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This paper discusses the gambling contest introduced in Seel & Strack (Gambling in contests, Discussion Paper Series of SFB/TR 15 Governance and the Efficiency of Economic Systems 375, Mar 2012.) and considers the impact of adding a penalty…

Portfolio Management · Quantitative Finance 2013-01-07 Han Feng , David Hobson

A tournament on $n$ agents is a complete oriented graph with the agents as vertices and edges that describe the win-loss outcomes of the $\binom{n}{2}$ matches played between each pair of agents. The winner of a tournament is determined by…

Computer Science and Game Theory · Computer Science 2024-08-21 David Pennock , Ariel Schvartzman , Eric Xue

We present a Spades bidding algorithm that is superior to recreational human players and to publicly available bots. Like in Bridge, the game of Spades is composed of two independent phases, \textit{bidding} and \textit{playing}. This paper…

Artificial Intelligence · Computer Science 2020-02-11 Gal Cohensius , Reshef Meir , Nadav Oved , Roni Stern

In the run-up to any major sports tournament, winning probabilities of participants are publicized for engagement and betting purposes. These are generally based on simulating the tournament tens of thousands of times by sampling from…

Computation · Statistics 2023-07-21 Ulrik Brandes , Gordana Marmulla , Ivana Smokovic

Balanced knockout tournaments are ubiquitous in sports competitions and are also used in decision-making and elections. The traditional computational question, that asks to compute a draw (optimal draw) that maximizes the winning…

Computer Science and Game Theory · Computer Science 2016-04-19 Krishnendu Chatterjee , Rasmus Ibsen-Jensen , Josef Tkadlec

This study explores strategic considerations in professional golf's Match Play format, challenging the conventional focus on individual performance. Leveraging PGA Tour data, we investigate the impact of factoring in an adversary's…

Optimization and Control · Mathematics 2024-04-05 Nishad Wajge , Gautier Stauffer

We consider the manipulability of tournament rules for round-robin tournaments of $n$ competitors. Specifically, $n$ competitors are competing for a prize, and a tournament rule $r$ maps the result of all $\binom{n}{2}$ pairwise matches…

Computer Science and Game Theory · Computer Science 2016-06-01 Jon Schneider , Ariel Schvartzman , S. Matthew Weinberg

In many competitive settings, from education to politics, rules do not reward effort evenly, and thresholds (e.g., grade cutoffs or electoral majorities) make some moments disproportionately important. Success thus depends on efficiently…

Computer Science and Game Theory · Computer Science 2026-01-23 Masatsugu Yoshizawa , Yuta Kawamoto , Daisuke Takeshita

In a prediction tournament, contestants "forecast" by asserting a numerical probability for each of (say) 100 future real-world events. The scoring system is designed so that (regardless of the unknown true probabilities) more accurate…

Statistics Theory · Mathematics 2019-03-07 David Aldous

Cheating in chess, by using advice from powerful software, has become a major problem, reaching the highest levels. As opposed to the large majority of previous work, which concerned {\em detection} of cheating, here we try to evaluate the…

Artificial Intelligence · Computer Science 2026-05-28 Daniel Keren

Unlike repetitions in Western Chess where all repetitions are draws, repetitions in Chinese Chess could result in a win, draw, or loss depending on the kind of repetition being made by both players. One of the biggest hurdles facing Chinese…

Artificial Intelligence · Computer Science 2024-12-24 Daniel Tan , Neftali Watkinson Medina

The iterated prisoner's dilemma is a game that produces many counter-intuitive and complex behaviors in a social environment, based on very simple basic rules. It illustrates that cooperation can be a good thing even in a competitive world,…

Computer Science and Game Theory · Computer Science 2020-09-07 Robert Prentner

The draw of some knockout tournaments requires finding a perfect matching in a balanced bipartite graph. The problem becomes challenging with draw constraints: the two draw procedures used in sports are known to be non-uniformly distributed…

Physics and Society · Physics 2025-04-17 László Csató

Probabilistic properties of tennis scoring systems are examined and compared with best-of-K systems. A model, where each player has his/her own probability of winning his/her service point and which remains invariant for the duration of the…

Probability · Mathematics 2026-03-04 Edsel A. Pena , Dip Das , Yuexuan Wu

In this article, we study the decision-making process of chess players by using a chess engine to evaluate the moves across different pools of games. We quantified the decisiveness of each move during the games using a metric derived from…

Physics and Society · Physics 2025-06-13 A. Chacoma , O. V. Billoni

In this paper the results of a simulation of a prisoner's dilemma robin-round tournament are presented. In the tournament each participating strategy plays an iterated prisoner's dilemma against each other strategy (round-robin) and as a…

Computer Science and Game Theory · Computer Science 2014-02-10 Tobias Kretz

A common format for sports contests involves pairwise matches between two teams, with the #1 player of team A matched against the #1 player of team B, the #2 player of team A against the #2 player of team B, and so on. This paper addresses…

History and Overview · Mathematics 2014-04-07 Dana Mackenzie

In competitive games, it is common to assign each player a real number rating signifying their skill level. A rating system is a procedure by which player ratings are adjusted upwards each time they win, or downwards each time they lose.…

Data Structures and Algorithms · Computer Science 2024-07-17 Greg Bodwin , Forest Zhang

Ranking is a ubiquitous phenomenon in the human society. By clicking the web pages of Forbes, you may find all kinds of rankings, such as world's most powerful people, world's richest people, top-paid tennis stars, and so on and so forth.…

Data Analysis, Statistics and Probability · Physics 2015-06-03 Weibing Deng , Wei Li , Xu Cai , Alain Bulou , Qiuping A. Wang

We introduce a compact probabilistic model for two-player and two-team (four-player) squash matches, along with a practical skill-comparison rule derived from point-scoring probabilities. Using recorded shot types and court locations, we…

Applications · Statistics 2025-12-03 Prathamesh Anwekar , Kaushal Kirpekar , Mahesh B , Sainath Bitragunta