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Related papers: Im2Hands: Learning Attentive Implicit Representati…

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Human hands play a central role in interacting, motivating increasing research in dexterous robotic manipulation. Data-driven embodied AI algorithms demand precise, large-scale, human-like manipulation sequences, which are challenging to…

Robotics · Computer Science 2025-03-31 Kailin Li , Puhao Li , Tengyu Liu , Yuyang Li , Siyuan Huang

Recent approaches to jointly reconstruct 3D humans and objects from a single RGB image represent 3D shapes with template-based or coarse models, which fail to capture details of loose clothing on human bodies. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Ayushi Dutta , Marco Pesavento , Marco Volino , Adrian Hilton , Armin Mustafa

Optimizing the morphologies and the controllers that adapt to various tasks is a critical issue in the field of robot design, aka. embodied intelligence. Previous works typically model it as a joint optimization problem and use search-based…

Robotics · Computer Science 2024-03-29 Yishuai Cai , Shaowu Yang , Minglong Li , Xinglin Chen , Yunxin Mao , Xiaodong Yi , Wenjing Yang

Implicit Neural Representations (INRs) are powerful to parameterize continuous signals in computer vision. However, almost all INRs methods are limited to low-level tasks, e.g., image/video compression, super-resolution, and image…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Yiran Song , Qianyu Zhou , Lizhuang Ma

Generating realistic human-human interactions is a challenging task that requires not only high-quality individual body and hand motions, but also coherent coordination among all interactants. Due to limitations in available data and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Pablo Ruiz-Ponce , Sergio Escalera , José García-Rodríguez , Jiankang Deng , Rolandos Alexandros Potamias

Human actions manipulating articulated objects, such as opening and closing a drawer, can be categorized into multiple modalities we define as interaction modes. Traditional robot learning approaches lack discrete representations of these…

Robotics · Computer Science 2024-10-29 Liquan Wang , Ankit Goyal , Haoping Xu , Animesh Garg

Existing photorealistic relightable hand models require extensive identity-specific observations in different views, poses, and illuminations, and face challenges in generalizing to natural illuminations and novel identities. To bridge this…

Despite remarkable progress in image generation models, generating realistic hands remains a persistent challenge due to their complex articulation, varying viewpoints, and frequent occlusions. We present FoundHand, a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Kefan Chen , Chaerin Min , Linguang Zhang , Shreyas Hampali , Cem Keskin , Srinath Sridhar

To achieve human-level dexterity, robots must infer spatial awareness from multimodal sensing to reason over contact interactions. During in-hand manipulation of novel objects, such spatial awareness involves estimating the object's pose…

Current parametric models have made notable progress in 3D hand pose and shape estimation. However, due to the fixed hand topology and complex hand poses, current models are hard to generate meshes that are aligned with the image well. To…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Hanhui Li , Xiaojian Lin , Xuan Huang , Zejun Yang , Zhisheng Wang , Xiaodan Liang

Bimanual manipulation, fundamental to human daily activities, remains a challenging task due to its inherent complexity of coordinated control. Recent advances have enabled zero-shot learning of single-arm manipulation skills through…

Robotics · Computer Science 2025-07-29 Ziyin Xiong , Yinghan Chen , Puhao Li , Yixin Zhu , Tengyu Liu , Siyuan Huang

Iterative refinement -- start with a random guess, then iteratively improve the guess -- is a useful paradigm for representation learning because it offers a way to break symmetries among equally plausible explanations for the data. This…

Machine Learning · Computer Science 2023-01-03 Michael Chang , Thomas L. Griffiths , Sergey Levine

Reconstructing the hand mesh from one single RGB image is a challenging task because hands are often occluded by other objects. Most previous works attempt to explore more additional information and adopt attention mechanisms for improving…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Zixun Jiao , Xihan Wang , Zhaoqiang Xia , Lianhe Shao , Quanli Gao

We introduce and evaluate several architectures for Convolutional Neural Networks to predict the 3D joint locations of a hand given a depth map. We first show that a prior on the 3D pose can be easily introduced and significantly improves…

Computer Vision and Pattern Recognition · Computer Science 2016-12-05 Markus Oberweger , Paul Wohlhart , Vincent Lepetit

We revisit the study of a wrist-mounted camera system (referred to as HandCam) for recognizing activities of hands. HandCam has two unique properties as compared to egocentric systems (referred to as HeadCam): (1) it avoids the need to…

Computer Vision and Pattern Recognition · Computer Science 2016-03-23 Cheng-Sheng Chan , Shou-Zhong Chen , Pei-Xuan Xie , Chiung-Chih Chang , Min Sun

We present a new end-to-end learning framework to obtain detailed and spatially coherent reconstructions of multiple people from a single image. Existing multi-person methods suffer from two main drawbacks: they are often model-based and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-20 Armin Mustafa , Akin Caliskan , Lourdes Agapito , Adrian Hilton

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Impressive progress in 3D shape extraction led to representations that can capture object geometries with high fidelity. In parallel, primitive-based methods seek to represent objects as semantically consistent part arrangements. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Despoina Paschalidou , Angelos Katharopoulos , Andreas Geiger , Sanja Fidler

For robot manipulation, a complete and accurate object shape is desirable. Here, we present a method that combines visual and haptic reconstruction in a closed-loop pipeline. From an initial viewpoint, the object shape is reconstructed…

Robotics · Computer Science 2024-09-11 Lukas Rustler , Jiri Matas , Matej Hoffmann

We present the first single-view 3D reconstruction network aimed at recovering geometric details from an input image which encompass both topological shape structures and surface features. Our key idea is to train the network to learn a…

Computer Vision and Pattern Recognition · Computer Science 2020-12-18 Manyi Li , Hao Zhang