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Polygon representation learning is essential for diverse applications, encompassing tasks such as shape coding, building pattern classification, and geographic question answering. While recent years have seen considerable advancements in…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Dazhou Yu , Yuntong Hu , Yun Li , Liang Zhao

We prove that computing a shortest monotone path to the optimum of a linear program over a simple polytope is NP-hard, thus resolving a 2022 open question of De Loera, Kafer, and Sanit\`a. As a consequence, finding a shortest sequence of…

Data Structures and Algorithms · Computer Science 2026-04-09 Alexander E. Black , Raphael Steiner

For each surface besides the sphere, projective plane, and Klein bottle, we construct a face-simple minimal quadrangulation, i.e., a simple quadrangulation on the fewest number of vertices possible, whose dual is also a simple graph. Our…

Combinatorics · Mathematics 2023-05-23 Sarah Abusaif , Warren Singh , Timothy Sun

In this work, we present a general, efficient, and provably robust representation for intrinsic triangulations. These triangulations have emerged as a powerful tool for robust geometry processing of surface meshes, taking a low-quality mesh…

Graphics · Computer Science 2021-06-02 Mark Gillespie , Nicholas Sharp , Keenan Crane

Let $s$ be a point in a polygonal domain $\mathcal{P}$ of $h-1$ holes and $n$ vertices. We consider a quickest visibility query problem. Given a query point $q$ in $\mathcal{P}$, the goal is to find a shortest path in $\mathcal{P}$ to move…

Computational Geometry · Computer Science 2017-03-10 Haitao Wang

We devise a data structure that can answer shortest path queries for two query points in a polygonal domain $P$ on $n$ vertices. For any $\varepsilon > 0$, the space complexity of the data structure is $O(n^{10+\varepsilon })$ and queries…

Computational Geometry · Computer Science 2024-02-22 Sarita de Berg , Tillmann Miltzow , Frank Staals

While orthogonal drawings have a long history, smooth orthogonal drawings have been introduced only recently. So far, only planar drawings or drawings with an arbitrary number of crossings per edge have been studied. Recently, a lot of…

Finding shortest paths in a graph is relevant for numerous problems in computer vision and graphics, including image segmentation, shape matching, or the computation of geodesic distances on discrete surfaces. Traditionally, the concept of…

Computer Vision and Pattern Recognition · Computer Science 2021-12-09 Viktoria Ehm , Daniel Cremers , Florian Bernard

The beacon model is a recent paradigm for guiding the trajectory of messages or small robotic agents in complex environments. A beacon is a fixed point with an attraction pull that can move points within a given polygon. Points move…

Computational Geometry · Computer Science 2018-03-19 Irina Kostitsyna , Bahram Kouhestani , Stefan Langerman , David Rappaport

We consider paths with low \emph{exposure} to a 2D polygonal domain, i.e., paths which are seen as little as possible; we differentiate between \emph{integral} exposure (when we care about how long the path sees every point of the domain)…

Computational Geometry · Computer Science 2020-03-04 Kevin Buchin , Valentin Polishchuk , Leonid Sedov , Roman Voronov

We consider planar quadrangulations with three marked vertices and discuss the geometry of triangles made of three geodesic paths joining them. We also study the geometry of minimal separating loops, i.e. paths of minimal length among all…

Mathematical Physics · Physics 2010-09-03 J. Bouttier , E. Guitter

We study the problem of aggregating polygons by covering them with disjoint representative regions, thereby inducing a clustering of the polygons. Our objective is to minimize a weighted sum of the total area and the total perimeter of the…

In this survey article, we are interested on minimal triangulations of closed pl manifolds. We present a brief survey on the works done in last 25 years on the following: (i) Finding the minimal number of vertices required to triangulate a…

Geometric Topology · Mathematics 2007-05-23 Basudeb Datta

Motivated by indoor localization by tripwire lasers, we study the problem of cutting a polygon into small-size pieces, using the chords of the polygon. Several versions are considered, depending on the definition of the "size" of a piece.…

Computational Geometry · Computer Science 2020-06-29 Esther M. Arkin , Rathish Das , Jie Gao , Mayank Goswami , Joseph S. B. Mitchell , Valentin Polishchuk , Csaba D. Toth

We study the parameterized complexity of finding shortest s-t-paths with an additional fairness requirement. The task is to compute a shortest path in a vertex-colored graph where each color appears (roughly) equally often in the solution.…

Data Structures and Algorithms · Computer Science 2024-05-30 Matthias Bentert , Leon Kellerhals , Rolf Niedermeier

Using the geodesic distance on the $n$-dimensional sphere, we study the expected radius function of the Delaunay mosaic of a random set of points. Specifically, we consider the partition of the mosaic into intervals of the radius function…

Probability · Mathematics 2019-04-26 Herbert Edelsbrunner , Anton Nikitenko

Orthogonal surfaces are nice mathematical objects which have interesting connections to various fields, e.g., integer programming, monomial ideals and order dimension. While orthogonal surfaces in one or two dimensions are rather trivial…

Combinatorics · Mathematics 2007-05-23 Stefan Felsner , Sarah Kappes

An interesting class of orthogonal representations consists of the so-called turn-regular ones, i.e., those that do not contain any pair of reflex corners that "point to each other" inside a face. For such a representation H it is possible…

A \emph{simple} $s,t$ path $P$ in a rectangular grid graph $\mathbb{G}$ is a Hamiltonian path from the top-left corner $s$ to the bottom-right corner $t$ such that each \emph{internal} subpath of $P$ with both endpoints $a$ and $b$ on the…

Discrete Mathematics · Computer Science 2022-05-18 Rahnuma Islam Nishat , Venkatesh Srinivasan , Sue Whitesides

A pseudo-triangle is a simple polygon with three convex vertices, and a pseudo-triangulation is a face-to-face tiling of a planar region into pseudo-triangles. Pseudo-triangulations appear as data structures in computational geometry, as…

Combinatorics · Mathematics 2015-02-18 Guenter Rote , Francisco Santos , Ileana Streinu