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Generating 3D shapes at part level is pivotal for downstream applications such as mesh retopology, UV mapping, and 3D printing. However, existing part-based generation methods often lack sufficient controllability and suffer from poor…

We propose a novel method for 3D object reconstruction from a sparse set of views captured from a 360-degree calibrated camera rig. We represent the object surface through a hybrid model that uses both an MLP-based neural representation and…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Llukman Cerkezi , Paolo Favaro

We propose an unsupervised method for parsing large 3D scans of real-world scenes with easily-interpretable shapes. This work aims to provide a practical tool for analyzing 3D scenes in the context of aerial surveying and mapping, without…

Computer Vision and Pattern Recognition · Computer Science 2024-03-29 Romain Loiseau , Elliot Vincent , Mathieu Aubry , Loic Landrieu

3D shape creation and modeling remains a challenging task especially for novice users. Many methods in the field of computer graphics have been proposed to automate the often repetitive and precise operations needed during the modeling of…

Graphics · Computer Science 2015-06-24 Ibraheem Alhashim

We address the problem of 3D shape completion from sparse and noisy point clouds, a fundamental problem in computer vision and robotics. Recent approaches are either data-driven or learning-based: Data-driven approaches rely on a shape…

Computer Vision and Pattern Recognition · Computer Science 2018-11-28 David Stutz , Andreas Geiger

Humans are good at recomposing novel objects, i.e. they can identify commonalities between unknown objects from general structure to finer detail, an ability difficult to replicate by machines. We propose a framework, ISCO, to recompose an…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Stephan Alaniz , Massimiliano Mancini , Zeynep Akata

Although 3D object editing has the potential to significantly influence various industries, recent research in 3D generation and editing has primarily focused on converting text and images into 3D models, often overlooking the need for…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 JiangDong Miao , Tatsuya Ikeda , Bisser Raytchev , Ryota Mizoguchi , Takenori Hiraoka , Takuji Nakashima , Keigo Shimizu , Toru Higaki , Kazufumi Kaneda

High-quality 3D reconstruction of pulmonary segments plays a crucial role in segmentectomy and surgical planning for the treatment of lung cancer. Due to the resolution requirement of the target reconstruction, conventional deep…

Graphics · Computer Science 2025-12-16 Kangxian Xie , Yufei Zhu , Kaiming Kuang , Li Zhang , Hongwei Bran Li , Mingchen Gao , Jiancheng Yang

Manually authoring 3D shapes is difficult and time consuming; generative models of 3D shapes offer compelling alternatives. Procedural representations are one such possibility: they offer high-quality and editable results but are difficult…

The success of various applications including robotics, digital content creation, and visualization demand a structured and abstract representation of the 3D world from limited sensor data. Inspired by the nature of human perception of 3D…

Computer Vision and Pattern Recognition · Computer Science 2017-08-08 Chuhang Zou , Ersin Yumer , Jimei Yang , Duygu Ceylan , Derek Hoiem

Deep image generation is becoming a tool to enhance artists and designers creativity potential. In this paper, we aim at making the generation process more structured and easier to interact with. Inspired by vector graphics systems, we…

Computer Vision and Pattern Recognition · Computer Science 2019-07-09 Othman Sbai , Camille Couprie , Mathieu Aubry

In this paper, we advocate the adoption of metric preservation as a powerful prior for learning latent representations of deformable 3D shapes. Key to our construction is the introduction of a geometric distortion criterion, defined…

Machine Learning · Computer Science 2020-12-14 Luca Cosmo , Antonio Norelli , Oshri Halimi , Ron Kimmel , Emanuele Rodolà

Modern 3D printing technologies and the upcoming mass-customization paradigm call for efficient methods to produce and distribute arbitrarily-shaped 3D objects. This paper introduces an original algorithm to split a 3D model in parts that…

Graphics · Computer Science 2021-04-13 Marco Attene

This paper introduces a new shape-based image reconstruction technique applicable to a large class of imaging problems formulated in a variational sense. Given a collection of shape priors (a shape dictionary), we define our problem as…

Functional Analysis · Mathematics 2013-03-04 Alireza Aghasi , Justin Romberg

Surface reconstruction with preservation of geometric features is a challenging computer vision task. Despite significant progress in implicit shape reconstruction, state-of-the-art mesh extraction methods often produce aliased,…

Computer Vision and Pattern Recognition · Computer Science 2023-12-01 Natalia Soboleva , Olga Gorbunova , Maria Ivanova , Evgeny Burnaev , Matthias Nießner , Denis Zorin , Alexey Artemov

The question of representation of 3D geometry is of vital importance when it comes to leveraging the recent advances in the field of machine learning for geometry processing tasks. For common unstructured surface meshes state-of-the-art…

Computer Vision and Pattern Recognition · Computer Science 2018-09-28 Isaak Lim , Alexander Dielen , Marcel Campen , Leif Kobbelt

3D object reconstruction is important for semantic scene understanding. It is challenging to reconstruct detailed 3D shapes from monocular images directly due to a lack of depth information, occlusion and noise. Most current methods…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Ziwei Liao , Steven L. Waslander

One challenge that remains open in 3D deep learning is how to efficiently represent 3D data to feed deep networks. Recent works have relied on volumetric or point cloud representations, but such approaches suffer from a number of issues…

Computer Vision and Pattern Recognition · Computer Science 2019-01-25 Jhony K. Pontes , Chen Kong , Sridha Sridharan , Simon Lucey , Anders Eriksson , Clinton Fookes

Approximate convex decomposition aims to decompose a 3D shape into a set of almost convex components, whose convex hulls can then be used to represent the input shape. It thus enables efficient geometry processing algorithms specifically…

Graphics · Computer Science 2022-05-09 Xinyue Wei , Minghua Liu , Zhan Ling , Hao Su

Structured shape completion recovers missing geometry as primitives rather than as unstructured points, which enables primitive-based surface reconstruction. Instead of following the prevailing cascade, we rethink how primitives and points…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Zhaiyu Chen , Yuqing Wang , Xiao Xiang Zhu
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