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Hand gesture is a new and promising interface for locomotion in virtual environments. While several previous studies have proposed different hand gestures for virtual locomotion, little is known about their differences in terms of…

Human-Computer Interaction · Computer Science 2022-12-13 Jingbo Zhao , Ruize An , Ruolin Xu , Banghao Lin

Human Space Flight missions often require interaction with touchscreen displays. This paper presents a study of investigating human machine interaction with touchscreen using both finger and stylus in the International Space Station. The…

Human-Computer Interaction · Computer Science 2026-04-21 Pradipta Biswas , Himanshu Vishwakarma , Mukund Mitra , KamalPreet Singh Saluja , Aumkar Kishore Shah

In this research, we aim to realize cushion interface for operating smart home. We designed user-defined gestures using cushion and developed gesture recognition system. We asked some users to make gestures using cushions for operating home…

Human-Computer Interaction · Computer Science 2024-10-08 Yuri Suzuki , Kaho Kato , Naomi Furui , Daisuke Sakamoto , Yuta Sugiura

Model-assisted interval designs such as the Keyboard design are transparent and easy to implement in phase I oncology trials. However, interim decisions based solely on data from the current dose may overlook informative signals from…

Applications · Statistics 2026-05-26 Jiangyan Zhao , Xian Shi , Jin Xu

With respect to digital games, older adults are a demographic that is often underserved due to an industry-wide focus on younger audiences' preferences and skill sets. Meanwhile, as artificial intelligence (AI) continues to expand into…

Human-Computer Interaction · Computer Science 2025-06-10 Yichi Zhang , Brandon Lyman , Celia Pearce , Miso Kim , Casper Harteveld , Leanne Chukoskie , Bob De Schutter

We found that children in elementary school often experience stress during task performance. Limited coping skills and lack of stress awareness restrict children's ability to manage their stress. Many designs and studies have proposed…

Human-Computer Interaction · Computer Science 2025-04-01 Jing Li , Pinhao Wang , Emilia Barakova , Jun Hu

While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge. Camera specifics, hand self-occlusion, and rapid movements…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Paul Streli , Mark Richardson , Fadi Botros , Shugao Ma , Robert Wang , Christian Holz

This research establishes a better understanding of the syntax choices in speech interactions and of how speech, gesture, and multimodal gesture and speech interactions are produced by users in unconstrained object manipulation environments…

Human-Computer Interaction · Computer Science 2022-08-09 Adam S. Williams , Francisco R. Ortega

With the emergence of pen-enabled tablets and mobile devices, stylus-based interaction has been receiving increasing attention. Unfortunately, styluses available in the market today are all passive instruments that are primarily used for…

Robotics · Computer Science 2021-04-05 Atakan Arasan , Cagatay Basdogan , T. Metin Sezgin

In a series of highly-powered empirical studies, we examine the intuition that by sparing effort, using AI inevitably hinders learning. First, in a nationally representative survey of young adults, the majority expressed the view that using…

Human-Computer Interaction · Computer Science 2026-02-20 Benjamin Lira , Todd Rogers , Daniel G. Goldstein , Lyle Ungar , Angela L. Duckworth

Intelligent text entry (ITE) methods, such as word suggestions, are widely used in mobile typing, yet improving ITE systems is challenging because the cognitive mechanisms behind suggestion use remain poorly understood, and evaluating new…

Human-Computer Interaction · Computer Science 2026-04-09 Yang Li , Anna Maria Feit

This paper presents key aspects and trade-offs that designers and Human-Computer Interaction practitioners might encounter when designing multimodal interaction for older adults. The paper gathers literature on multimodal interaction and…

Human-Computer Interaction · Computer Science 2021-03-10 Gianluca Schiavo , Ornella Mich , Michela Ferron , Nadia Mana

For four decades, the QWERTY keyboard organized white-collar knowledge work. Typing's dominance was instrumental, not cognitively necessary. As multimodal AI achieves human-parity understanding of speech and gesture, this necessity…

Human-Computer Interaction · Computer Science 2026-04-21 Wei Roy Hua

Text entry in Virtual Reality (VR) is challenging, even when accounting for the use of controllers. Prior work has tackled this challenge head-on, improving the efficiency of input methods. These techniques have the advantage of allowing…

Human-Computer Interaction · Computer Science 2025-12-15 Ziming Li , Joffrey Guilmet , Suzanne Sorli , Hai-Ning Liang , Diego Monteiro

Due to the fast pace of life and online communications and the prevalence of English and the QWERTY keyboard, people tend to forgo using diacritics, make typographical errors (typos) when typing in other languages. Restoring diacritics and…

Computation and Language · Computer Science 2022-03-24 Lukas Stankevičius , Mantas Lukoševičius , Jurgita Kapočiūtė-Dzikienė , Monika Briedienė , Tomas Krilavičius

The recent advancement in technology breaks the barriers to communication between users and computers. The communication between humans and computers includes emotion and gesture recognition. Emotions can be recognized on the face of humans…

Human-Computer Interaction · Computer Science 2023-06-08 Heena , Sandeep Ranjan

We introduce a new formalisation of languages, called keyboards. We consider a set of elementary operations (writing/erasing a letter, going to the right or to the left,...) and we define a keyboard as a set of finite sequences of such…

Formal Languages and Automata Theory · Computer Science 2021-09-07 Yoan Géran , Bastien Laboureix , Corto Mascle , Valentin D. Richard

Pie menus are suggested as powerful tool for eye gaze based text entry among various interfaces developed so far. If pie menus are used with multiple depth layers then multiple saccades are required per selection of item, which is…

Human-Computer Interaction · Computer Science 2014-07-29 Pawan Patidar , Himanshu Raghuvanshi , Sayan Sarcar

Large language models (LLMs) are beginning to automate reward design for dexterous manipulation. However, no prior work has considered tactile sensing, which is known to be critical for human-like dexterity. We present Text2Touch, bringing…

Robotics · Computer Science 2025-09-10 Harrison Field , Max Yang , Yijiong Lin , Efi Psomopoulou , David Barton , Nathan F. Lepora

When humans speak, gestures help convey communicative intentions, such as adding emphasis or describing concepts. However, current co-speech gesture generation methods rely solely on superficial linguistic cues (e.g. speech audio or text…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Pinxin Liu , Haiyang Liu , Luchuan Song , Jason J. Corso , Chenliang Xu