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Augmented reality (AR) or mixed reality (MR) platforms require spatial understanding to detect objects or surfaces, often including their structural (i.e. spatial geometry) and photometric (e.g. color, and texture) attributes, to allow…

Computer Vision and Pattern Recognition · Computer Science 2020-04-20 Jaybie A. de Guzman , Kanchana Thilakarathna , Aruna Seneviratne

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Individuals with upper limb mobility impairments often require assistive technologies to perform activities of daily living. While gaze-tracking has emerged as a promising method for robotic assistance, existing solutions lack sufficient…

Robotics · Computer Science 2025-05-08 Rafael R. Baptista , Nina R. Gerszberg , Ricardo V. Godoy , Gustavo J. G. Lahr

Multi-person pose tracking is an important element for many applications and requires to estimate the human poses of all persons in a video and to track them over time. The association of poses across frames remains an open research…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Andreas Doering , Juergen Gall

Eye-gaze tracking research offers significant promise in enhancing various healthcare-related tasks, above all in medical image analysis and interpretation. Eye tracking, a technology that monitors and records the movement of the eyes,…

Image and Video Processing · Electrical Eng. & Systems 2024-03-13 Sahar Moradizeyveh , Mehnaz Tabassum , Sidong Liu , Robert Ahadizad Newport , Amin Beheshti , Antonio Di Ieva

The computational capabilities of recent mobile devices enable the processing of natural features for Augmented Reality (AR), but the scalability is still limited by the devices' computation power and available resources. In this paper, we…

Human-Computer Interaction · Computer Science 2021-11-10 Wenxiao Zhang , Sikun Lin , Farshid Hassani Bijarbooneh , Haofei Cheng , Tristan Braud , Pengyuan Zhou , Lik-hang Lee , Pan Hui

Gaze is an intuitive and direct way to represent the intentions of an individual. However, when it comes to assistive aerial teleoperation which aims to perform operators' intention, rare attention has been paid to gaze. Existing methods…

Robotics · Computer Science 2022-02-08 Qianhao Wang , Botao He , Zhiren Xun , Chao Xu , Fei Gao

Protecting the privacy of blockchain transactions is extremely important for users. Stealth address protocols (SAP) allow users to receive assets via stealth addresses that they do not associate with their stealth meta-addresses. SAP can be…

Cryptography and Security · Computer Science 2024-09-17 Marija Mikic , Mihajlo Srbakoski

Virtual reality (VR) sensors capture large amounts of user data, including body motion and eye tracking, that contain personally identifying information. While privacy-enhancing techniques can obfuscate this data, incomplete privacy…

Human-Computer Interaction · Computer Science 2025-03-07 Samantha Aziz , Oleg Komogortsev

Mixed Reality (MR) technologies are increasingly adopted by enterprises to enhance remote collaboration, enabling users to share real-time views of their physical environments through head-mounted displays (HMDs). While MR spatial sharing…

Human-Computer Interaction · Computer Science 2026-02-09 Mengyu Chen , Youngwook Do , Feiyu Lu , Kaiming Cheng , Blair MacIntyre

When collaborating relative to a shared 3D virtual object in mixed reality (MR), users may experience communication issues arising from differences in perspective. These issues include occlusion (e.g., one user not being able to see what…

Human-Computer Interaction · Computer Science 2025-03-18 Matt Gottsacker , Nels Numan , Anthony Steed , Gerd Bruder , Gregory F. Welch , Steve Feiner

Extended Reality (XR) technologies, including Augmented Reality (AR), have attracted significant attention over the past few years and have been utilized in several fields, including education, healthcare, and manufacturing. In this paper,…

Human-Computer Interaction · Computer Science 2023-11-14 Pubudu Wijesooriya , Aaron Likens , Nick Stergiou , Spyridon Mastorakis

An increasing number of works explore collaborative human-computer systems in which human gaze is used to enhance computer vision systems. For object detection these efforts were so far restricted to late integration approaches that have…

Computer Vision and Pattern Recognition · Computer Science 2015-05-22 Iaroslav Shcherbatyi , Andreas Bulling , Mario Fritz

In the study of reading, eye-tracking technology offers unique insights into the time-course of how individuals extract information from text. A significant hurdle in using multi-line paragraph stimuli is the need to align eye gaze position…

Human-Computer Interaction · Computer Science 2024-10-17 Thomas M. Mercier , Marcin Budka , Bernhard Angele , Martin R. Vasilev , Timothy J. Slattery , Julie A Kirkby

Following the gaze of other people and analyzing the target they are looking at can help us understand what they are thinking, and doing, and predict the actions that may follow. Existing methods for gaze following struggle to perform well…

Computer Vision and Pattern Recognition · Computer Science 2025-02-05 Feiyang Liu , Dan Guo , Jingyuan Xu , Zihao He , Shengeng Tang , Kun Li , Meng Wang

The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…

Human-Computer Interaction · Computer Science 2020-03-10 Brendan John , Sophie Jörg , Sanjeev Koppal , Eakta Jain

In this paper, we present GazeTrak, the first acoustic-based eye tracking system on glasses. Our system only needs one speaker and four microphones attached to each side of the glasses. These acoustic sensors capture the formations of the…

Human-Computer Interaction · Computer Science 2024-02-27 Ke Li , Ruidong Zhang , Boao Chen , Siyuan Chen , Sicheng Yin , Saif Mahmud , Qikang Liang , François Guimbretière , Cheng Zhang

Real-time Stereo Matching is a cornerstone algorithm for many Extended Reality (XR) applications, such as indoor 3D understanding, video pass-through, and mixed-reality games. Despite significant advancements in deep stereo methods,…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Ziang Cheng , Jiayu Yang , Hongdong Li

Hybrid rigid-soft robots combine the precision of rigid manipulators with the compliance and adaptability of soft arms, offering a promising approach for versatile grasping in unstructured environments. However, coordinating hybrid robots…

Human eye gaze plays a significant role in many virtual and augmented reality (VR/AR) applications, such as gaze-contingent rendering, gaze-based interaction, or eye-based activity recognition. However, prior works on gaze analysis and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-11 Zhiming Hu , Jiahui Xu , Syn Schmitt , Andreas Bulling