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Dialogue authoring in large games requires not only content creation but the subtlety of its delivery, which can vary from character to character. Manually authoring this dialogue can be tedious, time-consuming, or even altogether…

Computation and Language · Computer Science 2017-08-31 Stephanie M. Lukin , James O. Ryan , Marilyn A. Walker

As the text-to-image (T2I) domain progresses, generating text that seamlessly integrates with visual content has garnered significant attention. However, even with accurate text generation, the inability to control font and color can…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Yuxiang Tuo , Yifeng Geng , Liefeng Bo

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

Customized image generation, which seeks to synthesize images with consistent characters, holds significant relevance for applications such as storytelling, portrait generation, and character design. However, previous approaches have…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Yuhang Ma , Wenting Xu , Jiji Tang , Qinfeng Jin , Rongsheng Zhang , Zeng Zhao , Changjie Fan , Zhipeng Hu

Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Oran Gafni , Adam Polyak , Oron Ashual , Shelly Sheynin , Devi Parikh , Yaniv Taigman

There currently exists a wide range of techniques to model and evolve artificial players for games. Existing techniques range from black box neural networks to entirely hand-designed solutions. In this paper, we demonstrate the feasibility…

Artificial Intelligence · Computer Science 2018-03-06 Swen E. Gaudl

We propose a zero-shot approach for generating consistent videos of animated characters based on Text-to-Image (T2I) diffusion models. Existing Text-to-Video (T2V) methods are expensive to train and require large-scale video datasets to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-04 Abdelrahman Eldesokey , Peter Wonka

Developing autonomous physical human-robot interaction (pHRI) systems is limited by the scarcity of large-scale training data to learn robust robot behaviors for real-world applications. In this paper, we introduce a zero-shot…

Robotics · Computer Science 2026-04-13 Junxiang Wang , Xinwen Xu , Tiancheng Wu , Julian Millan , Nir Pechuk , Zackory Erickson

Unified multimodal understanding and generation models enable richer human-AI interaction. Yet jointly customizing a character's persona, dialogue style, and visual identity while maintaining output consistency across modalities remains…

Machine Learning · Computer Science 2026-05-12 Chao Tang , Jianzong Wu , Qingyu Shi , Ye Tian , Aixi Zhang , Hao Jiang , Jiangning Zhang , Yunhai Tong

In data-to-text (D2T) generation, training on in-domain data leads to overfitting to the data representation and repeating training data noise. We examine how to avoid finetuning pretrained language models (PLMs) on D2T generation datasets…

Computation and Language · Computer Science 2022-03-31 Zdeněk Kasner , Ondřej Dušek

Recent advances in text-to-image generation models have unlocked vast potential for visual creativity. However, the users that use these models struggle with the generation of consistent characters, a crucial aspect for numerous real-world…

Computer Vision and Pattern Recognition · Computer Science 2024-07-16 Omri Avrahami , Amir Hertz , Yael Vinker , Moab Arar , Shlomi Fruchter , Ohad Fried , Daniel Cohen-Or , Dani Lischinski

Customizing pre-trained text-to-image generation model has attracted massive research interest recently, due to its huge potential in real-world applications. Although existing methods are able to generate creative content for a novel…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Yufan Zhou , Ruiyi Zhang , Jiuxiang Gu , Tong Sun

In this paper, we propose a novel text-based talking-head video generation framework that synthesizes high-fidelity facial expressions and head motions in accordance with contextual sentiments as well as speech rhythm and pauses. To be…

Computer Vision and Pattern Recognition · Computer Science 2021-05-10 Lincheng Li , Suzhen Wang , Zhimeng Zhang , Yu Ding , Yixing Zheng , Xin Yu , Changjie Fan

We present the first method that automatically transfers poses between stylized 3D characters without skeletal rigging. In contrast to previous attempts to learn pose transformations on fixed or topology-equivalent skeleton templates, our…

Computer Vision and Pattern Recognition · Computer Science 2022-08-02 Zhouyingcheng Liao , Jimei Yang , Jun Saito , Gerard Pons-Moll , Yang Zhou

We introduce a zero-shot video captioning method that employs two frozen networks: the GPT-2 language model and the CLIP image-text matching model. The matching score is used to steer the language model toward generating a sentence that has…

Computer Vision and Pattern Recognition · Computer Science 2022-07-29 Yoad Tewel , Yoav Shalev , Roy Nadler , Idan Schwartz , Lior Wolf

Direct speech-to-speech translation (S2ST) has gradually become popular as it has many advantages compared with cascade S2ST. However, current research mainly focuses on the accuracy of semantic translation and ignores the speech style…

Sound · Computer Science 2023-07-26 Kun Song , Yi Ren , Yi Lei , Chunfeng Wang , Kun Wei , Lei Xie , Xiang Yin , Zejun Ma

This paper introduces text-to-shape-display, a novel approach to generating dynamic shape changes in pin-based shape displays through natural language commands. By leveraging large language models (LLMs) and AI-chaining, our approach allows…

Human-Computer Interaction · Computer Science 2024-09-11 Wanli Qian , Chenfeng Gao , Anup Sathya , Ryo Suzuki , Ken Nakagaki

Recent text-to-image generation models have demonstrated impressive capability of generating text-aligned images with high fidelity. However, generating images of novel concept provided by the user input image is still a challenging task.…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Yufan Zhou , Ruiyi Zhang , Tong Sun , Jinhui Xu

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu

Grapheme-to-phoneme conversion (g2p) is necessary for text-to-speech and automatic speech recognition systems. Most g2p systems are monolingual: they require language-specific data or handcrafting of rules. Such systems are difficult to…

Computation and Language · Computer Science 2017-10-05 Ben Peters , Jon Dehdari , Josef van Genabith