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The advent of AlphaGo and its successors marked the beginning of a new paradigm in playing games using artificial intelligence. This was achieved by combining Monte Carlo tree search, a planning procedure, and deep learning. While the…

Artificial Intelligence · Computer Science 2023-12-29 Marco Kemmerling , Daniel Lütticke , Robert H. Schmitt

In this paper, we re-evaluate the basic strategies for label correcting algorithms for the multiobjective shortest path (MOSP) problem, i.e., node and label selection. In contrast to common believe, we show that---when carefully…

Data Structures and Algorithms · Computer Science 2016-04-28 Fritz Bökler , Petra Mutzel

We investigate the problem of active learning on a given tree whose nodes are assigned binary labels in an adversarial way. Inspired by recent results by Guillory and Bilmes, we characterize (up to constant factors) the optimal placement of…

Machine Learning · Computer Science 2013-01-23 Nicolo Cesa-Bianchi , Claudio Gentile , Fabio Vitale , Giovanni Zappella

We address multi-robot geometric task-and-motion planning (MR-GTAMP) problems in synchronous, monotone setups. The goal of the MR-GTAMP problem is to move objects with multiple robots to goal regions in the presence of other movable…

Robotics · Computer Science 2022-10-18 Hejia Zhang , Shao-Hung Chan , Jie Zhong , Jiaoyang Li , Sven Koenig , Stefanos Nikolaidis

The integration of autonomous vehicles into urban and highway environments necessitates the development of robust and adaptable behavior planning systems. This study presents an innovative approach to address this challenge by utilizing a…

Robotics · Computer Science 2023-10-19 Qianfeng Wen , Zhongyi Gong , Lifeng Zhou , Zhongshun Zhang

This paper proposes a novel integrated dynamic method based on Behavior Trees for planning and allocating tasks in mixed human robot teams, suitable for manufacturing environments. The Behavior Tree formulation allows encoding a single job…

Robotics · Computer Science 2023-01-20 Fabio Fusaro , Edoardo Lamon , Elena De Momi , Arash Ajoudani

Robots have become increasingly prevalent in dynamic and crowded environments such as airports and shopping malls. In these scenarios, the critical challenges for robot navigation are reliability and timely arrival at predetermined…

Robotics · Computer Science 2023-09-21 Zhirui Sun , Boshu Lei , Peijia Xie , Fugang Liu , Junjie Gao , Ying Zhang , Jiankun Wang

Recent research works establish deep neural networks as high performing tools for radar target detection, especially on challenging environments (presence of clutter or interferences, multi-target scenarii...). However, the usually large…

Signal Processing · Electrical Eng. & Systems 2025-06-30 Noé Lallouet , Tristan Cazenave , Cyrille Enderli , Stéphanie Gourdin

We propose a new formulation for the multi-robot task planning and allocation problem that incorporates (a) precedence relationships between tasks; (b) coordination for tasks allowing multiple robots to achieve increased efficiency; and (c)…

Robotics · Computer Science 2023-05-25 Walker Gosrich , Siddharth Mayya , Saaketh Narayan , Matthew Malencia , Saurav Agarwal , Vijay Kumar

We study an efficient implementation of Multi-Armed Bandit (MAB)-based Monte-Carlo Tree Search (MCTS) for classical planning. One weakness of MCTS is that it spends a significant time deciding which node to expand next. While selecting a…

Artificial Intelligence · Computer Science 2025-11-18 Masataro Asai

We propose a planning-based method to teach an agent to manage portfolio from scratch. Our approach combines deep reinforcement learning techniques with search techniques like AlphaGo. By uniting the advantages in A* search algorithm with…

Artificial Intelligence · Computer Science 2019-02-19 Xiaojie Gao , Shikui Tu , Lei Xu

Query plans are compared according to multiple cost metrics in multi-objective query optimization. The goal is to find the set of Pareto plans realizing optimal cost tradeoffs for a given query. So far, only algorithms with exponential…

Databases · Computer Science 2016-03-02 Immanuel Trummer , Christoph Koch

Current evaluation functions for heuristic planning are expensive to compute. In numerous planning problems these functions provide good guidance to the solution, so they are worth the expense. However, when evaluation functions are…

Artificial Intelligence · Computer Science 2014-01-17 Tomas De la Rosa , Sergio Jimenez , Raquel Fuentetaja , Daniel Borrajo

Large Language Model (LLM) agents are increasingly applied to complex, multi-step tasks that require interaction with diverse external tools across various domains. However, current LLM agent tool planning methods typically rely on greedy,…

Artificial Intelligence · Computer Science 2026-03-16 Shuo Yang , Soyeon Caren Han , Yihao Ding , Shuhe Wang , Eduard Hoy

Popular Monte-Carlo tree search (MCTS) algorithms for online planning, such as epsilon-greedy tree search and UCT, aim at rapidly identifying a reasonably good action, but provide rather poor worst-case guarantees on performance improvement…

Artificial Intelligence · Computer Science 2013-09-27 Zohar Feldman , Carmel Domshlak

Agent \texttt{skills} are structured collections of instructions, tools, and supporting resources that help large language model (LLM) agents perform particular classes of tasks. Empirical evidence shows that the design of \texttt{skills}…

Artificial Intelligence · Computer Science 2026-04-20 Chenyi Huang , Haoting Zhang , Jingxu Xu , Zeyu Zheng , Yunduan Lin

High-dimensional design spaces underpin a wide range of physics-based modeling and computational design tasks in science and engineering. These problems are commonly formulated as constrained black-box searches over rugged objective…

Machine Learning · Computer Science 2026-01-13 Suvo Banik , Troy D. Loeffler , Henry Chan , Sukriti Manna , Orcun Yildiz , Tom Peterka , Subramanian Sankaranarayanan

The ability to perform reliable long-horizon task planning is crucial for deploying robots in real-world environments. However, directly employing Large Language Models (LLMs) as action sequence generators often results in low success rates…

Robotics · Computer Science 2025-07-17 Tianxing Zhou , Zhirui Wang , Haojia Ao , Guangyan Chen , Boyang Xing , Jingwen Cheng , Yi Yang , Yufeng Yue

Making inferences with a deep neural network on a batch of states is much faster with a GPU than making inferences on one state after another. We build on this property to propose Monte Carlo Tree Search algorithms using batched inferences.…

Artificial Intelligence · Computer Science 2021-04-12 Tristan Cazenave

While chain-of-thought prompting with Best-of-N (BoN) selection has become popular for mathematical reasoning in large language models (LLMs), its linear structure fails to capture the branching and exploratory nature of complex…

Machine Learning · Computer Science 2025-10-24 Tristan Cinquin , Geoff Pleiss , Agustinus Kristiadi