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Large-scale dense mapping is vital in robotics, digital twins, and virtual reality. Recently, implicit neural mapping has shown remarkable reconstruction quality. However, incremental large-scale mapping with implicit neural representations…

Robotics · Computer Science 2024-04-10 Jianheng Liu , Haoyao Chen

Active soft bodies can affect their shape through an internal actuation mechanism that induces a deformation. Similar to recent work, this paper utilizes a differentiable, quasi-static, and physics-based simulation layer to optimize for…

Computer Vision and Pattern Recognition · Computer Science 2024-01-29 Lingchen Yang , Byungsoo Kim , Gaspard Zoss , Baran Gözcü , Markus Gross , Barbara Solenthaler

Parallel imaging is a commonly used technique to accelerate magnetic resonance imaging (MRI) data acquisition. Mathematically, parallel MRI reconstruction can be formulated as an inverse problem relating the sparsely sampled k-space…

Image and Video Processing · Electrical Eng. & Systems 2023-11-23 Ruimin Feng , Qing Wu , Jie Feng , Huajun She , Chunlei Liu , Yuyao Zhang , Hongjiang Wei

Reconstructing 3D models of dynamic, real-world objects with high-fidelity textures from monocular frame sequences has been a challenging problem in recent years. This difficulty stems from factors such as shadows, indirect illumination,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Alakh Aggarwal , Ningna Wang , Xiaohu Guo

2D Key-point estimation is an important precursor to 3D pose estimation problems for human body and hands. In this work, we discuss the data, architecture, and training procedure necessary to deploy extremely efficient 2.5D hand pose…

Computer Vision and Pattern Recognition · Computer Science 2019-09-16 Prajwal Chidananda , Ayan Sinha , Adithya Rao , Douglas Lee , Andrew Rabinovich

Neural implicit functions have emerged as a powerful representation for surfaces in 3D. Such a function can encode a high quality surface with intricate details into the parameters of a deep neural network. However, optimizing for the…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Wang Yifan , Shihao Wu , Cengiz Oztireli , Olga Sorkine-Hornung

Unlike traditional robotic hands, underactuated compliant hands are challenging to model due to inherent uncertainties. Consequently, pose estimation of a grasped object is usually performed based on visual perception. However, visual…

Robotics · Computer Science 2024-01-18 Osher Azulay , Inbar Ben-David , Avishai Sintov

Vision based human pose estimation is an non-invasive technology for Human-Computer Interaction (HCI). Direct use of the hand as an input device provides an attractive interaction method, with no need for specialized sensing equipment, such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-02 Nicholas Santavas , Ioannis Kansizoglou , Loukas Bampis , Evangelos Karakasis , Antonios Gasteratos

Neural shape models can represent complex 3D shapes with a compact latent space. When applied to dynamically deforming shapes such as the human hands, however, they would need to preserve temporal coherence of the deformation as well as the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Binbin Xu , Lingni Ma , Yuting Ye , Tanner Schmidt , Christopher D. Twigg , Steven Lovegrove

This paper proposes an interaction reasoning network for modelling spatio-temporal relationships between hands and objects in video. The proposed interaction unit utilises a Transformer module to reason about each acting hand, and its…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Jian Ma , Dima Damen

A human-shaped robotic hand offers unparalleled versatility and fine motor skills, enabling it to perform a broad spectrum of tasks with precision, power and robustness. Across the paleontological record and animal kingdom we see a wide…

Robotics · Computer Science 2024-10-25 Kieran Gilday , Chapa Sirithunge , Fumiya Iida , Josie Hughes

Human-Object Interaction Recognition (HOIR) and user identification play a crucial role in advancing augmented reality (AR)-based personalized assistive technologies. These systems are increasingly being deployed in high-stakes,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Muhammad Hamza , Danish Hamid , Muhammad Tahir Akram

With an enormous number of hand images generated over time, unleashing pose knowledge from unlabeled images for supervised hand mesh estimation is an emerging yet challenging topic. To alleviate this issue, semi-supervised and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-01 Zuyan Liu , Gaojie Lin , Congyi Wang , Min Zheng , Feida Zhu

This paper introduces Attentive Implicit Representation Networks (AIR-Nets), a simple, but highly effective architecture for 3D reconstruction from point clouds. Since representing 3D shapes in a local and modular fashion increases…

Computer Vision and Pattern Recognition · Computer Science 2021-10-25 Simon Giebenhain , Bastian Goldlücke

Hand pose estimation from 3D depth images, has been explored widely using various kinds of techniques in the field of computer vision. Though, deep learning based method improve the performance greatly recently, however, this problem still…

Computer Vision and Pattern Recognition · Computer Science 2020-01-24 Zhaohui Zhang , Shipeng Xie , Mingxiu Chen , Haichao Zhu

In this paper, we present Tac2Pose, an object-specific approach to tactile pose estimation from the first touch for known objects. Given the object geometry, we learn a tailored perception model in simulation that estimates a probability…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Maria Bauza , Antonia Bronars , Alberto Rodriguez

In natural conversation and interaction, our hands often overlap or are in contact with each other. Due to the homogeneous appearance of hands, this makes estimating the 3D pose of interacting hands from images difficult. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Zicong Fan , Adrian Spurr , Muhammed Kocabas , Siyu Tang , Michael J. Black , Otmar Hilliges

Many everyday objects are difficult to directly grasp (e.g., a flat iPad) or manipulate functionally (e.g., opening the cap of a pen lying on a desk). Such tasks require sequential, asymmetric coordination between two arms, where one arm…

Robotics · Computer Science 2026-03-24 Yan Shen , Feng Jiang , Zichen He , Xiaoqi Li , Yuchen Liu , Zhiyu Li , Ruihai Wu , Hao Dong

Humans move their hands and bodies together to communicate and solve tasks. Capturing and replicating such coordinated activity is critical for virtual characters that behave realistically. Surprisingly, most methods treat the 3D modeling…

Graphics · Computer Science 2022-01-10 Javier Romero , Dimitrios Tzionas , Michael J. Black

Implicit functions represented as deep learning approximations are powerful for reconstructing 3D surfaces. However, they can only produce static surfaces that are not controllable, which provides limited ability to modify the resulting…

Computer Vision and Pattern Recognition · Computer Science 2021-11-29 Bharat Lal Bhatnagar , Cristian Sminchisescu , Christian Theobalt , Gerard Pons-Moll
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