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Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absence of a comprehensive dataset featuring paired video-pose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yue Ma , Yingqing He , Xiaodong Cun , Xintao Wang , Siran Chen , Ying Shan , Xiu Li , Qifeng Chen

Accurate Story visualization requires several necessary elements, such as identity consistency across frames, the alignment between plain text and visual content, and a reasonable layout of objects in images. Most previous works endeavor to…

Computer Vision and Pattern Recognition · Computer Science 2023-05-31 Yuan Gong , Youxin Pang , Xiaodong Cun , Menghan Xia , Yingqing He , Haoxin Chen , Longyue Wang , Yong Zhang , Xintao Wang , Ying Shan , Yujiu Yang

Generating shapes using natural language can enable new ways of imagining and creating the things around us. While significant recent progress has been made in text-to-image generation, text-to-shape generation remains a challenging problem…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Aditya Sanghi , Hang Chu , Joseph G. Lambourne , Ye Wang , Chin-Yi Cheng , Marco Fumero , Kamal Rahimi Malekshan

Transferring the pose of a reference avatar to stylized 3D characters of various shapes is a fundamental task in computer graphics. Existing methods either require the stylized characters to be rigged, or they use the stylized character in…

Computer Vision and Pattern Recognition · Computer Science 2023-06-02 Jiashun Wang , Xueting Li , Sifei Liu , Shalini De Mello , Orazio Gallo , Xiaolong Wang , Jan Kautz

High-quality HDRIs(High Dynamic Range Images), typically HDR panoramas, are one of the most popular ways to create photorealistic lighting and 360-degree reflections of 3D scenes in graphics. Given the difficulty of capturing HDRIs, a…

Computer Vision and Pattern Recognition · Computer Science 2023-04-17 Zhaoxi Chen , Guangcong Wang , Ziwei Liu

We present a method for zero-shot, text-driven appearance manipulation in natural images and videos. Given an input image or video and a target text prompt, our goal is to edit the appearance of existing objects (e.g., object's texture) or…

Computer Vision and Pattern Recognition · Computer Science 2022-05-26 Omer Bar-Tal , Dolev Ofri-Amar , Rafail Fridman , Yoni Kasten , Tali Dekel

The stories and characters that captivate us as we grow up shape unique fantasy worlds, with images serving as the primary medium for visually experiencing these realms. Personalizing generative models through fine-tuning with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-21 Yuxin Zhang , Minyan Luo , Weiming Dong , Xiao Yang , Haibin Huang , Chongyang Ma , Oliver Deussen , Tong-Yee Lee , Changsheng Xu

Character customization, or 'face crafting,' is a vital feature in role-playing games (RPGs), enhancing player engagement by enabling the creation of personalized avatars. Existing automated methods often struggle with generalizability…

Computer Vision and Pattern Recognition · Computer Science 2025-03-04 Suzhen Wang , Weijie Chen , Wei Zhang , Minda Zhao , Lincheng Li , Rongsheng Zhang , Zhipeng Hu , Xin Yu

Current state-of-the-art methods for text-to-shape generation either require supervised training using a labeled dataset of pre-defined 3D shapes, or perform expensive inference-time optimization of implicit neural representations. In this…

Computer Vision and Pattern Recognition · Computer Science 2023-06-19 Kelly O. Marshall , Minh Pham , Ameya Joshi , Anushrut Jignasu , Aditya Balu , Adarsh Krishnamurthy , Chinmay Hegde

Many modern online 3D applications and videogames rely on parametric models of human faces for creating believable avatars. However, manual reproduction of someone's facial likeness with a parametric model is difficult and time-consuming.…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Igor Borovikov , Karine Levonyan , Jon Rein , Pawel Wrotek , Nitish Victor

Recent advances in text-to-video generation have enabled high-quality synthesis from text and image prompts. While the personalization of dynamic concepts, which capture subject-specific appearance and motion from a single video, is now…

Text-to-motion (T2M) generation is becoming a practical tool for animation and interactive avatars. However, modifying specific body parts while maintaining overall motion coherence remains challenging. Existing methods typically rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Minyue Dai , Ke Fan , Anyi Rao , Jingbo Wang , Bo Dai

Text-to-image generation has traditionally focused on finding better modeling assumptions for training on a fixed dataset. These assumptions might involve complex architectures, auxiliary losses, or side information such as object part…

Computer Vision and Pattern Recognition · Computer Science 2021-03-02 Aditya Ramesh , Mikhail Pavlov , Gabriel Goh , Scott Gray , Chelsea Voss , Alec Radford , Mark Chen , Ilya Sutskever

Text-to-image generative models have become a prominent and powerful tool that excels at generating high-resolution realistic images. However, guiding the generative process of these models to consider detailed forms of conditioning…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nick Stracke , Stefan Andreas Baumann , Joshua M. Susskind , Miguel Angel Bautista , Björn Ommer

Recent advancements in text-to-image generation have enabled significant progress in zero-shot 3D shape generation. This is achieved by score distillation, a methodology that uses pre-trained text-to-image diffusion models to optimize the…

Computer Vision and Pattern Recognition · Computer Science 2023-05-29 Zhenzhen Weng , Zeyu Wang , Serena Yeung

AI-driven image generation has improved significantly in recent years. Generative adversarial networks (GANs), like StyleGAN, are able to generate high-quality realistic data and have artistic control over the output, as well. In this work,…

Computer Vision and Pattern Recognition · Computer Science 2022-04-19 Mohamed Shawky Sabae , Mohamed Ahmed Dardir , Remonda Talaat Eskarous , Mohamed Ramzy Ebbed

Inspired by the strong ties between vision and language, the two intimate human sensing and communication modalities, our paper aims to explore the generation of 3D human full-body motions from texts, as well as its reciprocal task,…

Computer Vision and Pattern Recognition · Computer Science 2022-08-08 Chuan Guo , Xinxin Zuo , Sen Wang , Li Cheng

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

Computer Vision and Pattern Recognition · Computer Science 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

Many deep learning based 3D face reconstruction methods have been proposed recently, however, few of them have applications in games. Current game character customization systems either require players to manually adjust considerable face…

Computer Vision and Pattern Recognition · Computer Science 2021-02-09 Jiangke Lin , Yi Yuan , Zhengxia Zou

Recent advances in image editing have shifted from manual pixel manipulation to employing deep learning methods like stable diffusion models, which now leverage cross-attention mechanisms for text-driven control. This transition has…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Linn Bieske , Carla Lorente