Related papers: A Strategy-Oriented Bayesian Soft Actor-Critic Mod…
As an important algorithm in deep reinforcement learning, advantage actor critic (A2C) has been widely succeeded in both discrete and continuous control tasks with raw pixel inputs, but its sample efficiency still needs to improve more. In…
Active Reconfigurable Intelligent Surfaces (RIS) are a promising technology for 6G wireless networks. This paper investigates a novel hybrid deep reinforcement learning (DRL) framework for resource allocation in a multi-user uplink system…
In federated learning (FL), model aggregation has been widely adopted for data privacy. In recent years, assigning different weights to local models has been used to alleviate the FL performance degradation caused by differences between…
Traditional centralized multi-agent reinforcement learning (MARL) algorithms are sometimes unpractical in complicated applications, due to non-interactivity between agents, curse of dimensionality and computation complexity. Hence, several…
Physical layer key generation (PLKG) has emerged as a promising solution for achieving highly secured and low-latency key distribution, offering information-theoretic security that is inherently resilient to quantum attacks. However,…
Reinforcement learning in multi-agent scenarios is important for real-world applications but presents challenges beyond those seen in single-agent settings. We present an actor-critic algorithm that trains decentralized policies in…
Deriving fast and effectively coordinated control actions remains a grand challenge affecting the secure and economic operation of today's large-scale power grid. This paper presents a novel artificial intelligence (AI) based methodology to…
In graph-structured multi-agent reinforcement learning (MARL) adversarial tasks such as pursuit and confrontation, agents must coordinate under highly dynamic interactions, where sparse rewards hinder efficient policy learning. We propose…
We propose a new algorithm, Mean Actor-Critic (MAC), for discrete-action continuous-state reinforcement learning. MAC is a policy gradient algorithm that uses the agent's explicit representation of all action values to estimate the gradient…
RANSAC-based algorithms are the standard techniques for robust estimation in computer vision. These algorithms are iterative and computationally expensive; they alternate between random sampling of data, computing hypotheses, and running…
Bus holding control is challenging due to stochastic traffic and passenger demand. While deep reinforcement learning (DRL) shows promise, standard actor-critic algorithms suffer from Q-value instability in volatile environments. A key…
This paper introduces a novel reinforcement learning (RL) strategy designed to facilitate rapid autonomy transfer by utilizing pre-trained critic value functions from multiple environments. Unlike traditional methods that require extensive…
Many real-world applications involve teams of agents that have to coordinate their actions to reach a common goal against potential adversaries. This paper focuses on zero-sum games where a team of players faces an opponent, as is the case,…
Soft actor-critic (SAC) is a popular algorithm for max-entropy reinforcement learning. In practice, the energy-based policies in SAC are often approximated using simple policy classes for efficiency, sacrificing the expressiveness and…
Deep Reinforcement Learning (DRL) has been extensively used to address portfolio optimization problems. The DRL agents acquire knowledge and make decisions through unsupervised interactions with their environment without requiring explicit…
Reinforcement learning (RL) is widely used for humanoid control, with on-policy methods such as Proximal Policy Optimization (PPO) enabling robust training via large-scale parallel simulation and, in some cases, zero-shot deployment to real…
We study the robustness of deep reinforcement learning algorithms against distribution shifts within contextual multi-stage stochastic combinatorial optimization problems from the operations research domain. In this context, risk-sensitive…
Overestimation arising from selecting unseen actions during policy evaluation is a major challenge in offline reinforcement learning (RL). A minimalist approach in the single-agent setting -- adding behavior cloning (BC) regularization to…
Multi-Agent Path Finding (MAPF) is a crucial component for many large-scale robotic systems, where agents must plan their collision-free paths to their given goal positions. Recently, multi-agent reinforcement learning has been introduced…
We propose a fully distributed actor-critic architecture, named Diff-DAC, with application to multitask reinforcement learning (MRL). During the learning process, agents communicate their value and policy parameters to their neighbours,…