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Graphs model real-world circumstances in many applications where they may constantly change to capture the dynamic behavior of the phenomena. Topological persistence which provides a set of birth and death pairs for the topological features…

Computational Geometry · Computer Science 2021-03-15 Tamal K. Dey , Tao Hou

Zigzag persistence is a powerful extension of the standard persistence which allows deletions of simplices besides insertions. However, computing zigzag persistence usually takes considerably more time than the standard persistence. We…

Computational Geometry · Computer Science 2022-07-06 Tamal K. Dey , Tao Hou

Matrix reduction is the standard procedure for computing the persistent homology of a filtered simplicial complex with $m$ simplices. Its output is a particular decomposition of the total boundary matrix, from which the persistence diagrams…

Computational Geometry · Computer Science 2023-10-17 Matthew Piekenbrock , Jose A. Perea

Computing persistence over changing filtrations give rise to a stack of 2D persistence diagrams where the birth-death points are connected by the so-called `vines'. We consider computing these vines over changing filtrations for zigzag…

Computational Geometry · Computer Science 2022-08-03 Tamal K. Dey , Tao Hou

It is shown how to enhance any data structure in the pointer model to make it confluently persistent, with efficient query and update times and limited space overhead. Updates are performed in $O(\log n)$ amortized time, and following a…

Data Structures and Algorithms · Computer Science 2011-04-18 Sebastien Collette , John Iacono , Stefan Langerman

Zigzag persistent homology is a powerful generalisation of persistent homology that allows one not only to compute persistence diagrams with less noise and using less memory, but also to use persistence in new fields of application.…

Computational Geometry · Computer Science 2016-08-23 Clément Maria , Steve Oudot

Recently we presented the first algorithm for maintaining the set of nodes reachable from a source node in a directed graph that is modified by edge deletions with $o(mn)$ total update time, where $m$ is the number of edges and $n$ is the…

Data Structures and Algorithms · Computer Science 2016-12-13 Monika Henzinger , Sebastian Krinninger , Danupon Nanongkai

We study subgraph counting over fully dynamic graphs, which undergo edge insertions and deletions. Counting subgraphs is a fundamental problem in graph theory with numerous applications across various fields, including database theory,…

Data Structures and Algorithms · Computer Science 2025-04-16 Sepehr Assadi , Vihan Shah

In the recent research of data mining, frequent structures in a sequence of graphs have been studied intensively, and one of the main concern is changing structures along a sequence of graphs that can capture dynamic properties of data. On…

Data Structures and Algorithms · Computer Science 2012-06-28 Takeaki Uno , Yushi Uno

We present an algorithm for maintaining maximal matching in a graph under addition and deletion of edges. Our data structure is randomized that takes O(log n) expected amortized time for each edge update where n is the number of vertices in…

Data Structures and Algorithms · Computer Science 2016-08-03 Surender Baswana , Manoj Gupta , Sandeep Sen

This work presents a framework for studying temporal networks using zigzag persistence, a tool from the field of Topological Data Analysis (TDA). The resulting approach is general and applicable to a wide variety of time-varying graphs. For…

Computational Geometry · Computer Science 2023-08-15 Audun Myers , David Muñoz , Firas Khasawneh , Elizabeth Munch

We consider dynamic algorithms for maintaining Single-Source Reachability (SSR) and approximate Single-Source Shortest Paths (SSSP) on $n$-node $m$-edge directed graphs under edge deletions (decremental algorithms). The previous fastest…

Data Structures and Algorithms · Computer Science 2018-03-02 Monika Henzinger , Sebastian Krinninger , Danupon Nanongkai

0-dimensional persistent homology is known, from a computational point of view, as the easy case. Indeed, given a list of $n$ edges in non-decreasing order of filtration value, one only needs a union-find data structure to keep track of the…

Computational Geometry · Computer Science 2023-12-12 Marc Glisse

We present a randomized algorithm for dynamic graph connectivity. With failure probability less than $1/n^c$ (for any constant $c$ we choose), our solution has worst case running time $O(\log^3 n)$ per edge insertion, $O(\log^4 n)$ per edge…

Data Structures and Algorithms · Computer Science 2015-10-16 Zhengyu Wang

A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…

Discrete Mathematics · Computer Science 2018-09-20 Asahi Takaoka

We present a new scaling algorithm for maximum (or minimum) weight perfect matching on general, edge weighted graphs. Our algorithm runs in $O(m\sqrt{n}\log(nN))$ time, $O(m\sqrt{n})$ per scale, which matches the running time of the best…

Data Structures and Algorithms · Computer Science 2017-10-10 Ran Duan , Seth Pettie , Hsin-Hao Su

Zigzag filtrations of simplicial complexes generalize the usual filtrations by allowing simplex deletions in addition to simplex insertions. The barcodes computed from zigzag filtrations encode the evolution of homological features.…

Computational Geometry · Computer Science 2026-04-07 Tamal K. Dey , Tao Hou , Dmitriy Morozov

Given a weighted graph $G$ and an error parameter $\epsilon > 0$, the {\em graph sparsification} problem requires sampling edges in $G$ and giving the sampled edges appropriate weights to obtain a sparse graph $G_{\epsilon}$ (containing…

Data Structures and Algorithms · Computer Science 2010-04-26 Ramesh Hariharan , Debmalya Panigrahi

The future of main memory appears to lie in the direction of new technologies that provide strong capacity-to-performance ratios, but have write operations that are much more expensive than reads in terms of latency, bandwidth, and energy.…

Data Structures and Algorithms · Computer Science 2017-10-10 Naama Ben-David , Guy E. Blelloch , Jeremy T. Fineman , Phillip B. Gibbons , Yan Gu , Charles McGuffey , Julian Shun

In this paper we further investigate the well-studied problem of finding a perfect matching in a regular bipartite graph. The first non-trivial algorithm, with running time $O(mn)$, dates back to K\"{o}nig's work in 1916 (here $m=nd$ is the…

Data Structures and Algorithms · Computer Science 2008-11-18 Ashish Goel , Michael Kapralov , Sanjeev Khanna
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