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Multi-robot path planning is a computational process involving finding paths for each robot from its start to the goal while ensuring collision-free operation. It is widely used in robots and autonomous driving. However, the computational…

Robotics · Computer Science 2023-08-04 Biru Zhang , Jiankun Wang , Max Q. -H. Meng

The discovery of patterns that accurately discriminate one class label from another remains a challenging data mining task. Subgroup discovery (SD) is one of the frameworks that enables to elicit such interesting hypotheses from labeled…

Data Structures and Algorithms · Computer Science 2017-12-07 Guillaume Bosc , Jean-François Boulicaut , Chedy Raïssi , Mehdi Kaytoue

Tree search algorithms, such as branch-and-bound, are the most widely used tools for solving combinatorial and nonconvex problems. For example, they are the foremost method for solving (mixed) integer programs and constraint satisfaction…

Artificial Intelligence · Computer Science 2018-05-18 Maria-Florina Balcan , Travis Dick , Tuomas Sandholm , Ellen Vitercik

This paper presents a new framework for anytime heuristic search where the task is to achieve as many goals as possible within the allocated resources. We show the inadequacy of traditional distance-estimation heuristics for tasks of this…

Artificial Intelligence · Computer Science 2015-03-19 D. Davidov , S. Markovitch

We propose a tree-based algorithm for classification and regression problems in the context of functional data analysis, which allows to leverage representation learning and multiple splitting rules at the node level, reducing…

Machine Learning · Statistics 2020-11-03 Edoardo Belli , Simone Vantini

One-shot neural architecture search (NAS) methods significantly reduce the search cost by considering the whole search space as one network, which only needs to be trained once. However, current methods select each operation independently…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Xiu Su , Tao Huang , Yanxi Li , Shan You , Fei Wang , Chen Qian , Changshui Zhang , Chang Xu

In this paper, we present a method of multi-robot motion planning by biasing centralized, sampling-based tree search with decentralized, data-driven steer and distance heuristics. Over a range of robot and obstacle densities, we evaluate…

Research in robotic planning with temporal logic specifications, such as Linear Temporal Logic (LTL), has relied on single formulas. However, as task complexity increases, LTL formulas become lengthy, making them difficult to interpret and…

Robotics · Computer Science 2025-06-06 Xusheng Luo , Changliu Liu

The ability to plan actions on multiple levels of abstraction enables intelligent agents to solve complex tasks effectively. However, learning the models for both low and high-level planning from demonstrations has proven challenging,…

Artificial Intelligence · Computer Science 2023-05-30 Kalle Kujanpää , Joni Pajarinen , Alexander Ilin

The use of semantic features can improve the efficiency of target search in unknown environments for robotic search and rescue missions. Current target search methods rely on training with large datasets of similar domains, which limits the…

Robotics · Computer Science 2026-04-01 Max Lodel , Nils Wilde , Robert Babuška , Javier Alonso-Mora

Learning to walk over a graph towards a target node for a given query and a source node is an important problem in applications such as knowledge base completion (KBC). It can be formulated as a reinforcement learning (RL) problem with a…

Artificial Intelligence · Computer Science 2018-12-19 Yelong Shen , Jianshu Chen , Po-Sen Huang , Yuqing Guo , Jianfeng Gao

This paper introduces COR-MCTS (Conservation of Resources - Monte Carlo Tree Search), a novel tactical decision-making approach for automated driving focusing on maneuver planning over extended horizons. Traditional decision-making…

Robotics · Computer Science 2025-04-23 Karim Essalmi , Fernando Garrido , Fawzi Nashashibi

Monte Carlo tree search (MCTS) has received considerable interest due to its spectacular success in the difficult problem of computer Go and also proved beneficial in a range of other domains. A major issue that has received little…

Machine Learning · Computer Science 2019-05-10 Aurelien Pelissier , Atsuyoshi Nakamura , Koji Tabata

Multi-robot assembly systems are becoming increasingly appealing in manufacturing due to their ability to automatically, flexibly, and quickly construct desired structural designs. However, effectively planning for these systems in a manner…

An anytime decoding algorithm for tree codes using Monte-Carlo tree search is proposed. The meaning of anytime decoding here is twofold: 1) the decoding algorithm is an anytime algorithm, whose decoding performance improves as more…

Information Theory · Computer Science 2021-05-04 Aolin Xu

It is crucial to efficiently execute instructions such as "Find an apple and a banana" or "Get ready for a field trip," which require searching for multiple objects or understanding context-dependent commands. This study addresses the…

A plethora of problems in AI, engineering and the sciences are naturally formalized as inference in discrete probabilistic models. Exact inference is often prohibitively expensive, as it may require evaluating the (unnormalized) target…

Machine Learning · Computer Science 2019-10-16 Lars Buesing , Nicolas Heess , Theophane Weber

We present a visually grounded hierarchical planning algorithm for long-horizon manipulation tasks. Our algorithm offers a joint framework of neuro-symbolic task planning and low-level motion generation conditioned on the specified goal. At…

Robotics · Computer Science 2021-03-31 Yifeng Zhu , Jonathan Tremblay , Stan Birchfield , Yuke Zhu

This article presents MCTS-BN, an adaptation of the Monte Carlo Tree Search (MCTS) algorithm for the structural learning of Bayesian Networks (BNs). Initially designed for game tree exploration, MCTS has been repurposed to address the…

Machine Learning · Computer Science 2025-02-04 Jorge D. Laborda , Pablo Torrijos , José M. Puerta , José A. Gámez

Consider an agent exploring an unknown graph in search of some goal state. As it walks around the graph, it learns the nodes and their neighbors. The agent only knows where the goal state is when it reaches it. How do we reach this goal…

Data Structures and Algorithms · Computer Science 2023-01-02 Siddhartha Banerjee , Vincent Cohen-Addad , Anupam Gupta , Zhouzi Li
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