Related papers: Parallel, Distributed, and Quantum Exact Single-So…
We present a method for solving the transshipment problem - also known as uncapacitated minimum cost flow - up to a multiplicative error of $1 + \varepsilon$ in undirected graphs with non-negative edge weights using a tailored gradient…
We show that the following variation of the single-source shortest path problem is NP-complete. Let a weighted, directed, acyclic graph $G=(V,E,w)$ with source and sink vertices $s$ and $t$ be given. Let in addition a mapping $f$ on $E$ be…
We present a deterministic $(1+o(1))$-approximation $(n^{1/2+o(1)}+D^{1+o(1)})$-time algorithm for solving the single-source shortest paths problem on distributed weighted networks (the CONGEST model); here $n$ is the number of nodes in the…
In this paper, we present efficient algorithms for the single-source shortest path problem in weighted disk graphs. A disk graph is the intersection graph of a family of disks in the plane. Here, the weight of an edge is defined as the…
The parametric shortest path problem is to find the shortest paths in graph where the edge costs are of the form w_ij+lambda where each w_ij is constant and lambda is a parameter that varies. The problem is to find shortest path trees for…
We present a space and time efficient practical parallel algorithm for approximating the diameter of massive weighted undirected graphs on distributed platforms supporting a MapReduce-like abstraction. The core of the algorithm is a…
APSP with small integer weights in undirected graphs [Seidel'95, Galil and Margalit'97] has an $\tilde{O}(n^\omega)$ time algorithm, where $\omega<2.373$ is the matrix multiplication exponent. APSP in directed graphs with small weights…
In this paper, we show new data structures maintaining approximate shortest paths in sparse directed graphs with polynomially bounded non-negative edge weights under edge insertions. We give more efficient incremental…
All traditional methods of computing shortest paths depend upon edge-relaxation where the cost of reaching a vertex from a source vertex is possibly decreased if that edge is used. We introduce a method which maintains lower bounds as well…
The shortest path problem in graphs is fundamental to AI. Nearly all variants of the problem and relevant algorithms that solve them ignore edge-weight computation time and its common relation to weight uncertainty. This implies that taking…
We address the single source shortest path planning problem (SSSP) in the case of floating point edge weights. We show how any integer based Dijkstra solution that relies on a monotone integer priority queue to create a full ordering over…
Consider the following distance query for an $n$-node graph $G$ undergoing edge insertions and deletions: given two sets of nodes $I$ and $J$, return the distances between every pair of nodes in $I\times J$. This query is rather general and…
Given a graph and a pair of terminals $s$, $t$, the next-to-shortest path problem asks for an $s\!\to \!t$ (simple) path that is shortest among all not shortest $s\!\to \!t$ paths (if one exists). This problem was introduced in 1996, and…
The edges of a graph are assigned weights and passage times which are assumed to be positive integers. We present a parallel algorithm for finding the shortest path whose total weight is smaller than a pre-determined value. In each step the…
We consider the Shortest Odd Path problem, where given an undirected graph $G$, a weight function on its edges, and two vertices $s$ and $t$ in $G$, the aim is to find an $(s,t)$-path with odd length and, among all such paths, of minimum…
Computing shortest paths is one of the central problems in the theory of distributed computing. For the last few years, substantial progress has been made on the approximate single source shortest paths problem, culminating in an algorithm…
This paper investigates two types of graph queries: {\em single source distance (SSD)} queries and {\em single source shortest path (SSSP)} queries. Given a node $v$ in a graph $G$, an SSD query from $v$ asks for the distance from $v$ to…
One of the most basic graph problems, All-Pairs Shortest Paths (APSP) is known to be solvable in $n^{3-o(1)}$ time, and it is widely open whether it has an $O(n^{3-\epsilon})$ time algorithm for $\epsilon > 0$. To better understand APSP,…
In the restricted shortest paths problem, we are given a graph $G$ whose edges are assigned two non-negative weights: lengths and delays, a source $s$, and a delay threshold $D$. The goal is to find, for each target $t$, the length of the…
In the semi-streaming model, an algorithm must process any $n$-vertex graph by making one or few passes over a stream of its edges, use $O(n \cdot \text{polylog }n)$ words of space, and at the end of the last pass, output a solution to the…