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We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our…

High-fidelity and efficient audio-driven talking head generation has been a key research topic in computer graphics and computer vision. In this work, we study vector image based audio-driven talking head generation. Compared with directly…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Hao Hu , Xuan Wang , Jingxiang Sun , Yanbo Fan , Yu Guo , Caigui Jiang

Speech-driven facial animation requires accurate correspondence between acoustic signals and facial motion, especially for articulation-related mouth movements. However, directly mapping speech audio to facial coefficients often overlooks…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Kai Zheng , Zejian Kang , Rui Mao , Hongyuan Zou , Yuanchen Fei , Xuanyang Xu , Xiangru Huang

With the introduction of diffusion-based video generation techniques, audio-conditioned human video generation has recently achieved significant breakthroughs in both the naturalness of motion and the synthesis of portrait details. Due to…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Jianwen Jiang , Chao Liang , Jiaqi Yang , Gaojie Lin , Tianyun Zhong , Yanbo Zheng

Expressions are fundamental to conveying human emotions. With the rapid advancement of AI-generated content (AIGC), realistic and expressive 3D facial animation has become increasingly crucial. Despite recent progress in speech-driven…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Yuxiang Mao , Zhijie Zhang , Zhiheng Zhang , Jiawei Liu , Chen Zeng , Shihong Xia

Recent advances in deep learning for sequential data have given rise to fast and powerful models that produce realistic videos of talking humans. The state of the art in talking face generation focuses mainly on lip-syncing, being…

Computer Vision and Pattern Recognition · Computer Science 2023-12-12 Georgios Milis , Panagiotis P. Filntisis , Anastasios Roussos , Petros Maragos

Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they often fall short in more complex film and television…

Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Berna Kabadayi , Vanessa Sklyarova , Wojciech Zielonka , Justus Thies , Gerard Pons-Moll

Audio-driven portrait animation aims to synthesize realistic and natural talking head videos from an input audio signal and a single reference image. While existing methods achieve high-quality results by leveraging high-dimensional…

Graphics · Computer Science 2026-02-27 Fangyu Du , Taiqing Li , Qian Qiao , Tan Yu , Ziwei Zhang , Dingcheng Zhen , Xu Jia , Yang Yang , Shunshun Yin , Siyuan Liu

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes,…

Computer Vision and Pattern Recognition · Computer Science 2023-11-23 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Jiashi Feng , Mike Zheng Shou

Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

Multi-view volumetric rendering techniques have recently shown great potential in modeling and synthesizing high-quality head avatars. A common approach to capture full head dynamic performances is to track the underlying geometry using a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Kartik Teotia , Mallikarjun B R , Xingang Pan , Hyeongwoo Kim , Pablo Garrido , Mohamed Elgharib , Christian Theobalt

The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-12 Jian Zhang , Weijian Mai , Zhijun Zhang

Diffusion models have shown impressive potential on talking head generation. While plausible appearance and talking effect are achieved, these methods still suffer from temporal, 3D or expression inconsistency due to the error accumulation…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Haijie Yang , Zhenyu Zhang , Hao Tang , Jianjun Qian , Jian Yang

Generating talking avatar driven by audio remains a significant challenge. Existing methods typically require high computational costs and often lack sufficient facial detail and realism, making them unsuitable for applications that demand…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yujian Liu , Shidang Xu , Jing Guo , Dingbin Wang , Zairan Wang , Xianfeng Tan , Xiaoli Liu

We introduce SEDTalker, an emotion-aware framework for speech-driven 3D facial animation that leverages frame-level speech emotion diarization to achieve fine-grained expressive control. Unlike prior approaches that rely on utterance-level…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Farzaneh Jafari , Stefano Berretti , Anup Basu

Audio-driven portrait animation aims to synthesize portrait videos that are conditioned by given audio. Animating high-fidelity and multimodal video portraits has a variety of applications. Previous methods have attempted to capture…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Yunfei Liu , Lijian Lin , Fei Yu , Changyin Zhou , Yu Li

In human dialogue, nonverbal information such as nodding and facial expressions is as crucial as verbal information, and spoken dialogue systems are also expected to express such nonverbal behaviors. We focus on nodding, which is critical…

Human-Computer Interaction · Computer Science 2025-08-05 Kazushi Kato , Koji Inoue , Divesh Lala , Keiko Ochi , Tatsuya Kawahara

The human face is central to communication. For immersive applications, the digital presence of a person should mirror the physical reality, capturing the users idiosyncrasies and detailed facial expressions. However, current 3D head avatar…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Jalees Nehvi , Timo Bolkart , Thabo Beeler , Justus Thies

We introduce AvatarForge, a framework for generating animatable 3D human avatars from text or image inputs using AI-driven procedural generation. While diffusion-based methods have made strides in general 3D object generation, they struggle…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang