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Let $V$ be a set of $n$ points in the plane. The unit-disk graph $G = (V, E)$ has vertex set $V$ and an edge $e_{uv} \in E$ between vertices $u, v \in V$ if the Euclidean distance between $u$ and $v$ is at most 1. The weight of each edge…

Computational Geometry · Computer Science 2024-07-04 Bruce W. Brewer , Haitao Wang

We revisit the problem of finding shortest unique substring (SUS) proposed recently by [6]. We propose an optimal $O(n)$ time and space algorithm that can find an SUS for every location of a string of size $n$. Our algorithm significantly…

Data Structures and Algorithms · Computer Science 2014-01-14 Atalay Mert İleri , M. Oğuzhan Külekci , Bojian Xu

We study the following range searching problem: Preprocess a set $P$ of $n$ points in the plane with respect to a set $\mathcal{O}$ of $k$ orientations % , for a constant, in the plane so that given an $\mathcal{O}$-oriented convex polygon…

Computational Geometry · Computer Science 2019-10-22 Eunjin Oh , Hee-Kap Ahn

In the semialgebraic range searching problem, we are to preprocess $n$ points in $\mathbb{R}^d$ s.t. for any query range from a family of constant complexity semialgebraic sets, all the points intersecting the range can be reported or…

Computational Geometry · Computer Science 2021-05-18 Peyman Afshani , Pingan Cheng

A fundamental problem in computational geometry is to compute an obstacle-avoiding Euclidean shortest path between two points in the plane. The case of this problem on polygonal obstacles is well studied. In this paper, we consider the…

Computational Geometry · Computer Science 2015-04-28 Danny Z. Chen , Haitao Wang

We consider the problem of finding minimum-link rectilinear paths in rectilinear polygonal domains in the plane. A path or a polygon is rectilinear if all its edges are axis-parallel. Given a set $\mathcal{P}$ of $h$ pairwise-disjoint…

Computational Geometry · Computer Science 2015-04-28 Joseph S. B. Mitchell , Valentin Polishchuk , Mikko Sysikaski , Haitao Wang

We study SINGLE-SOURCE SHORTEST PATH (SSSP) on unweighted intersection graphs whose node set corresponds to a set of $n$ constant-complexity objects in the plane. We prove SSSP can be solved in $O(U(n)\ \mathrm{polylog}\,n)$ expected time…

Computational Geometry · Computer Science 2026-04-28 Mark de Berg , Bart M. P. Jansen , Jeroen S. K. Lamme

Distance oracles are data structures that provide fast (possibly approximate) answers to shortest-path and distance queries in graphs. The tradeoff between the space requirements and the query time of distance oracles is of particular…

Data Structures and Algorithms · Computer Science 2011-11-01 Christian Sommer

We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…

Data Structures and Algorithms · Computer Science 2016-04-25 Amr Elmasry , Frank Kammer

Our interest is in paths between pairs of vertices that go through at least one of a subset of the vertices known as beer vertices. Such a path is called a beer path, and the beer distance between two vertices is the length of the shortest…

Data Structures and Algorithms · Computer Science 2022-09-30 Rathish Das , Meng He , Eitan Kondratovsky , J. Ian Munro , Anurag Murty Naredla , Kaiyu Wu

We design a space-efficient algorithm for performing depth-first search traversal(DFS) of a graph in $O(m+n\log^* n)$ time using $O(n)$ bits of space. While a normal DFS algorithm results in a DFS-tree (in case the graph is connected), our…

Data Structures and Algorithms · Computer Science 2018-10-18 Jayesh Choudhari , Manoj Gupta , Shivdutt Sharma

Given an array of distinct integers $A[1\ldots n]$, the Range Minimum Query (RMQ) problem requires us to construct a data structure from $A$, supporting the RMQ query: given an interval $[a,b]\subseteq[1,n]$, return the index of the minimum…

Data Structures and Algorithms · Computer Science 2022-02-10 Mingmou Liu

In this paper we consider the problem of computing the weak visibility polygon of any query line segment $pq$ (or $WVP(pq)$) inside a given polygon $P$. Our first non-trivial algorithm runs in simple polygons and needs $O(n^3 \log n)$ time…

Computational Geometry · Computer Science 2013-10-29 Mojtaba Nouri Bygi , Mohammad Ghodsi

Consider the continuum of points along the edges of a network, i.e., a connected, undirected graph with positive edge weights. We measure the distance between these points in terms of the weighted shortest path distance, called the network…

Data Structures and Algorithms · Computer Science 2015-07-30 Carsten Grimm

We present the first solution to $\tau$-majorities on tree paths. Given a tree of $n$ nodes, each with a label from $[1..\sigma]$, and a fixed threshold $0<\tau<1$, such a query gives two nodes $u$ and $v$ and asks for all the labels that…

Data Structures and Algorithms · Computer Science 2018-09-10 Travis Gagie , Meng He , Gonzalo Navarro

In the static retrieval problem, a data structure must answer retrieval queries mapping a set of $n$ keys in a universe $[U]$ to $v$-bit values. Information-theoretically, retrieval data structures can use as little as $nv$ bits of space.…

Data Structures and Algorithms · Computer Science 2025-10-22 Yang Hu , William Kuszmaul , Jingxun Liang , Huacheng Yu , Junkai Zhang , Renfei Zhou

$\renewcommand{\Re}{\mathbb{R}}$We present an efficient $O (n + 1/\varepsilon^{4.5})$-time algorithm for computing a $(1+\varepsilon$)-approximation of the minimum-volume bounding box of $n$ points in $\Re^3$. We also present a simpler…

Computational Geometry · Computer Science 2025-12-16 Gill Barequet , Sariel Har-Peled

Most path planning problems among polygonal obstacles ask to find a path that avoids the obstacles and is optimal with respect to some measure or a combination of measures, for example an $u$-to-$v$ shortest path of clearance at least $c$,…

Computational Geometry · Computer Science 2018-07-26 Ovidiu Daescu , Hemant Malik

In this paper we study the problem of computing the geodesic center of a simple polygon when the available workspace is limited. For an $n$-vertex simple polygon, we give a time-space trade-off algorithm that finds the geodesic center in…

Computational Geometry · Computer Science 2019-08-30 Pardis Kavand , Ali Mohades , Mohammad Reza Kazemi

We consider the $(1+\varepsilon)$-Approximate Nearest Neighbour (ANN) Problem for polygonal curves in $d$-dimensional space under the Fr\'echet distance and ask to what extent known data structures for doubling spaces can be applied to this…

Computational Geometry · Computer Science 2024-02-02 Jacobus Conradi , Anne Driemel , Benedikt Kolbe
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