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Mild cognitive impairment (MCI) may affect up to 20 % of people over 65 years old. Global incidence of MCI is increasing, and technology is being explored for early intervention. Theories of technology adoption predict that useful and easy…

Human-Computer Interaction · Computer Science 2025-07-03 Snezna B Schmidt , Stephen Isbel , Blooma John , Ram Subramanian , Nathan M DCunha

The established way of interfacing with most computer systems is a mouse and keyboard. Hand gestures are an intuitive and effective touchless way to interact with computer systems. However, hand gesture based systems have seen low adoption…

Human-Computer Interaction · Computer Science 2020-10-27 Sriram Krishna , Nishant Sinha

Keystroke dynamics is a behavioural biometric utilised for user identification and authentication. We propose a new set of features based on the distance between keys on the keyboard, a concept that has not been considered before in…

Machine Learning · Computer Science 2023-10-09 Nuwan Kaluarachchi , Sevvandi Kandanaarachchi , Kristen Moore , Arathi Arakala

The development of tactile sensing and its fusion with computer vision is expected to enhance robotic systems in handling complex tasks like deformable object manipulation. However, readily available industrial grippers typically lack…

Robotics · Computer Science 2023-06-12 Remko Proesmans , Francis wyffels

Touch sensing, as a major human/machine interface, is widely used in various commercial products such as smart watches, mobile phones, tablets and TVs. State-of-the-art touch detections are mainly based on mutual capacitive sensing, which…

Emerging Technologies · Computer Science 2017-01-04 Li Du

Ethical hacking today relies on highly skilled practitioners executing complex sequences of commands, which is inherently time-consuming, difficult to scale, and prone to human error. To help mitigate these limitations, we previously…

Cryptography and Security · Computer Science 2025-07-10 Haitham S. Al-Sinani , Chris J. Mitchell

Interest in and development of touchless gestural interfaces has recently exploded, fueled by the diffusion of both commercial midair gesture platforms and public interactive displays. This paper focuses on an application based on Microsoft…

Human-Computer Interaction · Computer Science 2022-05-03 Cristina Gena , Fabiana Vernero , Claudio Mattutino , Giorgia Persichella , Lomanto Luca

We evaluate the performance and usability of mouse-based, touch-based, and tangible interaction for manipulating objects in a 3D virtual environment. This comparison is a step toward a better understanding of the limitations and benefits of…

Human-Computer Interaction · Computer Science 2024-04-25 Lonni Besançon , Paul Issartel , Mehdi Ammi , Tobias Isenberg

Older adults have increasingly turned to conversational AI as a source of emotional support. However, little is known about how emotionally supportive interactions are experienced in everyday use, particularly when AI systems limit,…

Human-Computer Interaction · Computer Science 2026-05-08 Mengqi Shi , Tianqi Song , Zicheng Zhu , Yi-Chieh Lee

Non-verbal behavior is essential for embodied agents like social robots, virtual avatars, and digital humans. Existing behavior authoring approaches including keyframe animation and motion capture are too expensive to use when there are…

Human-Computer Interaction · Computer Science 2021-08-11 Youngwoo Yoon , Keunwoo Park , Minsu Jang , Jaehong Kim , Geehyuk Lee

Recent innovations in digital technology offer significant opportunities for older adults to engage in meaningful activities. To investigate older adults' perceptions of using existing and emerging technologies for meaningful activities, we…

Human-Computer Interaction · Computer Science 2024-05-24 Wei Zhao , Ryan M. Kelly , Melissa J. Rogerson , Jenny Waycott

Spell-checking is the process of detecting and sometimes providing suggestions for incorrectly spelled words in a text. Basically, the larger the dictionary of a spell-checker is, the higher is the error detection rate; otherwise,…

Computation and Language · Computer Science 2012-04-03 Youssef Bassil

Smartphones with large screens provide users with increased display and interaction space but pose challenges in reaching certain areas with the thumb when using the device with one hand. To address this, we introduce GazeSwipe, a…

Human-Computer Interaction · Computer Science 2025-03-28 Zhuojiang Cai , Jingkai Hong , Zhimin Wang , Feng Lu

With the growing technology, we humans always need something that stands out from the other thing. Gestures are most desirable source to Communicate with the Machines. Human Computer Interaction finds its importance when it comes to working…

Human-Computer Interaction · Computer Science 2014-11-20 Sandeep Vasave , Amol Plave

Recent improvement in large language models, open doors for certain new experiences for on-device applications which were not possible before. In this work, we propose 3 such new experiences in 2 categories. First we discuss experiences…

Computation and Language · Computer Science 2024-10-01 Naman Goyal

In the 15th century, printing revolutionized the dissemination of information. Innovations such as typewriters and computers have increased the speed and volume of information flows over time. More recent developments in large language…

Human-Computer Interaction · Computer Science 2025-12-19 Karola Köpferl , Albrecht Kurze

This paper proposes an interactive system for mobile devices controlled by hand gestures aimed at helping people with visual impairments. This system allows the user to interact with the device by making simple static and dynamic hand…

Computer Vision and Pattern Recognition · Computer Science 2022-07-27 Samer Alashhab , Antonio Javier Gallego , Miguel Ángel Lozano

Virtual reality (VR) allows users to see and manipulate virtual scenes and items through input devices, like head-mounted displays. In this study, the effects of button size, spacing, and depth on the usability of virtual buttons in VR…

Human-Computer Interaction · Computer Science 2018-09-18 Kyudong Park , Dohyeon Kim , Sung H. Han

Providing haptic feedback via smartphone touch screen may potentially offer blind people a capability to understand graphs. This study investigated the discrimination performance of haptic gratings in different frequencies, in both visually…

Human-Computer Interaction · Computer Science 2025-11-18 Yichen Gao , Menghan Hu , Gang Luo

As generative AI (GenAI) systems become increasingly proficient at simulating human-like and well-reasoned text, users may attribute authority to AI outputs, shaping how they engage with writing and reasoning tasks. While prior work has…

Human-Computer Interaction · Computer Science 2026-05-18 Vitor H. A. Welzel , Nicholas Vincent
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