Related papers: Revisiting Graph Persistence for Updates and Effic…
Triangle centrality is introduced for finding important vertices in a graph based on the concentration of triangles surrounding each vertex. It has the distinct feature of allowing a vertex to be central if it is in many triangles or none…
A maximal independent set (MIS) can be maintained in an evolving $m$-edge graph by simply recomputing it from scratch in $O(m)$ time after each update. But can it be maintained in time sublinear in $m$ in fully dynamic graphs? We answer…
This paper shows the weighted matching problem on general graphs can be solved in time $O(n(m + n\log n))$ for $n$ and $m$ the number of vertices and edges, respectively. This was previously known only for bipartite graphs. The crux is a…
We describe algorithms to efficiently compute minimum $(s,t)$-cuts and global minimum cuts of undirected surface-embedded graphs. Given an edge-weighted undirected graph $G$ with $n$ vertices embedded on an orientable surface of genus $g$,…
Suppose we wish to estimate $\#H$, the number of copies of some small graph $H$ in a large streaming graph $G$. There are many algorithms for this task when $H$ is a triangle, but just a few that apply to arbitrary $H$. Here we focus on one…
Most of the literature on spanners focuses on building the graph from scratch. This paper instead focuses on adding edges to improve an existing graph. A major open problem in this field is: given a graph embedded in a metric space, and a…
With few exceptions (namely, algorithms for maximal matching, $2$-approximate vertex cover, and certain constant-stretch spanners), all known fully dynamic algorithms in general graphs require (amortized) $\Omega(\log n)$ update/query time.…
This paper presents a new deterministic algorithm for single-source shortest paths (SSSP) on real non-negative edge-weighted directed graphs, with running time $O(m\sqrt{\log n}+\sqrt{mn\log n\log \log n})$, which is $O(m\sqrt{\log n\log…
A maximal matching can be maintained in fully dynamic (supporting both addition and deletion of edges) $n$-vertex graphs using a trivial deterministic algorithm with a worst-case update time of O(n). No deterministic algorithm that…
Analysing Web graphs has applications in determining page ranks, fighting Web spam, detecting communities and mirror sites, and more. This study is however hampered by the necessity of storing a major part of huge graphs in the external…
We study maximum matchings in fully dynamic graphs, which are graphs that undergo both edge insertions and deletions. Our focus is on algorithms that estimate the size of maximum matching after each update while spending a small time. An…
We present a simple randomized algorithm that can efficiently maintain a $(\Delta+1)$ coloring as the graph undergoes edge insertion and deletion updates, where $\Delta$ denotes an upper bound on the maximum degree. A key advantage is the…
We present a dynamic algorithm for maintaining the connected and 2-edge-connected components in an undirected graph subject to edge deletions. The algorithm is Monte-Carlo randomized and processes any sequence of edge deletions in $O(m + n…
Depth first search is a fundamental graph problem having a wide range of applications. For a graph $G=(V,E)$ having $n$ vertices and $m$ edges, the DFS tree can be computed in $O(m+n)$ using $O(m)$ space where $m=O(n^2)$. In the streaming…
Sampling is a widely used graph reduction technique to accelerate graph computations and simplify graph visualizations. By comprehensively analyzing the literature on graph sampling, we assume that existing algorithms cannot effectively…
In this paper we study the fundamental problem of maintaining a dynamic collection of strings under the following operations: concat - concatenates two strings, split - splits a string into two at a given position, compare - finds the…
An assignment of colours to the vertices of a graph is stable if any two vertices of the same colour have identically coloured neighbourhoods. The goal of colour refinement is to find a stable colouring that uses a minimum number of…
Persistent homology is a popular technique in topological data analysis that tracks the lifespans of homological features in a nested sequence of spaces. This data is typically presented in a multi-set called a persistence diagram or a…
In the minimum $k$-cut problem, we want to find the minimum number of edges whose deletion breaks the input graph into at least $k$ connected components. The classic algorithm of Karger and Stein runs in $\tilde O(n^{2k-2})$ time, and…
Iterative graph algorithms often compute intermediate values and update them as computation progresses. Updated output values are used as inputs for computations in current or subsequent iterations; hence the number of iterations required…