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Two-sided matching markets, environments in which two disjoint groups of agents seek to partner with one another, arise in several contexts. In static, centralized markets where agents know their preferences, standard algorithms can yield a…

Computer Science and Game Theory · Computer Science 2025-04-08 Vade Shah , Bryce L. Ferguson , Jason R. Marden

Facility location problems often permit facilities to be located at any position. But what if this is not the case in practice? What if facilities can only be located at particular locations like a highway exit or close to a bus stop? We…

Artificial Intelligence · Computer Science 2021-07-22 Toby Walsh

We initiate the study of matching roommates and rooms wherein the preferences of agents over other agents and rooms are complementary and represented by Leontief utilities. In this setting, 2n agents must be paired up and assigned to n…

Computer Science and Game Theory · Computer Science 2024-12-19 Hadi Hosseini , Shivika Narang , Sanjukta Roy

When people pursue rewards in stochastic environments, they often match their choice frequencies to the observed target frequencies, even when this policy is demonstrably sub-optimal. We used a ``hide and seek'' task to evaluate this…

Neurons and Cognition · Quantitative Biology 2025-11-11 Peter DiBerardino , Britt Anderson

We consider peer review in a conference setting where there is typically an overlap between the set of reviewers and the set of authors. This overlap can incentivize strategic reviews to influence the final ranking of one's own papers. In…

Computer Science and Game Theory · Computer Science 2020-02-04 Yichong Xu , Han Zhao , Xiaofei Shi , Jeremy Zhang , Nihar B. Shah

When allocating indivisible items to agents, it is known that the only strategyproof mechanisms that satisfy a set of rather mild conditions are constrained serial dictatorships: given a fixed order over agents, at each step the designated…

Computer Science and Game Theory · Computer Science 2025-02-28 Sylvain Bouveret , Hugo Gilbert , Jérôme Lang , Guillaume Méroué

In this paper, we study a truthful two-obnoxious-facility location problem, in which each agent has a private location in [0, 1] and a public optional preference over two obnoxious facilities, and there is a minimum distance constraint d…

Computer Science and Game Theory · Computer Science 2025-08-12 Xiaojia Han , Wenjing Liu , Qizhi Fang

We study the Popular Matching problem in multiple models, where the preferences of the agents in the instance may change or may be unknown/uncertain. In particular, we study an Uncertainty model, where each agent has a possible set of…

Computer Science and Game Theory · Computer Science 2025-06-06 Gergely Csáji

Many two-sided matching markets, from labor markets to school choice programs, use a clearinghouse based on the applicant-proposing deferred acceptance algorithm, which is well known to be strategy-proof for the applicants. Nonetheless, a…

Computer Science and Game Theory · Computer Science 2018-07-19 Itai Ashlagi , Yannai A. Gonczarowski

We study stable matching problems with locality of information and control. In our model, each agent is a node in a fixed network and strives to be matched to another agent. An agent has a complete preference list over all other agents it…

Data Structures and Algorithms · Computer Science 2016-11-22 Martin Hoefer , Lisa Wagner

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

We consider general Bayesian persuasion problems where the receiver's utility is single-peaked in a one-dimensional action. We show that a signal that pools at most two states in each realization is always optimal, and that such pairwise…

Theoretical Economics · Economics 2023-11-07 Anton Kolotilin , Roberto Corrao , Alexander Wolitzky

We study the problem of decision-making in the setting of a scarcity of shared resources when the preferences of agents are unknown a priori and must be learned from data. Taking the two-sided matching market as a running example, we focus…

Computer Science and Game Theory · Computer Science 2021-11-24 Xiaowu Dai , Michael I. Jordan

Strategic behavior is a fundamental problem in a variety of real-world applications that require some form of peer assessment, such as peer grading of homeworks, grant proposal review, conference peer review of scientific papers, and peer…

Computer Science and Game Theory · Computer Science 2022-08-30 Komal Dhull , Steven Jecmen , Pravesh Kothari , Nihar B. Shah

We define and study obvious strategy-proofness with respect to a partition of the set of agents. It encompasses strategy-proofness as a special case when the partition is the coarsest one and obvious strategy-proofness when the partition is…

Theoretical Economics · Economics 2024-09-10 R. Pablo Arribillaga , Jordi Massó , Alejandro Neme

Existing proactive caching policies are designed by assuming that all users request contents with identical activity level at uniformly-distributed or known locations, among which most of the policies are optimized by assuming that user…

Information Theory · Computer Science 2018-10-29 Dong Liu , Chenyang Yang

In large scale collective decision making, social choice is a normative study of how one ought to design a protocol for reaching consensus. However, in instances where the underlying decision space is too large or complex for ordinal…

Computer Science and Game Theory · Computer Science 2017-10-03 Brandon Fain , Ashish Goel , Kamesh Munagala , Sukolsak Sakshuwong

I develop a revealed preference framework to test whether an aggregate allocation of indivisible objects satisfies Pareto efficiency and individual rationality (PI) without observing individual preferences. Exploiting the type-based…

Theoretical Economics · Economics 2025-12-30 Umutcan Salman

Stable matching is a fundamental problem studied both in economics and computer science. The task is to find a matching between two sides of agents that have preferences over who they want to be matched with. A matching is stable if no pair…

Computer Science and Game Theory · Computer Science 2024-03-11 Juho Hirvonen , Sara Ranjbaran

In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…

Data Structures and Algorithms · Computer Science 2019-07-23 Minming Li , Pinyan Lu , Yuhao Yao , Jialin Zhang
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