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We consider the problem of finding a compromise between the opinions of a group of individuals on a number of mutually independent, binary topics. In this paper, we quantify the loss in representativeness that results from requiring the…

Machine Learning · Computer Science 2023-10-30 Robin Fritsch , Roger Wattenhofer

We consider voting on multiple independent binary issues. In addition, a weighting vector for each voter defines how important they consider each issue. The most natural way to aggregate the votes into a single unified proposal is…

Computer Science and Game Theory · Computer Science 2025-02-21 Carmel Baharav , Andrei Constantinescu , Roger Wattenhofer

Condorcet's paradox is a fundamental result in social choice theory which states that there exist elections in which, no matter which candidate wins, a majority of voters prefer a different candidate. In fact, even if we can select any $k$…

Computer Science and Game Theory · Computer Science 2025-12-02 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang

The main idea of the {\em distance rationalizability} approach to view the voters' preferences as an imperfect approximation to some kind of consensus is deeply rooted in social choice literature. It allows one to define ("rationalize")…

Computer Science and Game Theory · Computer Science 2010-09-03 Edith Elkind , Piotr Faliszewski , Arkadii Slinko

The traditional axiomatic approach to voting is motivated by the problem of reconciling differences in subjective preferences. In contrast, a dominant line of work in the theory of voting over the past 15 years has considered a different…

Discrete Mathematics · Computer Science 2015-12-19 Flavio Chierichetti , Jon Kleinberg

The well-known Condorcet Jury Theorem states that, under majority rule, the better of two alternatives is chosen with probability approaching one as the population grows. We study an asymmetric setting where voters face varying…

Computer Science and Game Theory · Computer Science 2025-10-22 Reshef Meir , Ganesh Ghalme

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey

We consider the following well-studied problem of metric distortion in social choice. Suppose we have an election with $n$ voters and $m$ candidates located in a shared metric space. We would like to design a voting rule that chooses a…

Computer Science and Game Theory · Computer Science 2024-11-07 Moses Charikar , Prasanna Ramakrishnan , Kangning Wang , Hongxun Wu

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

Maximum likelihood estimation furnishes powerful insights into voting theory, and the design of voting rules. However the MLE can usually be badly corrupted by a single outlying sample. This means that a single voter or a group of colluding…

Data Structures and Algorithms · Computer Science 2022-07-19 Allen Liu , Ankur Moitra

We study the following metric distortion problem: there are two finite sets of points, $V$ and $C$, that lie in the same metric space, and our goal is to choose a point in $C$ whose total distance from the points in $V$ is as small as…

Computer Science and Game Theory · Computer Science 2020-09-08 Vasilis Gkatzelis , Daniel Halpern , Nisarg Shah

Classical work on metric space based committee selection problem interprets distance as ``near is better''. In this work, motivated by real-life situations, we interpret distance as ``far is better''. Formally stated, we initiate the study…

Data Structures and Algorithms · Computer Science 2024-05-27 Sushmita Gupta , Tanmay Inamdar , Pallavi Jain , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

In light of the classic impossibility results of Arrow and Gibbard and Satterthwaite regarding voting with ordinal rules, there has been recent interest in characterizing how well common voting rules approximate the social optimum. In order…

Computer Science and Game Theory · Computer Science 2017-08-29 Yu Cheng , Shaddin Dughmi , David Kempe

The major finding, of this article, is an ensemble method, but more exactly, a novel, better ranked voting system (and other variations of it), that aims to solve the problem of finding the best candidate to represent the voters. We have…

Artificial Intelligence · Computer Science 2021-10-15 Gabriel-Claudiu Grama

Motivated by the difficulty of specifying complete ordinal preferences over a large set of $m$ candidates, we study voting rules that are computable by querying voters about $t < m$ candidates. Generalizing prior works that focused on…

Computer Science and Game Theory · Computer Science 2024-09-30 Daniel Halpern , Safwan Hossain , Jamie Tucker-Foltz

The well-known Condorcet's Jury theorem posits that the majority rule selects the best alternative among two available options with probability one, as the population size increases to infinity. We study this result under an asymmetric…

Computer Science and Game Theory · Computer Science 2024-08-02 Ganesh Ghalme , Reshef Meir

Majority voting is one of the few black-box interventions that can improve a fixed stochastic predictor: repeated access can be cheaper than changing a high-capability model. Classical fixed-competence theory makes this intervention look…

Machine Learning · Computer Science 2026-05-08 Yi Liu

We show that for several variations of partially observable Markov decision processes, polynomial-time algorithms for finding control policies are unlikely to or simply don't have guarantees of finding policies within a constant factor or a…

Artificial Intelligence · Computer Science 2011-06-02 J. Goldsmith , C. Lusena , M. Mundhenk

Voting rules allow multiple agents to aggregate their preferences in order to reach joint decisions. Perhaps one of the most important desirable properties in this context is Condorcet-consistency, which requires that a voting rule should…

Computer Science and Game Theory · Computer Science 2016-02-26 Felix Brandt , Christian Geist , Dominik Peters
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