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In recent years, head-mounted near-eye display devices have become the key hardware foundation for virtual reality and augmented reality. Thus head-mounted gaze tracking technology has received attention as an essential part of…

Computer Vision and Pattern Recognition · Computer Science 2022-11-02 Wei Zhang , Jiaxi Cao , Xiang Wang , Enqi Tian , Bin Li

Ophthalmic surgical robots offer superior stability and precision by reducing the natural hand tremors of human surgeons, enabling delicate operations in confined surgical spaces. Despite the advancements in developing vision- and…

Robotics · Computer Science 2025-07-02 Tinghe Hong , Shenlin Cai , Boyang Li , Kai Huang

Gaze tracking is an important technology as the system can give information about a person from what and where the person is seeing. There have been many attempts to make robust and accurate gaze trackers using either monitor or wearable…

Human-Computer Interaction · Computer Science 2017-08-04 Eunji Chong , Christian Nitschke , Atsushi Nakazawa , Agata Rozga , James M. Rehg

Eye tracking is handled as one of the key technologies for applications that assess and evaluate human attention, behavior, and biometrics, especially using gaze, pupillary, and blink behaviors. One of the challenges with regard to the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-14 Efe Bozkir , Ali Burak Ünal , Mete Akgün , Enkelejda Kasneci , Nico Pfeifer

There is a growing need to assist radiologists in performing X-ray readings and diagnoses fast, comfortably, and effectively. As radiologists strive to maximize productivity, it is essential to consider the impact of reading rooms in…

Human-Computer Interaction · Computer Science 2022-03-04 Catarina Moreira , Isabel Blanco Nobre , Sandra Costa Sousa , João Madeiras Pereira , Joaquim Jorge

Optical alignment and testing of the Integrated Science Instrument Module of the James Webb Space Telescope is underway. We describe the Optical Telescope Element Simulator used to feed the science instruments with point images of precisely…

Instrumentation and Methods for Astrophysics · Physics 2015-06-22 Derek Sabatke , Joseph Sullivan , Scott Rohrbach , David Kubalak

Near distances are overestimated in virtual reality, and far distances are underestimated, but an explanation for these distortions remains elusive. One potential concern is that whilst the eye rotates to look at the virtual scene, the…

Human-Computer Interaction · Computer Science 2019-05-28 Paul Linton

The gaze behavior of virtual avatars is critical to social presence and perceived eye contact during social interactions in Virtual Reality. Virtual Reality headsets are being designed with integrated eye tracking to enable compelling…

Human-Computer Interaction · Computer Science 2020-03-10 Brendan John , Sophie Jörg , Sanjeev Koppal , Eakta Jain

The randomness and uniqueness of human eye patterns is a major breakthrough in the search for quicker, easier and highly reliable forms of automatic human identification. It is being used extensively in security solutions. This includes…

Computer Vision and Pattern Recognition · Computer Science 2014-01-22 Mohamed A. El-Sayed , Mohamed A. Khafagy

Finding the eye and parsing out the parts (e.g. pupil and iris) is a key prerequisite for image-based eye tracking, which has become an indispensable module in today's head-mounted VR/AR devices. However, a typical route for training a…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Jiangfan Deng , Zhuang Jia , Zhaoxue Wang , Xiang Long , Daniel K. Du

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Scientific optical 3D modeling requires the possibility to implement highly flexible and customizable mathematical models as well as high computing power. However, established ray tracing software for optical design and modeling purposes…

Computational Engineering, Finance, and Science · Computer Science 2023-08-15 Andrej Keksel , Samuel Schmidt , Dietrich Beck , Jörg Seewig

We present a novel object tracking scheme that can track rigid objects in real time. The approach uses subpixel-precise image edges to track objects with high accuracy. It can determine the object position, scale, and rotation with…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Tobias Böttger , Markus Ulrich , Carsten Steger

Stereoscopic, head-tracked display systems can show users realistic, world-locked virtual objects and environments. However, discrepancies between the rendering pipeline and physical viewing conditions can lead to perceived instability in…

Graphics · Computer Science 2023-12-13 Phillip Guan , Eric Penner , Joel Hegland , Benjamin Letham , Douglas Lanman

This survey serves as a review for the 2025 Event-Based Eye Tracking Challenge organized as part of the 2025 CVPR event-based vision workshop. This challenge focuses on the task of predicting the pupil center by processing event camera…

Video-based eye trackers estimate gaze based on eye images/videos. As security and privacy concerns loom over technological advancements, tackling such challenges is crucial. We present a new approach to handle privacy issues in eye videos…

Computer Vision and Pattern Recognition · Computer Science 2020-04-07 Aayush K Chaudhary , Jeff B. Pelz

Trust in digital systems depends on secure hardware, often assured through Hardware Reverse Engineering (HRE). This work develops methods for investigating human problem-solving processes in HRE, an underexplored yet critical aspect. Since…

Human-Computer Interaction · Computer Science 2024-02-26 René Walendy , Markus Weber , Jingjie Li , Steffen Becker , Carina Wiesen , Malte Elson , Younghyun Kim , Kassem Fawaz , Nikol Rummel , Christof Paar

Real-world scene perception is typically studied in the laboratory using static picture viewing with restrained head position. Consequently, the transfer of results obtained in this paradigm to real-word scenarios has been questioned. The…

Neurons and Cognition · Quantitative Biology 2019-12-16 Daniel Backhaus , Ralf Engbert , Lars Oliver Martin Rothkegel , Hans Arne Trukenbrod

Image-based scene understanding allows Augmented Reality systems to provide contextual visual guidance in unprepared, real-world environments. While effective on video see-through (VST) head-mounted displays (HMDs), such methods suffer on…

Human-Computer Interaction · Computer Science 2025-09-16 Gerlinde Emsenhuber , Tobias Langlotz , Denis Kalkofen , Markus Tatzgern
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