on the surface of an ellipsoid of revolution is given. With a suitable metric for the distances between intersections, bounds are placed on their spacing. This leads to fast and…

Geophysics · Physics 2024-04-02 Charles F. F. Karney

The geometric intersection number of a curve on a surface is the minimal number of self-intersections of any homotopic curve, i.e. of any curve obtained by continuous deformation. Given a curve $c$ represented by a closed walk of length at…

Computational Geometry · Computer Science 2019-11-28 Vincent Despré , Francis Lazarus

A rectilinear polygon is a polygon whose edges are axis-aligned. Walking counterclockwise on the boundary of such a polygon yields a sequence of left turns and right turns. The number of left turns always equals the number of right turns…

Computational Geometry · Computer Science 2022-09-23 William S. Evans , Krzysztof Fleszar , Philipp Kindermann , Noushin Saeedi , Chan-Su Shin , Alexander Wolff

In this paper we provide faster algorithms for solving the geometric median problem: given $n$ points in $\mathbb{R}^{d}$ compute a point that minimizes the sum of Euclidean distances to the points. This is one of the oldest non-trivial…

Data Structures and Algorithms · Computer Science 2016-06-17 Michael B. Cohen , Yin Tat Lee , Gary Miller , Jakub Pachocki , Aaron Sidford

In this paper, a novel technique for tight outer-approximation of the intersection region of a finite number of ellipses in 2-dimensional (2D) space is proposed. First, the vertices of a tight polygon that contains the convex intersection…

Computational Geometry · Computer Science 2017-09-19 Siamak Yousefi , Xiao-Wen Chang , Henk Wymeersch , Benoit Champagne , Godfried Toussaint

The visibility graph of a simple polygon represents visibility relations between its vertices. Knowing the correct order of the vertices around the boundary of a polygon and its visibility graph, it is an open problem to locate the vertices…

Computational Geometry · Computer Science 2019-05-03 Sahar Mehrpour , Alireza Zarei

For the complex of curves of a closed orientable surface of genus $g$, $\mathcal{C}(S_{g>1})$, the notion of efficient geodesic in was introduced in arXiv:1408.4133. There it was established that there always exists (finitely many)…

Geometric Topology · Mathematics 2022-07-14 Hong Chang

A polygon C is an intersecting polygon for a set O of objects in the plane if C intersects each object in O, where the polygon includes its interior. We study the problem of computing the minimum-perimeter intersecting polygon and the…

Computational Geometry · Computer Science 2022-08-17 Antonios Antoniadis , Mark de Berg , Sándor Kisfaludi-Bak , Antonis Skarlatos

For a polygonal domain with $h$ holes and a total of $n$ vertices, we present algorithms that compute the $L_1$ geodesic diameter in $O(n^2+h^4)$ time and the $L_1$ geodesic center in $O((n^4+n^2 h^4)\alpha(n))$ time, respectively, where…

Computational Geometry · Computer Science 2016-11-11 Sang Won Bae , Matias Korman , Joseph S. B. Mitchell , Yoshio Okamoto , Valentin Polishchuk , Haitao Wang

We consider the planar two-center problem for a convex polygon: given a convex polygon in the plane, find two congruent disks of minimum radius whose union contains the polygon. We present an $O(n\log n)$-time algorithm for the two-center…

Computational Geometry · Computer Science 2021-05-14 Jongmin Choi , Dahye Jeong , Hee-Kap Ahn

We give an accessible introduction and elaboration on the methods used in obtaining a geodesic, which is the curve of shortest length connecting two points lying on the surface of a function. This is found through computing what's known as…

Functional Analysis · Mathematics 2020-10-21 Andrew R. Tawfeek

A Voronoi diagram is a basic geometric structure that partitions the space into regions associated with a given set of sites, such that all points in a region are closer to the corresponding site than to all other sites. While being…

Computational Geometry · Computer Science 2023-01-27 Tobias Friedrich , Maximilian Katzmann , Leon Schiller

The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…

Computational Geometry · Computer Science 2018-03-19 Irina Kostitsyna , Bahram Kouhestani , Stefan Langerman , David Rappaport

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb