Related papers: Learning Interpretable Low-dimensional Representat…
Analogy-making is a key method for computer algorithms to generate both natural and creative music pieces. In general, an analogy is made by partially transferring the music abstractions, i.e., high-level representations and their…
Generative models that learn disentangled representations for different factors of variation in an image can be very useful for targeted data augmentation. By sampling from the disentangled latent subspace of interest, we can efficiently…
Self-interpretation methods prompt language models to describe their own internal states, but remain unreliable due to hyperparameter sensitivity. We show that training lightweight adapters on interpretability artifacts, while keeping the…
Human auditory perception is compositional in nature -- we identify auditory streams from auditory scenes with multiple sound events. However, such auditory scenes are typically represented using clip-level representations that do not…
Speech representation and modelling in high-dimensional spaces of acoustic waveforms, or a linear transformation thereof, is investigated with the aim of improving the robustness of automatic speech recognition to additive noise. The…
This paper presents a fascinating find: By training an auto-regressive LLM model on text tokens, the text model inherently develops internally an ability to understand images and audio, thereby developing the ability to see and hear just by…
This study focuses on the perception of music performances when contextual factors, such as room acoustics and instrument, change. We propose to distinguish the concept of "performance" from the one of "interpretation", which expresses the…
The goal of imitation learning is to mimic expert behavior without access to an explicit reward signal. Expert demonstrations provided by humans, however, often show significant variability due to latent factors that are typically not…
Large scale neural models show impressive performance across a wide array of linguistic tasks. Despite this they remain, largely, black-boxes - inducing vector-representations of their input that prove difficult to interpret. This limits…
To what extent are two images picturing the same 3D surfaces? Even when this is a known scene, the answer typically requires an expensive search across scale space, with matching and geometric verification of large sets of local features.…
We propose a method for self-supervised image representation learning under the guidance of 3D geometric consistency. Our intuition is that 3D geometric consistency priors such as smooth regions and surface discontinuities may imply…
While there is currently a lot of enthusiasm about "big data", useful data is usually "small" and expensive to acquire. In this paper, we present a new paradigm of learning partial differential equations from {\em small} data. In…
Even in the absence of any explicit semantic annotation, vast collections of audio recordings provide valuable information for learning the categorical structure of sounds. We consider several class-agnostic semantic constraints that apply…
Human perception is structured around objects which form the basis for our higher-level cognition and impressive systematic generalization abilities. Yet most work on representation learning focuses on feature learning without even…
Many surface cues support three-dimensional shape perception, but people can sometimes still see shape when these features are missing -- in extreme cases, even when an object is completely occluded, as when covered with a draped cloth. We…
Learning sensorimotor control policies from high-dimensional images crucially relies on the quality of the underlying visual representations. Prior works show that structured latent space such as visual keypoints often outperforms…
In this study, the notion of perceptual features is introduced for describing general music properties based on human perception. This is an attempt at rethinking the concept of features, in order to understand the underlying human…
We present a simple yet effective self-supervised framework for audio-visual representation learning, to localize the sound source in videos. To understand what enables to learn useful representations, we systematically investigate the…
Interpretability is a pressing issue for machine learning. Common approaches to interpretable machine learning constrain interactions between features of the input, rendering the effects of those features on a model's output comprehensible…
The labeled data required to learn pose estimation for articulated objects is difficult to provide in the desired quantity, realism, density, and accuracy. To address this issue, we develop a method to learn representations, which are very…